Blackman Posted November 22, 2022 Share Posted November 22, 2022 On 11/20/2022 at 9:00 PM, zlodi said: I don't know if this has already been asked but is there a quick way to see which fighters are near the end of their exclusive contracts without reading all the news one by one? I want to try and snap up some UFC talent but they are all exclusive so I have to wait until they're in their few last months of contract and to know which fighters are available to negotiate with, I would have to sim day by day and read all news which is kind of boring with all of the non-important promotions news crowding the news page. You shortlist them. By default it should give you a notification if their contract is up. I advise to sim on a weekly basis to make things progress. Unfortunately there's no "sim a week" button. Quote Link to comment Share on other sites More sharing options...
jw80daddy Posted November 22, 2022 Share Posted November 22, 2022 This question is for Adam: I was just curious as to what the improvements to the fight engine were in the last update? Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted November 22, 2022 Author Share Posted November 22, 2022 1 hour ago, jw80daddy said: This question is for Adam: I was just curious as to what the improvements to the fight engine were in the last update? I don't remember, they'd have been done a long time ago. It wouldn't have been anything significant as the last patch was just to tie up some final loose ends before the game was done. Quote Link to comment Share on other sites More sharing options...
xxjonesy87 Posted November 22, 2022 Share Posted November 22, 2022 (edited) 2 hours ago, Adam Ryland said: I don't remember, they'd have been done a long time ago. It wouldn't have been anything significant as the last patch was just to tie up some final loose ends before the game was done. Oh good, WMMA5 is done! Time to make WMMA6 then. For your hard work, I'm sure we'll all allow you to wait until after the World Cup is done though. -Was a question here, but someone actually just asked this same question 5 days ago, so I removed it- Edited November 22, 2022 by xxjonesy87 Quote Link to comment Share on other sites More sharing options...
xxjonesy87 Posted November 23, 2022 Share Posted November 23, 2022 During a bit of testing on this, I've noticed that it seems like fighters skills don't increase when that skills attribute rating is somewhere under 40. I didn't get to the exact number, but I've been trying to see if a fighter could improve to a world beater with attributes of all 0s, 1s, 5s, 10s, 20s. From there I jumped to all 40s, and after a year I finally saw increases in the fighters attributes. Has anyone else tested this and know the bottom number? Quote Link to comment Share on other sites More sharing options...
Blackman Posted November 23, 2022 Share Posted November 23, 2022 15 hours ago, xxjonesy87 said: Oh good, WMMA5 is done! Time to make WMMA6 then. For your hard work, I'm sure we'll all allow you to wait until after the World Cup is done though. -Was a question here, but someone actually just asked this same question 5 days ago, so I removed it- Actually, that too was adressed multiple times: Adam has no intention to make WMMA6 at the time. Here's hoping he can come up with some kind of MMA-themed Wrestling Spirit. It would make a lot more sense, as the competitiveness of WreSpi has always turned me off, given the whole industry is scripted. As for the skills: they definitely increase, even from under 40 to 70+. I've tested this a lot. Be sure to nudge the fighters you want to increase to enter dojo's. To recap: very low stats will make the fighter very likely to become a can. It's the already competent fighters, or the ones with L3 or L4 background attributes, that are likely to become worldbeaters. This is likely to prevent the game world from becoming a random mess. 0 to 5 are so low for a 'trained' or "pro" fighter - which every worker is supposed to be - that it's unlikely further training will amount to anything, so it makes sense that the maximum value will be capped as very low. 1 Quote Link to comment Share on other sites More sharing options...
Celebrimbor Posted November 29, 2022 Share Posted November 29, 2022 Hello everyone, I just started a new save using the 1997 real world mod. I have created new belts for each weight classes, but I cannot seem to figure out how to make two fighters fight for the vacant titles. Any help or advice would be appreciated. Thanks! Quote Link to comment Share on other sites More sharing options...
Celebrimbor Posted November 29, 2022 Share Posted November 29, 2022 31 minutes ago, Celebrimbor said: Hello everyone, I just started a new save using the 1997 real world mod. I have created new belts for each weight classes, but I cannot seem to figure out how to make two fighters fight for the vacant titles. Any help or advice would be appreciated. Thanks! Nevermind, I just figured it out. Quote Link to comment Share on other sites More sharing options...
