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There were just two female wrestlers who spawned and they were both respectively 147 & 149lbs. They are labeled "small". With almost half of the women in-game labeled "lightweight", isn't this a bit too much for small? That's more than Charlotte Flair, and Sara Del Ray was always announced as 150lbs, and she is by no means a small worker. :rolleyes:

 

I know it depends on a variety of things, but I'd hate to see what a female "light heavyweight" looks like if this is what passes for "small". :p

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The sizing applies across all workers, rather than seperating for male and female (as Morti stated, Awesome Kong would be a light heavyweight). I'd imagine there may be some coding reason for this to a degree, as Adam might need to effectively code female and male wrestlers seperately for seperate weighting systems to be in place.
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<p>Honestly I wouldn't change anything for the women any different since sometimes I like to pit them against men.</p><p> </p><p>

I've always wanted to have more sizes though, but for some reason have never mentioned it. </p><p> </p><p>

This is how it is (rough guideline):</p><p> </p><p>

Giant (Special), Super Heavyweight > 380lbs, Big Hvy 320lbs - 380 (60 difference), Heavyweight 290lbs - 320 lbs (30 difference), Lt Heavyweight 260lbs - 290 lbs (30 difference), Middleweight 230lbs - 290lbs (30 difference), Lightweight 180lbs - 230lbs (50 difference), Small 140lbs - 180lbs (40 difference), Very Small (below 140). </p><p> </p><p>

I've always thought with female workers, you could add Petite and Tiny (I think we used to have a tiny before). Maybe it could look something like this.</p><p> </p><p>

Giant (Special), Super Heavyweight > 380lbs, Big Hvy 320lbs - 380 (60 difference), Heavyweight 290lbs - 320 lbs (30 difference), Lt Heavyweight 260lbs - 290 lbs (30 difference), Middleweight 230lbs - 290lbs (30 difference), Lightweight 180lbs - 230lbs (50 difference), Small 150lbs - 180lbs (30 difference), Very Small 125lbs - 150 (25lbs difference), Petite 100lbs - 125lbs (25lbs difference), Tiny (Under 100)</p><p> </p><p>

When you stand someone like Jinder Mahal next to Charlotte or Sara Del Ray, they are small. </p><p> </p><p>

But really I don't care what you call them. I just would like more worker sizes, but if it's just a desire to "change" the names to something else, I'm all for that as well if it makes people happier.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="djthefunkchris" data-cite="djthefunkchris" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48336" data-ipsquote-contentclass="forums_Topic"><div>This is how it is (rough guideline):<p> </p><p> Giant (Special), Super Heavyweight > 380lbs, Big Hvy 320lbs - 380 (60 difference), Heavyweight 290lbs - 320 lbs (30 difference), Lt Heavyweight 260lbs - 290 lbs (30 difference), Middleweight 230lbs - 290lbs (30 difference), Lightweight 180lbs - 230lbs (50 difference), Small 140lbs - 180lbs (40 difference), Very Small (below 140). </p><p> </p></div></blockquote><p> There is a guide on the sizes in the handbook.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Morti" data-cite="Morti" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48336" data-ipsquote-contentclass="forums_Topic"><div>There is a guide on the sizes in the handbook.</div></blockquote><p> </p><p> That's where I got what I posted from... been the same for a few generations now.</p>
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<p>I knew about the guide, and I'm fine with the current sizes, it's just that - if you want to keep it realistic, practically all women are very small. I'm happy it is the way it is. And I guess these new workers aren't technically "wrongly labeled". These were two extreme examples, but with the weight slapped on them, it made it seem wrong somehow. (so nvm <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />)</p><p> </p><p>

Awesome Kong is an exception (like Monster Ishimura). Not sure what Nia would have (MW?).</p><p> </p><p>

But I must apologize, I think I had it wrong when I said half the women were lightweight. That was the CV97 mod, probably changed to create more diversity, which is fine. It's more 1/3rd. This doesn't exactly mirror reality, where it's more like 1/10th? WWE would have Tamina and I saw a worker in NXT. Beth would be LW too. But for the purpose of immersion, it's fine.</p><p> </p><p>

Dj's suggestion seems nice. In the end, I know it all doesn't matter much. Workers like Kelly Kelly would be borderline "tiny", yet can even work with middleweights.</p>

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<p>I find it will be nice to seperate lightweight in 2, first part 180-205 and second 205-230. There's often a difference in style between those 2.</p><p> </p><p>

Also instead of giving name, just write the numbers It doesn't increased the number of caracters and it avoid confusion.</p><p>

I already seen mod that put Light Heavy to a real life Light Heavyweight championship and it's really not the same thing.</p>

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<p>Is the Giant one based more on height? Or is it just meant for abnormally obese workers?</p><p> </p><p>

I added The Great Angmaar to the database I am using and made him Giant. He's not particularly fat in anyway, but he is nearly 8 foot tall! Have I used it correctly?</p>

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Is the Giant one based more on height? Or is it just meant for abnormally obese workers?

 

I added The Great Angmaar to the database I am using and made him Giant. He's not particularly fat in anyway, but he is nearly 8 foot tall! Have I used it correctly?

 

Giant is for very special cases like Giant Gonzalez and Andre The Giant, people who live, breath and just simply are giants! I would consider someone who is nearly 8 feet a giant, kinda like Giant Gonzalez. I find it weird that Gargantuan in the CV isn't a giant, but I guess he is just on the cusp.

