beatingstuff88 Posted June 5, 2020 Share Posted June 5, 2020 I've been noticing this, in a co op game me and my friend are doing, everytime a new company debuts that has a constant schedule, they just power through the game and gain pop way too fast. For example: a company debuted in september 2024, at 30 pop. in mexico sur. we are now in may 2025 and they already have jumped up to almost 50 pop, all because they are running a constant schedule. Same happened with a company called rwf, came in in third place in the company rankings, had a constant schedule, and in a year they were already challenging USPW for the top spot. In my opinion, if you run too many EVENTS per month you should experience an audience loss, because its too easy to spam events and then just rake in the profits Quote Link to comment Share on other sites More sharing options...
Taker4455 Posted June 5, 2020 Share Posted June 5, 2020 I posted this exact issue in the tech support forum this morning. Hopefully something comes of it. Quote Link to comment Share on other sites More sharing options...
Donners Posted June 5, 2020 Share Posted June 5, 2020 <p><p>Yeah, there's a few threads on it:</p><p> </p><p></p><p> <a href="<a href="http://www.greydogsoftware.com/forum/showthread.php?t=548307" rel="external nofollow">http://www.greydogsoftware.com/forum/showthread.php?t=548307"</a> rel="external nofollow"><a href="http://www.greydogsoftware.com/forum/showthread.php?t=548307" rel="external nofollow">http://www.greydogsoftware.com/forum/showthread.php?t=548307</a></p><p> </p><p></a></p><p> <a href="<a href="http://www.greydogsoftware.com/forum/showthread.php?t=548141" rel="external nofollow">http://www.greydogsoftware.com/forum/showthread.php?t=548141"</a> rel="external nofollow"><a href="http://www.greydogsoftware.com/forum/showthread.php?t=548141" rel="external nofollow">http://www.greydogsoftware.com/forum/showthread.php?t=548141</a></p></a></p> Quote Link to comment Share on other sites More sharing options...
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