<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="BobbyRogers" data-cite="BobbyRogers" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49686" data-ipsquote-contentclass="forums_Topic"><div>As an Effganic/MVP player, I fired this would be a good thread to to confirm that as long as you allow organic companies, autobalance, new workers, and whatever else you want, you could actually set up a bare bones mod with one worker, one company, a user character, and the standard DB imports (broadcaster/names/gimmicks etc.). <p> </p><p>
5 years in and I have 10 new companies and only one in Canada has never hired. I don't even have future workers or companies.</p><p> </p><p>
This runs MUCH better than previous games, where it seems no one would ever be hired, bankruptcies, and there were never enough workers.</p></div></blockquote><p>
Did the sim produce road agents? I am 50 years in the sim and only 3 road agents were generated!</p>