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Contract-Gimmick Consistency


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When you make a contract from the worker's screen in the mass editor, it defaults to a "None" Standard gimmick even though that worker already has a default gimmick assigned. For example, some might have "Legitimate Athlete" in the Legitimate category written in as their default gimmick on their worker page. Still, when I make a contract with them, it's just set to "None" just because it's not an alter ego? Is there a way this could be fixed?

 

I don't know if this is a change that can even happen, but it was worth suggesting.

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  • 1 year later...

Sorry if we shouldn't bump things up but is it possible to implement that in the near future ?
It makes mod making really troublesome having to check the gimmick, copy and paste it every time someone has a contract with a company.
This is already present in game but only with workers with alter egos.
Same goes for Gimmick Basis. Not a 100% sure about mask but it might be the case.

Edited by Jugg
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