Jump to content

CV97 Divergence - Don't Mess With Texas


Recommended Posts

<p><strong><span style="font-size:14px;">STATUS: COMPLETE</span></strong></p><p>

<a href="http://www.mediafire.com/file/p3t8c0dehxb355b/DMWT.zip/file" rel="external nofollow"><strong>DATA</strong></a></p><p><strong>

</strong><a href="http://www.mediafire.com/file/6eno8alx3li8mkh/DMWT_Pic_Pack.zip/file" rel="external nofollow"><strong>PIC PACK</strong></a></p><p>

*Full credit and praise goes to DerekB for his terrific work on the CVerse97 mod!</p><p> </p><p> </p><p>

</p><div style="text-align:center;"><p><span style="font-family:'Book Antiqua';"><span style="font-size:14px;">What if… the Texas Wrestling League didn’t fold in 1995?</span></span></p><p><span style="font-family:'Book Antiqua';"> </span></p><p><span style="font-family:'Book Antiqua';">

</span><span style="font-family:'Book Antiqua';"><span style="font-size:12px;">As the year turned to 1995, the two oldest wrestling companies in the United States had very different years ahead of them. For the Supreme Wrestling Federation, times were great; for over a decade they enjoyed unchallenged hegemony over professional wrestling (or as they called it, “sports entertainment”) in the country. Halfway through a transitional era, the new batch of stars seemed more than capable of carrying the company into the new millennium. Bruce The Giant, who seemed to breathe money, held their championship. The band of heroes that were Christian Faith, Sean McFly, and The Big Easy were in hot pursuit for the gold. Richard Eisen was even floating the idea of opening a small company as a place to send future stars to refine their skills.</span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"> </span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;">

Further south in the Texas Wrestling League, however, the future only seemed to promise doom. A shell of its former self, the TWL was years and years past even the prospect of challenging the SWF, relegated largely to running untelevised shows in Texas. Dwindling audiences led to dwindling profits, and though the roster had no shortage of talent, old Erick Campbell simply couldn’t find the revenue to carry on. On New Year’s 1995, he informed the roster that after fulfilling their dates for the month they needed to find somewhere else to work.</span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"> </span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;">

</span></span><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"><span style="color:#FF0000;">Then Rip Chord caught wind of the imminent demise of his former favorite stomping grounds and decided to intervene</span></span></span><span style="font-family:'Book Antiqua';"><span style="font-size:12px;">. The purchase was cheap – practically free really – which enabled Rip to invest some of his own capital in the company. His star power helped bring some fans back, and though roster turnover was high Chord held on to a few gems that gave the Texas Wrestling League a promising future. Unfortunately, the recovery would be hindered by the emergence of Awesome Max Wrestling, a company that popped up in Dallas under the sleazy businessman Trenton Evenrud. AMW succeeded in drawing fans, then sending them fleeing from the sport altogether due to the company’s horrible booking. Though notably improved over two year’s prior, the end of 1996 was looking a lot like the end of 1994 at the bank for the TWL.</span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"> </span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;">

Then another miracle would occur to keep the TWL’s head (way) above water. Teenaged (geek and) software wiz J.K. Stallings Jr., developer of MissyaMail, happened to be a wrestling fanatic and rather than starting his own company from scratch decided to acquire the TWL instead. The company was purchased in December 1996 by a parent corporation owned by Stallings. Rip Chord, who he grew up admiring, remained seated as CEO of the company with the mission of expanding the company as best he could ahead of Stallings assuming direct control once he turned 18 in 1998. Armed with a million dollars and a balanced roster, Rip Chord seems poised to outshine the acclaimed east coast companies and take the Texas Wrestling League to unseen heights.</span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"> </span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;">

This would not prove to be the last sudden turn of events of 1996, however. In New York City, prolonged negotiations with Danger And Violence Extreme’s founder Buddy Gaines has led to Phil Vibert’s own promotional acquisition – and what’s more, the SWF star known as Nemesis has decided he’s had just about enough of Richard Eisen. Vibert has vowed to end the East Coast Wars and fulfill a hardcore revolution as a true alternative to the family-friendly content that is championed by the Supreme Wrestling Federation.</span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"> </span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"> </span></span></p><p><span style="font-family:'Book Antiqua';"><span style="font-size:12px;">

</span></span><span style="font-family:'Book Antiqua';"><span style="font-size:12px;"><strong>Interesting Starts</strong></span></span></p></div><p></p><p></p><p><span style="font-family:'Book Antiqua';"> </span></p><p><span style="font-family:'Book Antiqua';">

</span><span style="font-family:'Book Antiqua';"><strong>Supreme Wrestling Federation</strong></span></p><p><span style="font-family:'Book Antiqua';">

At present, the SWF possesses all the means to continue dominating the sport in the United States; it has almost all the top stars in the game today signed to contract, two television shows, a pay-per-view deal, a development territory, and millions of dollars to support it all. However, Richard Eisen knows he’s on a golden yacht in a sea of sharks: any one of a dozen regional companies has the potential of rising above the rest and challenging the SWF’s hegemony – and that’s assuming AMW doesn’t right the ship and beat them to the punch. Can the clever old wolf manage to hold down a country’s worth of insurrection and maintain control of professional wrestling?</span></p><p><span style="font-family:'Book Antiqua';"> </span></p><p><span style="font-family:'Book Antiqua';">

</span><span style="font-family:'Book Antiqua';"><strong>Texas Wrestling League</strong></span></p><p><span style="font-family:'Book Antiqua';">

