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what7

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Everything posted by what7

  1. Really disappointed the arrows in the booking screen were kept. It is so user unfriendly. All around I feel like the game is in a much better state than it was when the beta released, it's just that one thing that is making me mad because I never book a show in order and I always have to rearrange things.
  2. Maybe it is because of the way the office screen is built right now, but I feel that bar is one of the best additions to the UI. It is just so much easier to have the most used buttons there and do everything from the main screen rather than the office screen. Even better if for instance you go into the workers screen and then want to check your roster or something like that. To each their own, I guess.
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="awesomenessofme1" data-cite="awesomenessofme1" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47568" data-ipsquote-contentclass="forums_Topic"><div>Set their Schedule to Fixed strategy.</div></blockquote><p> </p><p> Thank you, but that way I would have to set each night of each tour, one by one, correct? Doesn't that defeat the purpose of having preset tours in the game, if you need to do that for the game not to generate random name events at the end of the tours?</p>
  4. <p>I was trying to setup AJPW's schedule and so I setup the preset tours in the editor:</p><p> </p><p> <a href="https://i.imgur.com/QQ2WcMU.png" rel="external nofollow">https://i.imgur.com/QQ2WcMU.png</a></p><p> </p><p> I then tried to set a tournament title (AJPW Junior League), but the Tours do not show up on the "Held On" field for the title. Is the only way around it to set an event for that? If that's so, is that any way to make sure that event closes the tour?</p><p> </p><p> I've been trying to do that, but I don't seem to be getting it right because the AI always seem to automatically generate a show at the end of the tour, with a randomised name. Here are two tries for the AJPW Excite Series:</p><p> </p><p> <a href="https://i.imgur.com/VcY9nXx.png" rel="external nofollow">https://i.imgur.com/VcY9nXx.png</a></p><p> </p><p> <a href="https://i.imgur.com/tPLc47H.png" rel="external nofollow">https://i.imgur.com/tPLc47H.png</a></p><p> </p><p> And one of the full schedules generated this way:</p><p> </p><p> <a href="https://i.imgur.com/k9QJZCN.png" rel="external nofollow">https://i.imgur.com/k9QJZCN.png</a></p><p> </p><p> Is there any way around it? Any way to block the AI from generating those random named shows?</p>
  5. <p>I was sad to see FoW go, so I was really happy to see it evolve with this last entry. It seems like a major improvement to a mechanic that I think is really important for the game.</p><p> </p><p> Just a thought... Wouldn't it make sense to have it improve a scouting level or two, once you sign a worker? It would be akin to having the guy doing promo classes or warmup/training matches, which would allow the company to better understand their value outside of the events?</p>
  6. <p>First off, the past few changes which were deemed minor have been pretty great. Most of them, as soon as I read I thought how much it would have improved my experience in some saves in both TEW 2016 and TEW 2013. Great job.</p><p> </p><p> On another note, I would really like to understand what time limitation does FM have, and how does it have to do with the gregorian calendar.</p><p> </p><p> It was never a deal breaker for me, but it is still so weird to me that in 2019 TEW still can't have a normal calendar.</p>
  7. I don't see how it would be unfair for two main reasons: Since there is no online multiplayer anyway, people who play multiplayer must trust each other enough that they can set the ground rules for their save. Using this feature also has a penalty. Wouldn't it be unfair for one of the players to be penalized for something the other player won't? It is a clear pain/gain situation where one can get a penalty for something, but if they do that extra work they get that extra something. If the game accounts for that sort of thing, that this feature is redundant/useless, and from an outside perspective, it seems like the game is ignoring a big part of booking a company. Having surprises/announcing things in advance is such a big thing in entertainment in general, not just wrestling, that I really fail to see why it should be assumed that everything is setup perfectly beforehand. I could understand it in 2016, because there was the decision to remove bonuses/penalties for pre-booking, but with it making a comeback, it seems like a rather incomplete feature, for something that could/should have a big impact in people's games if they chose to. But these are just my two cents.
