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BBCF Open BETA 1.46


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[QUOTE=Cooleyvol;156175]225 yds per game? I hope this tweak doesn't become overkill. Presently, Stanford is dead last with 265 yards per game in real life.[/QUOTE] Most of the rest of the top teams were in the 275-300 ypg range, it was just the Cats that were insanely good. I remember one of their bowl games back in '94 when their defense was so good. They were playing Miami and never even allowed the Canes to get past midfield. Most dominating defensive performance I think I've ever seen.
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[QUOTE=Cooleyvol;156175]225 yds per game? I hope this tweak doesn't become overkill. Presently, Stanford is dead last with 265 yards per game in real life.[/QUOTE] Most of the rest of the top teams were in the 275-300 ypg range, it was just the Cats that were insanely good. I remember one of their bowl games back in '94 when their defense was so good. They were playing Miami and never even allowed the Canes to get past midfield. Most dominating defensive performance I think I've ever seen.
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Just looking at this years per game stats: *** 2006 NCAA Division IA Football Total Defense Statistics *** (Complete Through Saturday, October 21st) From The Sports Network T O T A L D E F E N S E Rank Team........ Ydspg 1. LSU ........ 211.63 2. Rutgers ..... 223.43 3. Wyoming ...... 227.00 4. Clemson ...... 230.38 5. Michigan...... 240.88 6. Virginia Tech...... 242.71 7. Wisconsin ....... 245.75 8. Miami (Fla.) ...... 257.71 9. Tulsa .......... 259.00 10. UCLA..... ........ 265.29 11. Oklahoma ........... 266.71 12. Georgia ............. 267.38 13. Florida ...... ....... 267.57 14. Texas ............ 268.25 15. Ohio St. ..... ...... 270.88 16. Western Mich. ..... 271.14 17. West Virginia ...... 271.43 18. Colorado St. ...... 274.43 19. Tennessee ...... 278.86 20. Arkansas St. ...... 281.86 21. Missouri ...... 282.25 22. Southern California ..... 282.33 23. Florida St. ..... 283.43 24. Virginia ...... 284.50 25. Louisville ....... 284.57 26. Oregon St. ....... 285.00 27. Florida Int'l ..... 289.71 28. Alabama ..... 290.38 29. Middle Tenn. St. ..... 290.43 30. Auburn ..... 290.88 31. South Fla. ...... 292.43 32. Arkansas ....... 292.57 33. Texas Tech...... 293.00 34. South Carolina ....... 294.14 35. TCU ...... 294.83 36. Pittsburgh ...... 294.88 37. Georgia Tech ....... 297.14 38. Kent St. ...... 297.71 39. Penn St. ...... 297.75 40. Illinois ..... 298.38 Quite a few teams under 300 yards. Much of this is due to the new timing rules which have gone from 142 to 127 plays per game.
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Just looking at this years per game stats: *** 2006 NCAA Division IA Football Total Defense Statistics *** (Complete Through Saturday, October 21st) From The Sports Network T O T A L D E F E N S E Rank Team........ Ydspg 1. LSU ........ 211.63 2. Rutgers ..... 223.43 3. Wyoming ...... 227.00 4. Clemson ...... 230.38 5. Michigan...... 240.88 6. Virginia Tech...... 242.71 7. Wisconsin ....... 245.75 8. Miami (Fla.) ...... 257.71 9. Tulsa .......... 259.00 10. UCLA..... ........ 265.29 11. Oklahoma ........... 266.71 12. Georgia ............. 267.38 13. Florida ...... ....... 267.57 14. Texas ............ 268.25 15. Ohio St. ..... ...... 270.88 16. Western Mich. ..... 271.14 17. West Virginia ...... 271.43 18. Colorado St. ...... 274.43 19. Tennessee ...... 278.86 20. Arkansas St. ...... 281.86 21. Missouri ...... 282.25 22. Southern California ..... 282.33 23. Florida St. ..... 283.43 24. Virginia ...... 284.50 25. Louisville ....... 284.57 26. Oregon St. ....... 285.00 27. Florida Int'l ..... 289.71 28. Alabama ..... 290.38 29. Middle Tenn. St. ..... 290.43 30. Auburn ..... 290.88 31. South Fla. ...... 292.43 32. Arkansas ....... 292.57 33. Texas Tech...... 293.00 34. South Carolina ....... 294.14 35. TCU ...... 294.83 36. Pittsburgh ...... 294.88 37. Georgia Tech ....... 297.14 38. Kent St. ...... 297.71 39. Penn St. ...... 297.75 40. Illinois ..... 298.38 Quite a few teams under 300 yards. Much of this is due to the new timing rules which have gone from 142 to 127 plays per game.
