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The Future of the CornellVerse


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I'm liking 2016 and I don't see a need for another game for year or two yet but what would you like to see added to the next addition of TEW?

 

What would you like to see in the C-Verse going forward?

 

 

While I don't mind the price of the game as you get a great amount of replay value from the game and will last a hell of a lot longer than most AAA PC/console games. With these days of super HD graphics and powerful performance I do see it more and more difficult to keep attracting younger fans to pay the price for a click game despite how awesome it is. To counter this and the winey millennial cheapskates I feel that they would demand more noticeable additions to a next iteration, not saying being able to watch a match unfold with HD graphics but enough noticeable additions to make the game a noticeable difference. Whilst the game mechanic differences are notifiable, I feel sometimes it's overlooked by buyers of the game and people deciding if to get the latest instalment of the series.

 

Do you see it differently?

 

 

In terms of new features, I would like more interactivity ,maybe conversations with your workers that develop relationships and their responses would depend on what their moral is and what type of person they are. See Football Manager for how they developed it over the last 5 or 6 years.

 

More detail with merchandising and who is selling how much of it, even a break down of shirts,posters, etc etc

 

 

 

Maybe more detail with broadcasters, like things are done more and more online now, with online services, youtube being available around the world, kinda like low profit but high potential to get out to wider audience for the small/ regional promotions.

 

 

..........

 

 

In terms of the C-Verse,I like a lot of the characters, however I felt a 16 needed a good chunk more future workers. I know it's something to do with balancing maybe.

 

I feel that some of the characters are samey pic or stats wise,like . Maybe having a fullbody pic of them, to show their size,their attire will show more of a character or gimmick and inspire people to do more with workers.

 

More dynamic news reports for shows, like details or spots if you've had a Hell in a Cell and their was a table bump ala Foley then it would be nice if there was a line just stating, like fans popped for Foley going through the announce desk from on top of the HIAC.

 

Following the last point if a spot resulted in injuries to the worker or shocked fans too much then a report would follow stating that the injuries suffered by foley in cell match has cause backlash with fans and broadcasters stating their concern about things like that happening again.

 

Or on the other side a report stating that the spot has gotten a huge reaction by fans everywhere and gave the show/wrestlers boost.

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One of the things that I think could push the series forward are things like mini-games. The core game is really fun but actually gets a little old, so more variety could be great. If there was a dating sim type mini-game where you could date underage girls like Jerry Lawler, or if there was like a mystery-style game where you're trying to cover up a murder, the game would feel a little more fleshed out and polished, and attract a different audience.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44189" data-ipsquote-contentclass="forums_Topic"><div>One of the things that I think could push the series forward are things like mini-games. The core game is really fun but actually gets a little old, so more variety could be great. If there was a dating sim type mini-game where you could date underage girls like Jerry Lawler, or if there was like a mystery-style game where you're trying to cover up a murder, the game would feel a little more fleshed out and polished, and attract a different audience.</div></blockquote><p> </p><p> Hahahahahahahahaha lad that killed me. </p><p> </p><p> To be sorta on-topic, just overall enhancements to AI behaviour and etc is what I'm expecting.</p>
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I hope the AI gets an improvement in future iterations, and I hope the pop system gets reworked. It doesn't reflect how pop works in reality as it stands and that detracts from the game for me. I'd also like to see a more detailed backstage. It seems very cosmetic right now, and, again, very limited in comparison to reality. Still, it's another great addition to the series and any future games are must buys for me.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44189" data-ipsquote-contentclass="forums_Topic"><div>One of the things that I think could push the series forward are things like mini-games. The core game is really fun but actually gets a little old, so more variety could be great. If there was a dating sim type mini-game where you could date underage girls like Jerry Lawler, or if there was like a mystery-style game where you're trying to cover up a murder, the game would feel a little more fleshed out and polished, and attract a different audience.</div></blockquote><p> </p><p> Great Idea! It'd be even better if you could make it like you're playing Jerry Lawler and trying to escape rape and sodomy allegations from 1993, and playing it off on WWF television that it's nothing, but at the same time all through the Attitude Era and beyond probably, possibly even before, talk about women's " Puppies! " .. </p><p> </p><p> Not to crap all over the idea though, I do think it'd be neat to have like an some kind of visual concept besides renders and stuff, I mean that too plus more but.. Really doubt that would ever happen.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BrokenCycle" data-cite="BrokenCycle" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44189" data-ipsquote-contentclass="forums_Topic"><div>One of the things that I think could push the series forward are things like mini-games. The core game is really fun but actually gets a little old, so more variety could be great. If there was a dating sim type mini-game where you could date underage girls like Jerry Lawler, or if there was like a mystery-style game where you're trying to cover up a murder, the game would feel a little more fleshed out and polished, and attract a different audience.</div></blockquote><p> </p><p> </p><p> Maybe a mini-game where you get involved with the Yakuza to seek revenge for a friend? That'd be neat!</p>
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Just to recap, we have a suggestions forum for comments on feature changes and improvements, please use that - there's really not much point in putting them here as they're not going to get seen if and when a new game goes into production.

 


I would suggest that this thread be used for talk about the changes to the default database if you want to continue it.

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In that case, and it's not so much a change as something I'd like to see a little more focus on in a new edition of the game is updating biographies. Many bios seems to have been grabbed from the first edition of TEW, so 39 year olds can be described as young and promising, when there must be much more interesting things that could be said about these characters that have been in the wrestling industry for half their lives.

 

I also get the feeling that finishers are machine generated. It would be nice if they were given a little more attention, a little more diversity. There are so many super kicks and power bombs, just to name a couple of overused examples.