  8. I like that you are bringing it back, and making it optional for those that don't like it, but I fail to see why you wouldn't give a boost for pre-booking big matches or angles, because in reality that would entice a rating/attendance boost... Moreover, pre-booking a debut could also give a bigger boost than just the "drawing power" of the participant (or backfire).
  9. I really like the two changes. The second is something that makes things more realistic for smaller companies. The first to me seems really important because that mechanic lends itself to the possibility of we finally getting some sort of online multiplayer which is something that would make things much more interesting.
  10. <p>Great start, given how it was by far the most requested, and how important NXT is to Pro Wrestling nowadays.</p><p> </p><p> Just didn't exactly get if we as players will be able to give the heads-up to an AI controlled developmental that we want to call up someone in advance. I ask that because I myself hate to call up someone that is a champion at my developmental, because that completely kills the title histories, but on the other hand, I may end up having to wait for months or even almost a full year before I can call them up.</p>
  11. Any chance anyone could reupload this and share the link over here, please?
  12. Thanks. So it seems like I really won't be able to setup multiple region specific titles for my WWE Alliance (if I put them in the larger Alliance I'll get the Mexican title being defended in Japan and so on). It's a shame you can't set a nationality limitation on a Championship.
  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Teh_Showtime" data-cite="Teh_Showtime" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>How were the titles set up? Gender restrictions, purpose (Youngsters, Hardcore, etc), did you have the defense setting to often for events? Are the titles of a different card level or the same?</div></blockquote><p> </p><p> So here's an example of one of the regional belts:</p><p> </p><p> <img alt="b0361968186a9907cb5f3a726d4a9935.png" data-src="https://i.gyazo.com/b0361968186a9907cb5f3a726d4a9935.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> owner by the smaller alliance:</p><p> </p><p> <img alt="48c85d1f17f18af56367a157a3bc8658.png" data-src="https://i.gyazo.com/48c85d1f17f18af56367a157a3bc8658.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> and here's the "World Title" I mentioned:</p><p> </p><p> <img alt="4c789264a6e867b63c5790505fd83f8d.png" data-src="https://i.gyazo.com/4c789264a6e867b63c5790505fd83f8d.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> "owner by" the larger alliance:</p><p> </p><p> <img alt="7172524282f20cab125c6449cd212117.png" data-src="https://i.gyazo.com/7172524282f20cab125c6449cd212117.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> and now, over a year into a watcher save these are the defenses of one and the other:</p><p> </p><p> <img alt="4c74287cce5001453fcbe4ee59d1eb08.png" data-src="https://i.gyazo.com/4c74287cce5001453fcbe4ee59d1eb08.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> <img alt="519ed5f85689b9eb8d4951374f60a7f0.png" data-src="https://i.gyazo.com/519ed5f85689b9eb8d4951374f60a7f0.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I've been playing with the settings for a while trying also to set the titles' level as floating, setting an initial champion, setting them as vacant, increasing the starting prestige, and I've had one of the watcher games run for three years but to no avail. The only luck I had was with one of the smaller alliances in which I added a third company that didn't belong to any other alliance, in which case there were title matches, but again, only for that third company.</p>
  14. <p>Hi guys, tried to search for an issue similar to mine, but couldn't find anything similar.</p><p> </p><p> So, i was creating a mod where there would be an alliance with companies from different continents. As I wanted to set continental titles I set an alliance with all of the companies (with a World Championship for all of them to work with) and then smaller alliances that only had the companies from the respective continents (so a North American alliance, an European alliance...) each with a shared championship. </p><p> </p><p> I set it up so that none of the companies could have non-shared belts, but even then only the World Championship would get used by the AI, and the regional belts would stay untouched for years and years. Is this a limitation on alliances or could it have to do with Prestige or some other stat?</p>
  15. Does the user character's reputation (booking reputation) drop with time? Let's say I'm booking in 1925 and have an average reputation. If I jump to 1980, will it still be average or would it have dropped to lowest?
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