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Attribute Frequency


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I think my favorite addition to the game is attributes. It really does make the characters feel more of an identity as an individual. The game does do good job at applying the Heel/Baby attributes.

 

After multiple 5+ year saves seems to be a lack of applying attributes that go towards ratings like Tag Specialist, Creative, Very Creative, explosive, squash, selfish, giving, or even scatterbrained. Didnt see any midas touch, flavor of the month, or in a funk attributes past the ones originally set. There is no generated workers with abilities of marketing good or bad. I don't see any players with attributes added after the game launch like road agent, ref, doesnt work for me, or golden mane.

 

I think adding Attribute Frequency to Settings would be a great addition. As this could give more customization for the player. Or at least a more heavier output of attributes applied.

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