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Hurrikane

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Posts posted by Hurrikane

  1. A strange thing I've noticed, just want to check if this is the case with anyone else. I have two games - an AEW game and a WWE game. In the AEW game NXT's USA Network TV ratings are roughly what they are in real life, making them a close rival to my Dynamite shows.

     

    But then weirdly with my WWE game AEW gets what it gets in my game but NXT gets extremely low USA Network ratings - around the 150,000 mark. I simulated a game where I was unemployed and the Wednesday night wars are still very much intact, it's just my WWE game where the ratings are super low?

  2. Just wanted to let you guys know that I'm going to be stepping down from working on this and handing it over to my partner in crime NLG who's been a lifesaver since joining me a few months back and I know he'll smash it going forward. The next update will be a little late because I dropped this on him rather abruptly and he's still got C*4 to add, but he'll give you guys an ETA on it soon.

     

    My enthusiasm for wrestling has pretty much vanished recently and on top of that I haven't played TEW in months so there's not much point in me carrying on with it. A current day mod is damn near impossible for me to carry on with properly unless I've got the passion for it because it really is a crazy amount of work and I don't want to half-ass it. I'm super proud of the work I did on the mod and I'd be lying if I said I didn't get a kick out of the appreciation you guys had for it, it certainly made the endless messing with schedules and attributes worth it.

     

    Some quick thanks, in no particular order:

     

    - NLG for doing more and more great work while my enthusiasm was dropping and now keeping the mod alive

    - Fleisch & southside_hitmen for passing it on to me in the first place

    - joemurphy and Devil_Cyborg for making endless cuts for every worker I added, even if I did them at the last minute

    - dean for his help with the indie puro scene

    - Genadi for his sound advice and reinforcing my belief that I'd be able to take the mod on in the first place

    - TEW Central & Efanga's Discord for helping me flesh out the indies with worker suggestions I would have forgotten and for being awesome people

    - GDS Discord for putting up with my whining, running watchers and for helping get growth caps and Wrestling Nerd Nirvana fixed

    - Anybody who contributed directly or indirectly in PMs, on Discord or in this thread with fixes, suggestions, opinions, etc

     

    Thanks everybody and enjoy the next update!

     

    Thanks so much for all your hard work - hugely appreciated.

  3. Thanks so much for the update Questlove. I'm trying to add the new elements to my June database as I make so many changes to worker stats and other bits. Getting a LOT of starting game errors, most of which I can pick through but the most alarming are these broadcasting changes. I deleted all broadcasters and broadcasting deals, then imported the August mod folders for those. I get these messages when starting (sorry tried to post as a screen grab but it's an absolute nightmare on this forum)

     

    https://ibb.co/Xtbzy31

  4. I don't know if this is an error or not but just booked a match with Matt Riddle and Shinsuke Nakamura. It was booked to 'steal the show' and go 17 minutes. It got a rating of 70 and in the road agent notes it said Riddle was penalised for inconsistency and stamina, but his ratings for both are 92 (stamina) and 87 (consistency). Is this an error where stats are somehow having the reverse effect? I can't think why else he'd be punished!
  5. My aim has always been realism and he hasn't improved or gotten worse in the better part of a decade, so I'd be surprised if it happened at this point. I messed with the potentials of older workers who I kept seeing dramatic improvements for in my sims (especially those in NJPW, like seeing Tanga Loa become amazing just makes no sense) and he was one of the "victims".

     

     

     

    I think almost all of these guys will come back, but the only place Joey Ryan should show up at is some scummy outlaw indie show. I just can't see him coming back in any significant way.

     

    Just to let people know, I'm back working on this. Not quite as hard as I did before, but still. On top of the usual attribute work, I've gone through and tuned every broadcaster in the database (though there will likely still be changes I need to make after seeing how they work in sims), added some Indian venues (will be doing some work on the rest as well) and added some missing workers. Here's a list of workers I've added so far, this will grow quite a bit:

     

    Mike Tyson (AEW)

    Abadon (AEW)

    Skyler Moore (AEW)

    Robert Anthony (AEW)

    Kenzie Page (AEW)

    Dani Jordyn (AEW)

    KiLynn King (AEW)

    Alan Angels (AEW)

    Calvin Tankman (MLW)

    Yoshihiko (DDT)

    Che Cabrera (CWFH)

    Andy Brown (CWFH)

    Fidel Bravo (CWFH)

    Pinx (CWFH)

    Danny Limelight (CWFH)

     

    Loving the mod, thanks so much for everything. I wondered if you had any plans to add Dominick Mysterio?

