Blackman Posted January 26, 2018 Share Posted January 26, 2018 DL V1.0 [latest download on page 2] With a game this moddable it's no surprise members of the community combine their time and efforts to expand on the default universe supplied with the game to make it even more rich and lively even after the original characters have retired. What is this? This pack contains the work done for the female weight classes at the time the third installment of the game was active. It's been tweaked ever since, but nothing huge has changed. It gradually adds a strawweight division to the game. I've removed some content from the WMMA4 version as I think this game should do fine to organically adjust itself to the needs of the MMA world, which is better as we can't plan everything that will happen (thank god ). FEATURES: 412 new fighters spread over the 4 female weights who will debut from 2002 all the way to 2014. 162 female free pictures 34 narratives 10 relationships 6 achievements 1 team It also contains some extra logos and banners for some companies made by the community. I also added a strawweight belt copied from the default WEFF belts and recolored them to gold (because who wants a silver belt, right? ). Where do I unpack it? It's simple: I've copied the installer directory all the way to the "WMMA5" folder, so all you have to do is copy-paste it to the directory where you installed the game, which should be called "WMMA5". Normally it shouldn't overwrite anything. I've added a folder called "skins [extra]" that contains some WEFF-style replacements for some of the most common screens in the game and a WEFF-style background. If you want it just change the name of the folder to "skins" but that will overwrite some core files so be warned. How do I install it? You'll have to go to the default database editor as we are going to import this mod into your existing one that comes with the game. Steps followed by [-] are optional. Please note that the order listed below is mandatory or the narratives will not work! Also note that one does not simply uninstall a database in WMMA5 so make a backup (like now!). But you can always download the game again to get the default database in its original form. Quote [*][-] Mass delete the free pictures that start with "f_" The renders for the fighters are all supplied with the core game as free pictures, which is why it's only a 31mb file, so we need to delete those in the database under "free pictures" (don't delete the actual picture!) or they will spawn as copies of existing fighters. The only ones you can keep that are not used (yet) by this database are: f_latino_0044/45/50 f_black_0025/30/31/32/39 f_indian_0001/04/05/06 f_white_0169 [*][-] Mass edit default women to "no regeneration" Given the sheer amount of new female fighters I advise you to disable regeneration for them so the game world is not flooded with female workers, which will cause promotions to create female divisions. If you welcome this then just consider setting the "female development level" in the era settings for women to "birth" or simply ignore this step. You can also do this at the end of the next step so no women will regenerate. The steps: Characters > Search on gender:female > Mass Edit > Select all > Set Regeneration to: "no" [*] import characters Switch to the "default" database. Go to "characters" and pick "import" from "CVE_women". "Select all" and "Import". You'll encounter some messages but that's perfectly fine. This is actually all you need to get the characters so you can stop right here if you don't care about the added stories and immersion. [*] import relationships Do the same thing for "relationships". [*] import team Tapout Do the same thing for "teams". Only one team??? Yes, but like WMMA4 the game automatically creates these on the fly which is much more awesome. "Tapout" is relevant to the narratives so you will want that if you want those. For extra immersion, add a BW male and female class to the company TAPOUT. [*] import narratives Same thing. Import all of them. They will only trigger on the first day of the month (when the new fighters debut) so please pay attention to the news on monday wk1. [*][-] import achievements Just import all. [*][-] import companies I've adjusted two default companies (Q-Cage and LOMMA) to debut and accommodate the new SW fighters. If you welcome this you can mark these two in the default database for... DELETION! and import the modded versions from CVE_women. [*][-] tweak era settings for strawweight The SW class will slowly develop and there will be girls that can drop to 115. If you don't want the game to create new fighters to fill it up, make a specific era setting for SW and set "min females per class" at 10. SW's of a different region should quickly flock to the active promotion. [*][-] tweak Vaughan/Chikamatsu retirement age These two are iconic fighters and will most likely retire after their next fight if you don't "edit" their "destiny" value of "retirement age" to older (or much older if you want them to stick around for a -very- long time). That's all there is to it! Don't import the "agers" folder. That was specific to WEFF-players in a former version of the mod. I'll release a graphics pack with the appropriate files later, but you can get them from the WMMA4 O+ mod easily. Quote Link to comment Share on other sites More sharing options...
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