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Brian Nichols Joins Grey Dog as Lead Basketball Developer


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Phoenix, AZ December 1st, 2006 – Grey Dog Software, LLC today announced that Brian Nichols has joined the company as Lead Basketball Developer. Brian brings six years of gaming experience and insight to Grey Dog. “Grey Dog Software is very excited have a developer with the credentials of Brian Nichols joining the team,” said Arlie Rahn, CEO. “He has a strong track record of addicting games with outstanding customer service. We hope to help him continue to improve the Fast Break line of products with our services, marketing and existing infrastructure.” Previously, Brian was CEO and lead developer for Fast Break Basketball (FBB) and Fast Break College Basketball (FBCB), releasing his first game in 2001. In 2002, he was the main developer for the published Season Ticket Basketball ([url]http://www.seasonticketbasketball)[/url]. Brian and his titles, FBB and FBCB, still maintain an extremely loyal fan base. “This is a great chance to return to the programming world with the support of the great people at Grey Dog. I’ve been happy with my previous efforts while working alone, but there wasn’t always enough time to get everything done that I wanted. Having the ability to spend more of my time coding will give me a chance to accomplish more of what I hope to add in future releases,” states Brian Nichols. ### Welcome Brian! It is great to have you a part of our team. Enjoy!
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Bravura to Grey Dog on such a strong signing. Haven't played any of Brian's games yet. But Season Ticket is one of those games I tend to flirt regularly with buying whenever I see it at closeout places like Big Lots. To get a developer whose work has seen store space is a coup for a company like Grey Dog. Another feather in a very stylish cap. Now I'm going have to remember to buy Season Ticket Basketball next time I'm at Big Lots. :)
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[QUOTE=sovereignstar;163271]Awesome. Could've sworn that the first iteration of FBB was released in late 2000 though.[/QUOTE] That's what I thought too when I read it. I looked it up and it was released October 25, 2000. I'm really looking forward to whatever Brian releases.
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