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In that case, and it's not so much a change as something I'd like to see a little more focus on in a new edition of the game is updating biographies. Many bios seems to have been grabbed from the first edition of TEW, so 39 year olds can be described as young and promising

 

Do you have any specific examples of out of date biographies? As far as I know every single bio has been rewritten recently, and a lot of effort went into removing any out of date references when the previous game came out. I personally went through every bio by hand, I'd be pretty annoyed if any slipped through.

 

I also had a quick look just now and there isn't a single person over the age of 30 who is described as promising anywhere in the database. I'm guessing from the fact that you specifically said "39 years old" that you're maybe looking at Brandon James? He is indeed that age and has the word "promising" in his bio, but it's unambiguously talking about what he was like when he was much younger. If not him, who exactly are you talking about?

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That's what I get for not sourcing my examples, picking them from memory. :o

 

I think the one that might have stuck in my memory was Willow, 36. It was never my intention to hang it up on a particular phrase, but it was an example which I felt indicated not much had happened between editions. I went back to TEW 2010 to check, and her bio had been updated with one item, her employment with CZCW in 2010 whereas in TEW2010 she was unemployed. Otherwise, it was the same bio.

 

It doesn't ruin my experience if a 36 year old is called "young". More generally, fleshed out, up to date bios make it easier to use characters in storylines and more interesting to utilize them in my game.

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<p>Well because this is more about the database now, I wouldn't mind seeing more development in the OCE sector of the game. Just speaking from more of a geographic information regarding where the companies and wrestlers are from. Also wouldn't mind some characters getting updated avatars and such. Australia has some really good looking talent but guys like Christian Blithe (I believe that is his name.) Have some dodgy looking avatars and some of the other guys just need a rework to bring the quality on par with others. </p><p> </p><p>

Also wouldn't mind seeing an island nation i.e. Samoa or something have a small fed. </p><p> </p><p>

Also Australia region could change to OCE and encapsulate some more of those places, Aus and NZ.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="atomzero" data-cite="atomzero" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44189" data-ipsquote-contentclass="forums_Topic"><div>It could be interesting to see workers make rogue booking decisions, like having an all out match or taking a sick bump when you didn't tell them to, perhaps trying to make a name for themselves.</div></blockquote><p> </p><p> That actually would be an awesome feature.</p>
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<p>I only play RW mods, so the 2 things I'd like to see is:</p><p> </p><p>

1) the option to enable that non-player feds follow the course of history. So over time, AWA and UWF would fold (for example). It doesnt have to do this ALL the time, but there should be an option as to whether you want to play a Real World with historical accuracy</p><p> </p><p>

2) I get the sense that non-player feds (RW or C-Verse) arent governed by fiscal reality. I wish I could give a hard and fast example, but I recall playing as WWF and everything was going to hell. I left to start a fed of my own and in month WWF was thriving. I cannot believe I was Sooooooo bad at the game that the AI could turn this fiscal fortunes around so quickly?</p><p>

Again, it's not a hard-and-fast example...but I've seen this "kind" of thing before.</p>

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<p>I'd like to see India and/or China incorporated into the 'verse as game areas - maybe not even with active companies, but allowing for potential expansion/new feds to debut over time. Building something there, given the scarcity of workers, would be a real challenge, but you could end up transforming the industry there through the tentpole effect so that a <em>really</em> long-term game could result in major changes to the game world.</p><p> </p><p>

A bit more of a change at the lower levels of the US. There are good reasons for MAW always being a small company, CZCW being regional etc as those are the training companies where you can learn by making mistakes, but it would be nice to see a bit more of a shakeup. Perhaps MAW have expanded to a high Regional fed, but PSW or NYCW have shrunk to take their place, for example?</p><p> </p><p>

A new wrestling family. In various incarnations we've had the Streets, Cornells, Stones/McFlys, DeColts, Eisens, Chords, Strongs, Keith/Gauges... All but the first of those have been constant presences since 2005 to some degree. I'd like to see a largeish family crop up in game comprised of various siblings and cousins with maybe one older generation member (maybe a mother who starred for AAA or whoever back in the day?). The younger members could be scattered across the world, all at different levels of talent and different personalities, allowing players to interact with different characters in different feds at different stages of their careers, but giving you the opportunity to bring in a brother/cousin/whatever for a new storyline.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Winter8905" data-cite="Winter8905" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44189" data-ipsquote-contentclass="forums_Topic"><div><p> </p><p> While I don't mind the price of the game as you get a great amount of replay value from the game and will last a hell of a lot longer than most AAA PC/console games. With these days of super HD graphics and powerful performance I do see it more and more difficult to keep attracting younger fans to pay the price for a click game despite how awesome it is. To counter this and the winey millennial cheapskates I feel that they would demand more noticeable additions to a next iteration, not saying being able to watch a match unfold with HD graphics but enough noticeable additions to make the game a noticeable difference. Whilst the game mechanic differences are notifiable, I feel sometimes it's overlooked by buyers of the game and people deciding if to get the latest instalment of the series.</p><p> </p></div></blockquote><p> </p><p> He doesn't really need to do anything and he'll still have a dedicated audience -- there isn't anything close to what he offers to fill the niche market. That is why I am surprised that Adam added so many new things to the game. </p><p> </p><p> I don't think adding graphics would bring in a significant amount of players. I do think it would make his game more visible in the media -- which brings him into direct competition with WWE, a company that self-publishes and advertises their own big-budget wrestling game. Adam has done well flying under the radar, but Vince doesn't like having competition. </p><p> </p><p> A middle ground approach may work -- say, work with a large company for licensing (All Japan?), add some 2D retro-graphics and put an emphasis on style. It'd be like Kairosoft's Game Dev Story but with the consoles replaced with wrestlers. It's pretty easy to platform on Andriod compared to a major console too. </p><p> </p><p> But... even that would take lots of effort and not make a lot of money.</p>
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