I like the new UI for the most part, outside of maybe those white lines needing to be some shade of gray and the white text maybe one shade duller. The office buttons could definitely be categorized or alphabetized as well, but it doesn't take long to get a feel for where they all are (again, a little less brightness would help there).
The attributes, perception, and additions to stables are some of my favorite new features.
One feature I like for the most part is Talk to Worker, as it can help see if people will put someone over before you're already stuck booking the match. What's weird though is how much you can talk to workers on written contracts with other promotions. As SWF I think I could get almost every worker in TCW and USPW to move to New England (SWF's home base) and I could get a lot of them to change styles. I didn't check if they all just revert back the next day, but it just seemed way to easy to convince them when I work for a rival company. I don't think I had much luck getting those guys to take steroids (sabotage), but it still seems weird to have that option. Maybe it should be blocked for workers under contract elsewhere, or at least under written contract elsewhere? Maybe it can open up when the contact is 1 month from expiration and negotiation is open?