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Is the Giant one based more on height? Or is it just meant for abnormally obese workers?

 

I added The Great Angmaar to the database I am using and made him Giant. He's not particularly fat in anyway, but he is nearly 8 foot tall! Have I used it correctly?

 

"Giant" refers to weight. A 8 feet tall person, will weight alot.

But the way the body looks, depends on the body type.

"Obese Giant" - Andre, the Giant

For example.

 

But a Yokozuna would also be classified as "Giant", due to his weight, even though he is not tall.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Vinsmoker" data-cite="Vinsmoker" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48336" data-ipsquote-contentclass="forums_Topic"><div>"Giant" refers to weight. A 8 feet tall person, will weight alot.<p> But the way the body looks, depends on the body type.</p><p> "Obese Giant" - Andre, the Giant</p><p> For example.</p><p> </p><p> But a Yokozuna would also be classified as "Giant", due to his weight, even though he is not tall.</p></div></blockquote><p> </p><p> Handbook says giant is special cases. I wouldn't classify Yoko as a giant</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="SirMichaelJordan" data-cite="SirMichaelJordan" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48336" data-ipsquote-contentclass="forums_Topic"><div>Handbook says giant is special cases. I wouldn't classify Yoko as a giant</div></blockquote><p> </p><p> In fact, I'd consider Yokozuna to be an example of when *not* to apply Giant. He's very heavy, but he's not big. So he'd just be a Super Heavyweight.</p>
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I just think using WMMA5's height/weight system would be a massive improvement for TEW. Too long have we not known what any of these workers are in regards to their height/weight! :p

 

I also agree, so people can have a general idea of how they look. I'm all for immersion, and this system is quite confusing. MMA and boxing kind of have the legitimate say on those weights, and these are kinda... wrong. :p (I guess "relative" is a better term here)

 

I don't expect this to be changed (in fact, I'm pretty sure it won't), but the WMMA system would've been better. The reason it won't be changed is that the effect is non-existant anyway, and it would make modders' life a little worse. But then again, apart from looking for "giants", who searches for weight anyway? It's also not a superquick fix as weights would have to be set to be lower than one another to accomodate for the owner rules concerning weights.

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I also agree, so people can have a general idea of how they look. I'm all for immersion, and this system is quite confusing. MMA and boxing kind of have the legitimate say on those weights, and these are kinda... wrong. :p (I guess "relative" is a better term here)

 

I don't expect this to be changed (in fact, I'm pretty sure it won't), but the WMMA system would've been better. The reason it won't be changed is that the effect is non-existant anyway, and it would make modders' life a little worse. But then again, apart from looking for "giants", who searches for weight anyway? It's also not a superquick fix as weights would have to be set to be lower than one another to accomodate for the owner rules concerning weights.

 

Yeah, more-so just the weight categories instead of the whole system. A height system would be nice, though. I'd like to know how tall all of these people are meant to be.

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During his last years he was close to 600 pounds

 

I wouldn't classify someone like Giant Baba as a Giant. But Yokozuna really was an outlier, a special case with his weight

 

He was obese for his size which ultimately lead to health issues.

 

I wouldn’t make a abnormally obese man that is Only 6’4 a giant. But that’s me lol.

 

Speaking of special cases in the line of Giant, I would like to see Dwarf as a special case.

 

Currently, Marko Stunt is the same size as Hornswoggle lol

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I would love the WMMA5's height/weight system to apply to TEW, that would fix everything, lol.

 

I know in wrestling it's not important like MMA, but for the sake of immersion it sure would help with the visuals. There are a few that have actual weights and heights, or one or the other in their bios, and it really gives a great visual in my head.

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I've always been a supporter of having legit heights and weights. While I wouldn't know how this could be implemented, an idea could be...

 

Have a bio metric for height, weight and size. When you enter height and weight, you have a button where you can 'generate size' and the game takes into account gender to generate a "Female Heavyweight" (Nia Jax) or "Female Very Small" (Alexa Bliss).

 

For those who don't want to set the height and weight, there could be a 'Generate HT/WT' button, that takes into account a dropdown for size and gender, to randomly fill in values.

 

The current system of basing all size measurements on men makes sense from a historical aspect of the game, but in 2020 when women wrestling is more relevant then it probably has ever been, there should be distinctions.

 

Just some food for thought. I'm all about immersion and realism. I always thought finishing moves in wrestling games should include all the setup moves (Hogan for example: 3 punches, whip, boot, legdrop). The more I can get lost in the game world, the better.

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Most of the women in the RW are under 150 pounds Id assume. They realistically are proabably around 130 pounds at most.

 

From their wiki pages

Charlotte Flair: 143 pounds.

Becky Lynch: 135

AJ LEE: 115

Nia Jax: 272 (WOW)

Alexa Bliss: 102

Bayley: 119 (doesn't seem right, but okay)

 

Point is, most of those women should be technically labeled as small. Jax is a completely different situation though. I have trouble believing that one.

 

99% of the time If I program a woman into the game. She's going in small or very small. Chyna or Nicole Bass would be the type of women I would make into a Lightweight. Kong or (apprently Jax) would be middleweights or MAYBE skirt in at light-heavyweight if I was feeling particularly peckish about making them monsters.

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