Comalogy Posted December 16, 2022 Share Posted December 16, 2022 Are Fight Camps required to improve a character? I got hired as CEO of WEFF and have worked with them for over a year getting 120 female fighters or so but am noticing most fighters who aren't ranked or lower in the ranks won't have a fight team and they also seem to never improve even with wins. If so is there a strat to open or populate new fight camps so the world can evolve or .... thoughts? Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 17, 2022 Author Share Posted December 17, 2022 11 hours ago, Comalogy said: Are Fight Camps required to improve a character? I got hired as CEO of WEFF and have worked with them for over a year getting 120 female fighters or so but am noticing most fighters who aren't ranked or lower in the ranks won't have a fight team and they also seem to never improve even with wins. If so is there a strat to open or populate new fight camps so the world can evolve or .... thoughts? No, they're not. Fighters not attached to a team still train, they just can't improve as quickly as those with access to high quality training. Regarding your "even with wins" comment, whether you win or lose has no effect on how effective your training is. Quote Link to comment Share on other sites More sharing options...
Powerful_Fox Posted December 18, 2022 Share Posted December 18, 2022 Is it possible to turn off fatigue in the game. I want to make a league system but obviously it removes the realism element of fatigue as it would be monthly or weekly shows. Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 18, 2022 Author Share Posted December 18, 2022 The Options menu contains everything that can be disabled or have their settings altered. If it's not there, it's not an available option. Quote Link to comment Share on other sites More sharing options...
Powerful_Fox Posted December 18, 2022 Share Posted December 18, 2022 I haven't bought the game yet so can't see the options I'm afraid. Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 18, 2022 Author Share Posted December 18, 2022 I have looked and no, that is not an option. Quote Link to comment Share on other sites More sharing options...
Powerful_Fox Posted December 18, 2022 Share Posted December 18, 2022 Ah thats a bugger. Thanks for looking. Quote Link to comment Share on other sites More sharing options...
amHbooks Posted December 25, 2022 Share Posted December 25, 2022 How long does it usually take to re-start negotiations with a fighter after you've withdrawn an offer? A few months? Depends on variables? Was negotiating with my champion as the contact neared end, and hit "yes" - then realized I had typed an extra zero! It's been a month since then, and the message still says "not ready to resume negotiations after collapse" and I'm afraid if this might continue for a year. Quote Link to comment Share on other sites More sharing options...
Kubikiri Asa Posted December 26, 2022 Share Posted December 26, 2022 On 12/25/2022 at 9:33 AM, amHbooks said: How long does it usually take to re-start negotiations with a fighter after you've withdrawn an offer? A few months? Depends on variables? Was negotiating with my champion as the contact neared end, and hit "yes" - then realized I had typed an extra zero! It's been a month since then, and the message still says "not ready to resume negotiations after collapse" and I'm afraid if this might continue for a year. If I remember correctly it's 6 months. But I haven't simmed any games for quite some time. Quote Link to comment Share on other sites More sharing options...
Gungner Posted December 28, 2022 Share Posted December 28, 2022 If a fighter won't come out of retirement, is that permanent, or can he / she change their mind over the course of the save? Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 29, 2022 Author Share Posted December 29, 2022 It should be permanent. 1 Quote Link to comment Share on other sites More sharing options...
WestJ Posted December 31, 2022 Share Posted December 31, 2022 What was used to create the default pictures? I've already used up most of the free pictures and I just hate reusing the ones I've already used. Quote Link to comment Share on other sites More sharing options...
PERCANGLE2000 Posted January 4, 2023 Share Posted January 4, 2023 Hey mate thanks for all the fun over the years from these games. Just a question regarding name value/popularity, when a fighter fights does it rise automatically or does it work differently Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted January 4, 2023 Author Share Posted January 4, 2023 49 minutes ago, PERCANGLE2000 said: Just a question regarding name value/popularity, when a fighter fights does it rise automatically or does it work differently It rises and falls automatically dependent on the result of the fight, the broadcasting size / set-up of the show, etc. 1 Quote Link to comment Share on other sites More sharing options...
KingLuffy Posted January 20, 2023 Share Posted January 20, 2023 Is there a way to combine regions so places like Canada, Australia and Japan are not split up? Quote Link to comment Share on other sites More sharing options...
Adam Ryland Posted January 21, 2023 Author Share Posted January 21, 2023 12 hours ago, KingLuffy said: Is there a way to combine regions so places like Canada, Australia and Japan are not split up? No, there isn't. Quote Link to comment Share on other sites More sharing options...
unicornturtle Posted February 21, 2023 Share Posted February 21, 2023 (edited) When the game generates new fighters, it is my understanding that it gets the fighter images from the Free Pictures section in the database. I have some 4,000 fighter bodies and faces that I have in my pictures folder, and I would like them to randomly appear throughout my playthrough. However, when I try to import to Free Pictures, the only images I can import are from the Default Database's free pictures. How can I import the fighter images from my pictures folder into Free Pictures? edit: Additionally, what does "Home Grown" in the area section of the database do? Edited February 21, 2023 by unicornturtle Quote Link to comment Share on other sites More sharing options...
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