  6. So far, I have done the following:

     

    Releases: Jack Gallagher, El Ligero, Travis Banks, David Starr (OTT and RevPro, nothing has been said from AAW and PWG), Tessa Blanchard, Michael Elgin, Dave Crist, Zicky Dice, Ricky Starks, Dave Lagana.

     

    Scandals: Jack Gallagher and David Starr (Sex Tape has been used as it's the closest. I've set it for 12 months and it's severity of Bad). I've not set anybody else at this time because of the way Scandals work. For example, Travis Banks (despite how horrid what he's been proven to be like is) will still likely find people who will book him and will want to see him. Same for Joey Ryan, who has had stuff like this around him for ages and will probably be booked by the end of the year. I've done Scandals based on how much traction it got (David Starr is by a mile the most high profile as it started off this movement) and the response from the company (Jack Gallagher was immediately released with no investigation unlike all the other WWE performers). Feel free to disagree with me on this but the ability for fans to forget this kind of stuff is well documented. The issues with Ospreay, Tessa, Elgin, Ryan, Cornette and Mike Bird have been known for ages and they still found work and fans!

     

    Attributes: Most guys have been given Unfaithful and/or Horndog. Tessa and Ligero have been set as Bully due to the allegations made against them by people. A couple of people have been set to Gloomy, including Dave Crist. David Starr has been set to Insecure. The logic behind this is that while he has apologised and accepted what has happened, he's tried to spin it as if he wasn't being scumbag, which kind of shows his insecurity as a person. He accepts he's done wrong but doesn't want people to think badly of him. I've removed Groundwell of Support and Highly Moral from him too. Nearly everyone who has been listed has been given the Personal Issues attribute as it's temporary and only effects in ring performance, which is a nice way to represent that people will have turned on them but some people will still support them. Will Ospreay has been changed from Driven to Mercenary as he's an asshole who uses his position and following to try dictate what BritWres should become according to him but is selfish about it rather than him being a bully.

     

    Company Changes: Progress is now owned by Jon Briley (who hasn't stepped away from his ownership of the company) and booked by Vicky Haskins. Michael Oku/The O.M.J.O tweeted he had stepped away. Vicky Haskins has had her booking skills amended to match the Progress style.

    Chikara is set to closed as well as their training school.

    Evolve has had it's money reduced

    FCP didn't have Martin Zaki or the other guy in the database so I've not made any amends to them, but since I play them on my UK games it doesn't impact on me so much.

     

    Relationships: The following people are listed as having a hatred relationship:

     

    Candy Cartwright & Matt Riddle

    Debbie Keitel & El Ligero

    Sami Callihan & Michael Elgin

    El Ligero & Sierra Loxton

    Jack Sexsmith & Sierra Loxton

    Joe Coffey & Sierra Loxton

    Millie McKenzie & Travis Banks

    Mikey Whiplash & Pollyanna

    Amir Jordan & El Ligero

    Dan Moloney & David Starr

    Sebastian & David Starr

    Dan Moloney & El Ligero

    Dan Moloney & Travis Banks

     

     

    Starting Absences: David Starr is set at 6 months, Jimmy Havoc is set at 12 week for Rehab, Devlin is 6 weeks for Legal Reasons, Quackenbush is 12 weeks for Personal Reasons and Sammy Guevara is 4 weeks for Personal Reasons. I haven't set anybody else as I'm hoping the other amends I've made will make sure their employment status mirrors what I expect real life will be.

     

    Sadly, a lot of what has happened will likely die down and not much will come from it as we've all seen how Wrestling protects itself. I will test the data with a couple of saves and see what happens in the world and judge these amends so far, making any other changes I need to before starting a full save. These things have basically blown all three of my saves up as NWA was using David Starr heavily, IMPACT was using Elgin and Tessa in a big way and my FCP save made a lot of use of Devlin and Joe Coffey!

     

    Positive Changes: Out of this, some changes need to be made in the positive, believe it or not.

    Dan Moloney has been set to Groundwell of Support as he's been very vocal on Twitter and has gained so many plaudits for confronting people over the accusations and amplifying the voices of those coming forward. He's also been set as Heavy Social Media user.

    Pete Dunne has also been set to Groundwell of Support due to his social media presence ad handling of the situation.

    Ricky Starks has been added to AEW on a Written Contact

     

    This is great, thanks for posting.

