Jump to content

Jaded

Members
  • Posts

    5,989
  • Joined

Posts posted by Jaded

  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Juce" data-cite="Juce" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Is there a way to toggle thru workers in the free agent list or on roster screens with my arrow keys rather than having to click on each guy I want to see with my mouse?</div></blockquote><p> </p><p> Don't think you can do it with keys, unfortunately. Just checking - simply because it took me weeks to realise this - you know you can click the arrows on the extreme left and right of their profile to cycle through rather than closing each profile and opening the next one up again, right? (As I said, I didn't for ages and it was driving me crazy!!)</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="hailthebulldog" data-cite="hailthebulldog" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49403" data-ipsquote-contentclass="forums_Topic"><div>As the mad man behind the Montgomery clan I can't wait to see the family reek havoc. *evil laugh*</div></blockquote><p> </p><p> Just picked up Robert Jr after he appeared on hidden gems for my RTG game - he's 2nd in my hot prospects list at the moment! Meanwhile, Donovan Payton is top of that AND of NBTs.</p>
  3. <p>Here we go! </p><p> </p><p>

    JZ Lambert of IMPACT: New York is in the house! INY logo grabbed from Kam's kick-ass thread.</p><p> </p><p>

    <img alt="7e9iS4J.jpg" data-src="https://i.imgur.com/7e9iS4J.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

    We're going for a scripted reality show style, in the hope of hooking our fans to come back constantly as we're running a constant schedule. Will this work without TV? Who knows?! Playboy Jake Sawyer jumps on board as CEO.</p><p> </p><p>

    <img alt="dnvuqI1.jpg" data-src="https://i.imgur.com/dnvuqI1.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

    Owner goals: No powerhouses, no wrestlers over 40, don't be in debt in 2 years and 8 months. Fine.</p>

  4. I'm fairly sure they don't (started one off for IPW for a watcher game on Small; 2 years later it's still on Small despite them being up to Medium and having $7.5 million in the bank.)

     

    It would REALLY help the game world feel more realistic if they actually changed as in the OP's suggestion here. *crosses fingers for something to be patched in*.

  5. As far as i can see, you can no longer search for example good in ring skill, so i was wondering what was most important skills for in ring? Im guessing basics, selling, consistency, selling

     

    Basics are only important up to a certain level (I think 40.) In general psychology and at least one good primary skill - best of brawling, puro, technical, aerial and hardcore, unless you're in a fed running a product which doesn't use hardcore - are key. I THINK flashiness just boosts aerial this time around? Experience is also really important, and as you said, selling and consistency definitely help a lot.

  6. When i am looking at workers (especially when trying to sign them), i see their personality type, however i do not understand all of those personalities. I cannot see the effects of that personality, so basically i am recruiting on chance. There should be the option to click on that personality and get some feedback.

     

    Ah, are you trying to click on the personality description in the top right of the screen? You need to go to the arrows by skills to change it to view attributes, then you can click on the personality (or other attribute) there for a full description.

  7. I hired six workers for monthly events in my backyard promotions. I am still losing around 6 hundred dollars a month and probably wont survive the first year.

     

    Fairly sure you can't go bankrupt for at least the first year as long as you set the fed up to debut in Jan 2020.

     

    Weekly events to build up pop are often better than monthly, not sure what it's like this year but in 2016 there was a significant jump in sponsorship when you rose up a level in size so it's good to get there as fast as you can.

  8.  

    To get the tag teams, relationships, dojo stuff etc (I think there's 5 tag teams, a bunch of the workers are second generation, and like half of them are supposed to come up in training facilities) you should import all the workers first, then the training facilities, then the graduates, worker relationships and tag teams in whatever order. Edit: forgot about the moves, which you should do after the workers but before the move sets.

     

    I never know what order to import stuff in - thank you for this!!

  9. I would love to play some of the older rw mods, but until they are all completely tweaked (and most wont be according to their creators) they are almost impossible to play.

     

    A little cheat code to reset all the negativity would be nice. hehehe

     

    You could use the editor to mass edit all personalities to professional, then use cleanslate cheat code to get rid of addictions and foggynoggin to get rid of relationships if they're an issue?

  10. I'm going to post some thoughts here on the auto-converter and the points that might need tinkering:

     

    WAGES

     

    Seeing the payrolls, it seems Rip somehow got a massive raise over CV97, going from 50K to almost 200K, while Sam stays steady at 90K. Coach Pangrazzio goes from 9K to 23K (as road agent pay was just nerfed). Christian Faith goes from 55K to 288K. Bruce from 42K to 186K. It seems there's some method to this, but the "unreal" wages (like Sam's) apparently remain untouched. The game estimates his 'real' cost at 420K, yet it's not being converted as such.

     

    Derek confirmed earlier that Sam Strong's wage was preset in the editor - I assume Rip's wasn't, which is why it's gone up?

×
×
  • Create New...