Providence seems to be on the TWL’s side but its path is not a straight one. Internally, Rip Chord’s fat salary weighs heavily on the budget as does the crop of old-timers Chord chose to prioritize over numerous younger, cheaper workers. The company’s tensions with AMW seem likely to boil over at any time, a war that may prove more damaging than beneficial even if victorious. On the other side of the Mississip’ are the companies of the East Coast Wars, soaking up talent and attention; whoever emerges from that promotional conflict will be difficult to outperform. Even if all of those obstacles can be overcome, there sits a Supreme Wrestling Federation whose promoter does not take kindly to challengers… at all. Still, the Texas Wrestling League has the resources to accomplish everything its fans hope it will. Tread carefully!</span></p><p><span style="font-family:'Book Antiqua';"> </span></p><p><span style="font-family:'Book Antiqua';">

</span><span style="font-family:'Book Antiqua';"><strong>Danger And Violence Extreme</strong></span></p><p><span style="font-family:'Book Antiqua';">

Phil Vibert has convinced Buddy Gaines that his vision is best for DAVE and taken control of the company, and also enjoys a verbal commitment from SWF star Nemesis to jump ship. Immediately, that does little to improve DAVE’s situation as one of the four warring promotions wrestling for control of the upper Mid-Atlantic and Tri-State areas. To see DAVE’s potential of becoming a true alternative to the SWF realized, Vibert has to overcome his rivals – all of whom have their own means of winning the war – and hope the TWL and AMW destroy each other. Is Nemesis DAVE’s ticket to prominence after all?</span></p><p><span style="font-family:'Book Antiqua';"> </span></p><p><span style="font-family:'Book Antiqua';">

</span><span style="font-family:'Book Antiqua';"><strong>Awesome Max Wrestling</strong></span></p><p><span style="font-family:'Book Antiqua';">

What could have been a cakewalk to contending with the SWF has turned into a promotional hellscape. Replete with abused and wasted opportunities and led by a man who would rather blame everyone but himself for his failures, AMW barely hangs on to its television deal with C.A.N.N. Guaranteed contracts have sent the budget into a death spiral and the morale is at an all-time low. At any moment, Rip Chord and the TWL could decide to retaliate against Evenrud’s provocation and deal a mortal wound to the ailing company. Can anything be done to save Awesome Max Wrestling?</span></p>

Link to comment
Share on other sites

Anything c verse has my support. I'm excited to try out your take. Will this have all the workers up until current day debut?

 

Thanks man - the foundation is actually converted CVerse97 data, so whatever workers are set to debut in that mod will debut. I'll check and see if TEW 2020 added any that I can import as well.

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="PFElton" data-cite="PFElton" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48044" data-ipsquote-contentclass="forums_Topic"><div>Up and running! Let me know if you see anything I may have looked over or have any suggestions. Enjoy.</div></blockquote><p> </p><p> trying it out now! Thank you</p>
Link to comment
Share on other sites

<p>I'll try it out tomorrow. <img alt=":cool:" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

So far I've ran some tests with the TEW16 CV97 and HGC can get some sick results like 88% shows by changing the match/segment settings to focus. Don't know if TWL can top that <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48044" data-ipsquote-contentclass="forums_Topic"><div>I'll try it out tomorrow. <img alt=":cool:" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> So far I've ran some tests with the TEW16 CV97 and HGC can get some sick results like 88% shows by changing the match/segment settings to focus. Don't know if TWL can top that <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />.</p></div></blockquote><p> </p><p> In my tests, TWL is punching about where DAVE is, which is totally realistic and reasonable in my opinion.</p>
Link to comment
Share on other sites

<p>What exactly have you modded outside of TWL? TWL is fine but the rest seems unchanged to the default converted mod?</p><p> </p><p>

I got some errors in regards to the promotion products and the AI:</p><p> </p><p>

* 5SSW is classic balanced?</p><p>

* AAA is supposed to be family friendy entertainment, not WWF Attitude style. You're currently forcing them to use T&A matches, which I don't think they've ever done. <img alt=":rolleyes:" data-src="//content.invisioncic.com/g322608/emoticons/rolleyes.png.4b097f4fbbe99ce5bcd5efbc1b773ed6.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p>

* CZCW is classic balanced but should be Fast&Furious (even in 1997 <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> )</p><p> </p><p>

The rest seems adequate, though all the same-ish (classic sports 'tainment). If this is somehow intentional, you should communicate what lore you're essentially changing, just like you explained TWL's situation, to keep people from being surprised.</p><p> </p><p>

Some retired workers in C-verse 2020 don't have a personality.</p><p> </p><p>

It doesn't seem likely that you'll get a lot out of Sam Strong in this scenario, which is a bit of a pity.</p><p> </p><p>

It's nice that you're giving us the opportunity to toy with this for the demo (as I assume we'll have to wait several weeks for Derek's mod), but it needs some more work.</p>

Link to comment
Share on other sites

You are correct in observing that in its current state, it's a converted TEW16 version of CVerse97 with HGC modded out and the TWL modded in. No adjustments were made to give workers attributes because I think the game does an acceptable job of converting that data and (as far as I can tell) generating its own attributes via the emergent nature of the gameplay.

 

That being said, I will go and overhaul company products as necessary (guess I had a little more faith in the converter than to T&A up AAA) and probably push an update today. Thank you very much for your feedback.

Link to comment
Share on other sites

the game does an acceptable job of converting that data and (as far as I can tell) generating its own attributes via the emergent nature of the gameplay.

 

This is true, but it will not generate personalities, and afaik every active worker has one in TEW20. This is of course subjective, and in the end it doesn't seem to matter much at all due to the broken state of the locker room feature, but it would be nice for immersion's sake. :D

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...