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Non-wrestling Promotion?


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Perhaps an odd question. I was thinking about Vince McMahon's repeated efforts to break into non-wrestling enterprises: the XFL, the bodybuilding league, the WWE movies, etc. And it led me to wonder about the viability of running a TEW 2007 promotion that completely minimizes in-ring grappling in favor of angles, skits, etc. Could something like this be successful in the Cornellverse game world? Match Ratio - 10% Minor Match - 5 minutes Medium Match - 5 minutes Main Match - 5 minutes Match Intensity - 5% Match Danger - 5% Face/Heel Divide - Strong Traditional: None Mainstream: None Comedy: Key Feature Cult: Low Risque: Medium Modern: None Realism: None Hyper-Realism: None Hardcore: None Lucha Libre: None Pure: None Daredevil: None Would I be better off bumping Cult or Risque up? Bringing Comedy down? Do I need at least a Low in Mainstream? Also, would location play a factor? If I maxed out Comedy and Risque in a location where competing federations don't have much of either, would I be more likely to develop a fan base than, say, if I set up shop right next to BSC where Comedy and Risque get a lot of play? Finally, what would this promotion be? A two hour show with only twelve minutes worth of matches is...? A variety show? WWE's Tough Enough with a much heavier emphasis on the soap opera aspect? MAD TV with the occasional Bret Hart vs. Will Sasso brawl?
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Still exist is good, but what about rising to National or International? Does Risque/Cult make that impossible? If I simply made Comedy my key feature, could I eventually become the favorite of Entertainment fans worldwide? Or am I really hurting my chances by minimizing the actual wrestling? (Incidentally, I'm having a blast running BSC, which is a confusing experience for someone who hated GLOW as much as I did!)
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