  7. NEW RELEASE

     

    DATA

     

    Pic Pack: joemurphy's SAMPP

     

    Free Pics by Sabin (required for newgens)

     

    So, I didn't get absolutely everything done that I wanted to... but I'm exhausted, desperate for a break and I promised that I'd release today, so you guys will have to make do with it being *almost* done. :p There's a to-do list in the changes text file and on the editor whiteboard for convenience so it'll give you an idea of what's missing.

     

    I wrote this in the changes text file but I'll put it here as well because it's significant: most internet subscription services such as Pivotshare, Netflix, IWTV have been removed as in their current state they completely throw off any semblance of balance in the game world and cause ridiculous popularity gains. If you want to import them back in you can do so from the previous update but I strongly recommend against it.

     

    There are some missing pics that will be fixed when the SAMPP update gets released (EDIT: I'm tired and didn't realize that already happened, so ignore this) and some others that I'll be posting in the next few days, but it's nothing major.

     

    As always I hope you guys enjoy and please keep posting suggestions, feedback, anything I've overlooked and things that you feel aren't functioning right because it all helps!

     

    Thank you so much for your hard work. Hope you know how appreciated it is!

  8. Is anyone else finding merchandise cuts to be a real sticking point for negotiations? I've tried three different real world mods and every time I've tried to negotiate with new signings the owner never allows merchandise cut to be over 10% (tried with different promotions too). As a result the worker wants perks elsewhere but no matter what else I raise the merchandise cut still means I can never sign anyone with reasonable profile. Really frustrating.
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="tnyrwn" data-cite="tnyrwn" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>You don't have to book all the road agents notes, match time etc. You can if you want to save time when you are booking a show but I never bother and don't get any penalties for it</div></blockquote><p> </p><p> Ahh that's good to know - thanks.</p>
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Fleisch" data-cite="Fleisch" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41205" data-ipsquote-contentclass="forums_Topic"><div><span>http://i.imgur.com/TUzPjAv.jpg</span><p> RWC July 2017 update is here! Check the first post for links to the data and picture packs. As always, let me know if there are any oversights. More importantly, try to enjoy playing it!</p></div></blockquote><p> </p><p> Excellent, thanks so much guys.</p>
  11. Short answer is no so settle your kettle petal. :p

     

    Bit longer answer is that I do have a bit to get through on Friday I've just not updated post number 2 yet (but will do soon) as I've been a bit busy at work this week so last thing I really wanted to do was go onto the PC when I got home.

     

    Ha, consider this petal's kettle settled. Thank you and Derek B in advance for all the work you've put into this, it's amazing to have a mod that's had so much labour put into it!

  12. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Derek B" data-cite="Derek B" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41205" data-ipsquote-contentclass="forums_Topic"><div>I've taken the liberty of changing Jessica to female in the data. There are some things the data can't replicate accurately to the real world, so if she becomes pregnant in the game you can assume she's adopting and taking some parental leave to be with her child. Only real complication now is setting her sexual preference... she was previously set as a homosexual male, so with the limitations of the game I've assumed she is now to be set as a heterosexual female to line up with her transition. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> In a more general data update, I've now completed my tweaks for everyone from B to Z, leaving me around 200 workers left to do. I should have that done for Wednesday and it looks like Fleisch has barely anything left to add to the mod at the moment too. I've also ended up watching the Omega vs Okada match today... they may have got some slight stat bumps as a result, mostly due to Omega clearly having gone from Lightweight to Middleweight now. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I have to say, I'm really excited to play with the latest version of the data. Sim tests have looked strong and with regneration now on, along with Fog of War looking great there are a LOT more option for smaller companies in longer term games while also having enough mystery in the game world for major companies to have lots to explore in future. Can't wait to get a Road To Glory game going after release. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> Sorry to be a pesty peter, but from this message it reads like the mod may be ready before July 1st. Is this the case or should I settle my kettle?</p>
  13. <p>Hey, thanks for all of your work on this mod, it's my absolute go to. I have a question that I think I know the answer to but thought I'd check I'm not missing something.</p><p> </p><p>

    I like to go through all the worker stats and tweak them to my liking but then when there's a new update I don't want to download and overwrite the work I did. That said, I would like the updated changes. Other than doing them myself, is there a way of updating but keeping my custom worker stats? I did think maybe I could import them into a new mod but I presume I'd lose all the contracts?</p><p> </p><p>

    Any help appreciated!</p>

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