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My first renders


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<p></p><div style="text-align:center;"><p>Playing about with affinity designer on some random company logos (bit different to photoshop elements but I like it so far)</p><p> </p><p>

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<p></p><div style="text-align:center;"><p>Some more free workers</p><p> </p><p>

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  • 2 weeks later...
  • 2 weeks later...

<p></p><div style="text-align:center;"><p>Some new free workers</p><p> </p><p>

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<p></p><div style="text-align:center;"><img alt="12K3Q2H.png" data-src="https://i.imgur.com/12K3Q2H.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="GilmourGuy" data-cite="GilmourGuy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43958" data-ipsquote-contentclass="forums_Topic"><div>Absolutely phenomenal renders, as usual. The only bad thing with these is they never look as good in game after having to shrink them down to TEW size. Great, great renders.</div></blockquote><p> </p><p> Thanks :-)</p><p> </p><p> I feel the pain. Check out my Google drive link for them on tew background or as gifs</p>
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<p></p><div style="text-align:center;"><p>A few more free workers I knocked up today</p><p> </p><p>

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Kerry Wayne

JLTPTWa.png

Loxley Robbins

VWWc6oM.png

Luke Steele

1m1cO4p.png

Maurice Jackson

dsMsAnj.png

Free worker

qbYnwH6.png

Montgomery Croft

Z9FpIyr.png

Rick Stantz (not 100% sold on this one)

DVbY965.png

Blake Belushi (not 100% sold on this one)

cry8Pmb.png

Quiz Master

sam20Ye.png

Quizzical Mark Question

g6NfKyB.png

Skyscraper

EkIzy2M.png

Manhunter

yqAmitu.png

Conner Threepwood

G8zKY4w.png

Xtinction

GlRhnj4.png

 

Random free worker

ali8m5M.png

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You know he's black, right?

 

Hmm well I didn't look at his bio but the pic I had against him was more buff Bagwell tanned (admittedly that was an alt from someone else). So in short no I did not.

 

Will take another look when next I can, thanks for letting me know (never played with raw so not familiar with the workers)

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I really appreciate your work, especially since you do areas that no one seems to care about (the UK for example), but if there's one gripe I have with your cutting, is that the renders should take much more screen space, they look so far away, you know? something for future renders.

 

Can't wait for you to take care of the land down under!

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I really appreciate your work, especially since you do areas that no one seems to care about (the UK for example), but if there's one gripe I have with your cutting, is that the renders should take much more screen space, they look so far away, you know? something for future renders.

 

Can't wait for you to take care of the land down under!

 

Thanks! It's a tricky one, if you make the head bigger you cut out the shoulders or top of the head or both! And a few people have pointed out they like the shoulders in shot too. Ultimately so long as we are restricted to 150 boxes it will never be perfect... personally I would like to see at least 300x300 or even 600x600 available in game as it would all mod makers lots more image freedom.

 

As for areas I try to avoid some of the more common (US) workers as they already have many great alts out there (many i use myself), so unless I'm planning my own diary game such as IPW or GSW etc I try to give other areas some love too. Selfishly I would love a more interesting UK scene in 2020 :-)

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Thanks! It's a tricky one, if you make the head bigger you cut out the shoulders or top of the head or both! And a few people have pointed out they like the shoulders in shot too. Ultimately so long as we are restricted to 150 boxes it will never be perfect... personally I would like to see at least 300x300 or even 600x600 available in game as it would all mod makers lots more image freedom.

 

As for areas I try to avoid some of the more common (US) workers as they already have many great alts out there (many i use myself), so unless I'm planning my own diary game such as IPW or GSW etc I try to give other areas some love too. Selfishly I would love a more interesting UK scene in 2020 :-)

 

That's fair enough I guess, preference is exactly that.

What I will say is that I still believe your Cuts need a bit more consistency, meaning it will follow a structure and a certain ratio of sorts.

Man these last few renders are outstanding though, I can really see how you're getting the hang of it, loving it

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<p></p><div style="text-align:center;"><p>Some more re-renders</p><p> </p><p>

Chess Maniac</p><p>

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Blue Phantom</p><p>

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Mutant</p><p>

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Ray Snow</p><p>

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Hurakan</p><p>

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These did not need re-rendering as King Bison's Current titan Factory renders are ace, but being me I like having a go at doing my take on things anyway for my own use in game. (Titan Factory I have added in full to my default Cverse database)</p><p> </p><p>

K2</p><p>

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Sagarmatha</p><p>

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Tyrus Omega</p><p>

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Paul Power</p><p>

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Scythe</p><p>

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