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Wins and losses should matter more in certain products


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In certain products wins and losses should have greater effect on popularity and momentum than normal.  The more sport based the product the greater the effect.  The more comedy and entertainment the less the effect and the more you can benefit from a loss.

the dominate note charisma threshold should be lower in sports based products or a high menace score should be allowed in lieu.

There could be a kayfabe strength score that’s only affected by wins and losses in sports based based promotions but also to a lesser degree by angles in entertainment promotions.  Kayfabe strength would be like an elo score.  And would have minimal effect in entertainment but higher effect in sports based products.

 

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