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[QUOTE=tc66tc;156157]One thing i want to comment on is the new defense logic. I am really enjoying this addition to the update. With 1.1 i could have a great defense and still give up 360 yards per game. So far I am in season 5 of my 1.46 dynsaty. My first two year werevery dtrong on the defensive side of the ball. I had to "Great" years on defense and allowed 273 ypg in season 1, and 287 ypg in season 2. Over the past couple season I have focused more on the offense while recruiting and I have upgraded my O, over the past couple years, but my defense is now average.[/QUOTE] This season i am giving up 338 ypg which ranks me 48th. Normally the top defenese has been allowing between 265-280 which I think is pretty close to real life considering how the college clock rules changed this season and fewer plays are happening in a game.
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[QUOTE=tc66tc;156157]One thing i want to comment on is the new defense logic. I am really enjoying this addition to the update. With 1.1 i could have a great defense and still give up 360 yards per game. So far I am in season 5 of my 1.46 dynsaty. My first two year werevery dtrong on the defensive side of the ball. I had to "Great" years on defense and allowed 273 ypg in season 1, and 287 ypg in season 2. Over the past couple season I have focused more on the offense while recruiting and I have upgraded my O, over the past couple years, but my defense is now average.[/QUOTE] This season i am giving up 338 ypg which ranks me 48th. Normally the top defenese has been allowing between 265-280 which I think is pretty close to real life considering how the college clock rules changed this season and fewer plays are happening in a game.
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1)Kick off returns being reported as punt return for a TD in the box score. 2)Also Logic, tied the game up with 2 seconds left. Why would I kick of normal to let the team run back a 98 yard touchdown which happened. 3) Had offers out to two defensive cordinators. When I fired one a second one was still offered. The list also showed I was the leader for both 4) while recruiting a player. I scouted, recruited and offered. Also other teams offered. Between week 14 and 15 the player still showed on my list but he was no longer highlighted in yellow(when players sign with another school), no longer showed his interest(head coach, ect..), was no longer offered by any team including me and did not sign with anyone. In two seasons of sims this has only happened once.
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1)Kick off returns being reported as punt return for a TD in the box score. 2)Also Logic, tied the game up with 2 seconds left. Why would I kick of normal to let the team run back a 98 yard touchdown which happened. 3) Had offers out to two defensive cordinators. When I fired one a second one was still offered. The list also showed I was the leader for both 4) while recruiting a player. I scouted, recruited and offered. Also other teams offered. Between week 14 and 15 the player still showed on my list but he was no longer highlighted in yellow(when players sign with another school), no longer showed his interest(head coach, ect..), was no longer offered by any team including me and did not sign with anyone. In two seasons of sims this has only happened once.
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Another bug I've run across. I run mostly the option and on my depth chart I have a great FB but a mediocre RB. So I start my FB at RB and lock him in and vice versa on the RB to FB. I then take another RB and lock him in at WB. I've noticed that sometimes it will put my best player(FB) in at 2 and sometimes all 3 positions in the game.
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Another bug I've run across. I run mostly the option and on my depth chart I have a great FB but a mediocre RB. So I start my FB at RB and lock him in and vice versa on the RB to FB. I then take another RB and lock him in at WB. I've noticed that sometimes it will put my best player(FB) in at 2 and sometimes all 3 positions in the game.
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Had an annoying lock up in the gameplan screen last night (first one in many seasons). I accidently entered a value greater then 100% for the starters playing time. A window opened telling me the error, but when I hit okay it would not proceed, the same window instantly opened again. It may just be a karma thing, I was 7-0 at the time:)
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Had an annoying lock up in the gameplan screen last night (first one in many seasons). I accidently entered a value greater then 100% for the starters playing time. A window opened telling me the error, but when I hit okay it would not proceed, the same window instantly opened again. It may just be a karma thing, I was 7-0 at the time:)
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im working on sending you those items. i dont know if this has anything to do with it but i originally had the 1.46 version and saw that some people were having problems, so i switched to the 1.11 and the problems continued. i should have written down all of the error but didnt. i really appreciated you timely reply. again im working on those files to get them sent to you. thanks again.
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im working on sending you those items. i dont know if this has anything to do with it but i originally had the 1.46 version and saw that some people were having problems, so i switched to the 1.11 and the problems continued. i should have written down all of the error but didnt. i really appreciated you timely reply. again im working on those files to get them sent to you. thanks again.
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Minor bug-- In the in-season emails giving you the choice of three recruits to come visit, each player's nationwide ranking is identical to his regional ranking. So a player who is ranked #32 in the country is also described as #32 in the Midwest.
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Minor bug-- In the in-season emails giving you the choice of three recruits to come visit, each player's nationwide ranking is identical to his regional ranking. So a player who is ranked #32 in the country is also described as #32 in the Midwest.
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One question on the in-season recruit visits. Is there a certain number each season, or is it dependent on how many home games a team has? It would give an very slight edge to a team with 8 home games, versus 5 or 6 if that's the case, though not sure how much a difference that would really make by the end of the recruiting season.
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