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scuba steve

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About scuba steve

  • Birthday 09/23/1982

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  1. <p>Is there a real world Free Pics mod somewhere?</p><p> </p><p> Imported from the different real world mods I have and only have 196 between all of them combined</p>
  2. maybe if a positive influence becomes their mentor? don't know for sure, only thing i can think of that would change their personality
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hitman74" data-cite="Hitman74" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41261" data-ipsquote-contentclass="forums_Topic"><div><a href="http://s1137.photobucket.com/user/hitman74/media/Loading%20Screens/Slave%20Velvet_zpsdfrkfh8o.jpg.html" rel="external nofollow"><span>http://i1137.photobucket.com/albums/n511/hitman74/Loading%20Screens/Slave%20Velvet_zpsdfrkfh8o.jpg</span></a></div></blockquote><p> </p><p> Should've shopped Samoa Joe in for Hutt <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Fleisch" data-cite="Fleisch" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41261" data-ipsquote-contentclass="forums_Topic"><div><a href="http://smg.photobucket.com/user/Frontiergfx/media/Load%20Screens/PJBlackTNA_zps5c8tfw58.jpg.html" rel="external nofollow"><span>http://img.photobucket.com/albums/v260/Frontiergfx/Load%20Screens/PJBlackTNA_zps5c8tfw58.jpg</span></a><p> <a href="http://smg.photobucket.com/user/Frontiergfx/media/Load%20Screens/GallowayTNA_zpsj2a75kgn.jpg.html" rel="external nofollow"><span>http://img.photobucket.com/albums/v260/Frontiergfx/Load%20Screens/GallowayTNA_zpsj2a75kgn.jpg</span></a></p><p> <a href="http://smg.photobucket.com/user/Frontiergfx/media/Load%20Screens/AJStylesTNA_zpswri0oqvm.jpg.html" rel="external nofollow"><span>http://img.photobucket.com/albums/v260/Frontiergfx/Load%20Screens/AJStylesTNA_zpswri0oqvm.jpg</span></a></p><p> <a href="http://smg.photobucket.com/user/Frontiergfx/media/Load%20Screens/LaceyVETNA_zpsolnomzky.jpg.html" rel="external nofollow"><span>http://img.photobucket.com/albums/v260/Frontiergfx/Load%20Screens/LaceyVETNA_zpsolnomzky.jpg</span></a></p><p> <a href="http://smg.photobucket.com/user/Frontiergfx/media/Load%20Screens/AllieTNA_zpszolu0osq.jpg.html" rel="external nofollow"><span>http://img.photobucket.com/albums/v260/Frontiergfx/Load%20Screens/AllieTNA_zpszolu0osq.jpg</span></a></p></div></blockquote><p> </p><p> Not gonna use these because I never play as TNA, but I love how clean these are</p>
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="vocalorigami" data-cite="vocalorigami" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41174" data-ipsquote-contentclass="forums_Topic"><div>I have Eli Drake and RD Evans team up as Team Make TNA Great Again trying to convince everyone that TNA is great.</div></blockquote><p> </p><p> If they're trying to convince people that TNA is great, then shouldn't they be Team Keep TNA Great? Otherwise, it's telling people that TNA used to be great, but it's not anymore and they're trying to fix that. Just seems like a team name that's burying the company name <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  6. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="chinoflynn" data-cite="chinoflynn" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Hey guys not new to TEW but new to playing with the editor I have interest in starting my own backyard fed and user characters and a few other workers I'm curious what a good Baseline for their skills are considering I'm going to make them younger and I know they also have chances to learn and improve thanks so much</div></blockquote><p> </p><p> Just give yourself X number of points to spend on skills. If you wanted, you could make skill points cost more the higher the skill went too (so like 20 in Brawling would cost 20 points, but the next 20 in Brawling would cost 40 points, then 80 points, etc)</p><p> </p><p> That way if you want to specialize in a few skills, you'd have to do so at the expense of others</p>
  7. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Hickem" data-cite="Hickem" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I'm running the WWE from 2007 where i have three brand. I want to terminate the ECW brand but i don't want to end the brand split. How could i do this? I tried to blank the name of the third brand but nothing.</div></blockquote><p> </p><p> Might have to take all the workers/events/belts off of that 3rd brand first? Worst case scenario, you'll just have an empty 3rd brand at that point <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  8. <p>Started a current game as WWE in July and am about to do a brand split (in August now)</p><p> </p><p> Thinking of adding a cruiserweight division on the other brand like WWE is really doing and then having the women all on 1 brand</p><p> </p><p> Was wondering whether I should have 4 shared events a year (the "Big 4") with the other 8 months having 4 Raw events & 4 Smackdown events (so the normal 12 events a year)....or 4 shared events and then the other 8 months having a Raw event & a Smackdown event each month (20 events a year)....or just try 12 shared events a year?</p>
  9. I know the Negotiating User Talent helps you get better deals when negotiating with workers as far as getting them to take less money. Was just wondering if it makes workers more likely to accept Developmental or Developmental Trainer contracts?
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Phil Parent" data-cite="Phil Parent" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Does the No Foreign Workers hiring rule work for any of you?<p> </p><p> I'm playing a modified version of Fleisch's latest database on game version 1.31 and the promotion I've added in there is based in Canada and wouldn't hire Foreign Workers (i.e., Americans)</p><p> </p><p> I've been simming as unemployed so I can see how the promotion I've added behaves when controlled by the CPU, and it keeps hiring American workers despite having the No Foreign Workers hiring rule. They hired UltraMantis Black within the first month in all three of my simulations.</p><p> </p><p> So, do I understand the hiring rule wrong or should I report this as a bug?</p></div></blockquote><p> </p><p> I assumed they hired him as an announcer/color guy. Are there any Canadian announcers/commentators? If not, they may hire foreigners to fill those roles</p>
  11. Have a manager I want to send to developmental to help the younger guys improve their mic skills. Should I send this person there as a trainer or "to work down there" to be a manager for some of the guys?
  12. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Dr_Avalanche" data-cite="Dr_Avalanche" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>This might be in the category of stupid questions, but when differentiating between finishing moves, what's the difference between an impact move and a pinfall move?</div></blockquote><p> </p><p> I always assumed a pinfall move was a move that had a pin as part of it (like a splash), but an impact move is like most finishers where you do the move and then pin them (like a ddt)</p>
  13. <p>Started a game as SWF and have some old title belt pics I imported in from a previous version</p><p> </p><p> Was curious if anyone knew if the Sky Club, Uprising or Shooting Star belts had specific functions? Or did I likely just download custom belts from someone back in the day?</p><p> </p><p> Tried googling, but didn't find anything</p><p> </p><p> If they were random pics I saved, any suggestions on how to use those belts?</p>
  14. Started watching some old Raws & WWE PPVs a few months back (started at '96 KOTR & am currently in July '98) Man, you always know that Austin was the shit, but you forget just how entertaining he was. Fingers everywhere, cursing everywhere, stunners everywhere, the utterly insane pops when that glass shatters And hell, the Rock is only barely beginning to break into his own at this point plus there's still Kurt Angle, SuperHeavyweight Crash Holly & Shane O'Mac to come
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