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Deattribution

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  1. The subscription broadcaster really feels a little underbaked, or rather non-intuitive. A commercial internet broadcaster in real life is going to on average make much less compared to a subscription based one, that's why there are so many internet sub services and much less ad based ones. Commercial is going to lead to more viewers but the value per viewer is never going to average out to the 3-10 dollars per subscriber you get with a subscription. Where in the current game it seems subs = more viewers, and commercial = more money. That seems backwards. IMO the scale in real life is - PPV - most money, least viewrs. Subs - a lot of money, average viewers. Commercial - a lot of viewers, average money. Free - most viewers, least money. Obviously this is skewed by the high rates sports and live events earn on terrestrial/cable TV but with your own broadcaster being internet based it's a different situation. Maybe the game already works in this fashion but from my playtime a subscription broadcaster appers to be the least appealing option. In future iterations, I think it would be more accurate to have the sub broadcaster have much higher expenses but significantly higher payout however have it tied to both your popularity (to create the ceiling) and your momentum to simulate how many subscribers are actively engaged in your current happenings. So if your momentum dropped you could end up losing money due to the high cost (ie WWE is still popular but their current stuff is meh, however people would resub if things picked up) but if your product is hot it would pay big dividends.
  2. Without speaking about every spec of the laptop, I'd strongly suggest that unless the extra hard drive space is necessary - go with a laptop with an SSD over a traditional HDD. A solid state drive will make every task more responsive and be one of the more significant upgrades you can do.
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