I tried to work and play around with my Batman Database and realized, that the balancing between Heroes and Villains is complete crap. The heroes mostly have just some attacks and nothing else, while the villains have powers and attributes, that are way to strong. In part, the problem ist, that the Batman Family has no real superpowers and use their fighting skills and gadgets instead. The Villains have some superpowers and are much more diverse in their skills.
So, I'm thinking about developing a Balance System for the Powers, Attributes etc.
For now, my idea is, to set up a fixed amount of Points that can be used per character. Like, an Attack, that can deal up to 5 damage would take 5 points, a Healing power, that heals up to 3 HP takes 3 points and so on.
The amount of points would be tied to the Star Rating. More stars equals more points. (I'm thinking about ignoring the Star Rating completely and give everyone the same amount of stars and points, but don't know, if that would break the matchmaking in the game).
Where I'm not sure yet, ist how to handle Powers, that don't have a direct effect on enemies and friends, like Positioning Powers.
It is a work in progress.
How do you handle the balancing in your mods? Any tipps, what could work and what would not?