TLCJR4LIFE Posted November 5, 2016 Share Posted November 5, 2016 One of the big appeals of this game was the sandbox feel and the ability to make anyone you wanted a star as long as they fit your vision of the product. Now the system punishes you tremendously for pushing guys with under 80 star quality as big stars, no matter what there skills, overness or charisma is. It's really sapped the life out of the game for me.. I suppose on one end making a competitive battle for stars makes the stars commodities instead of ignoring the high SQ workers in favor of good ones that you could simply push to get high grades... so it adds a bit, but it takes way too much. For one I've already stated long ago star quality growth needs to be fixed but it was dismissed as not a problem by Adam. You have tons of guys who end up getting star destiny roles and end up with 98 SQ but because they start at 43 they dont even come close to it... on average a worker will not improve more than 10 SQ from career start to finish and thats generally WITH a weight change. The silly thing is all the young workers in the database and new prospects all have lower SQ than the established stars by a lot, so if you are playing a game to be a top company pretty much every game you will play will be predicated around building overness for the same 7 or so workers...It's really boring and restrictive. Im playing an OLLIE game right now and theres no way I can compete Nationally with their lineup of Remo/Fuerza/Lopez/Lover/Leon without doing some lame thing like God pushing Khoklov (which again should nearly be happening in every serious game since the AI never touches him for whatever reason) and maybe Kirk Jameson(Im refusing to do both as they dont fit my idea of the company) or without doing these things basically only god-pushing Mr Lucha and trying to poach off their big 5 and Veleciopter. After this your options are basically wait for new gens to pop up with 90 + SQ and push them regardless of their other stats(they are quite honestly irrelevant in anything but perf >> pop)....especially since there isnt a single Mexican pre-gen with 90 SQ. Hurrikan is as good as you'll get....and I guess Blue Phantom is an option. tl;dr please either change the National Battle system or fix SQ growth, the game gets stale when shoehorned into playstyles and I miss the old TEW. EDIT: IMO the most intuitive fix would be to simply factor in show scores as WELL as draw Link to comment Share on other sites More sharing options...
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