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Riven

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  1. It was 240 mln and it isn't in the screenshot already. Another 96m was for Advertising Based TV.<p><a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2019_10/finance.JPG.52b4e49aac8c29464ebe589aa9f056a7.JPG" data-fileid="3525" data-fileext="jpg" rel=""><img data-fileid="3525" class="ipsImage ipsImage_thumbnailed" alt="finance.thumb.JPG.283b1c537e33c21567e978f11a7398eb.JPG" data-src="<fileStore.core_Attachment>/monthly_2022_08/finance.thumb.JPG.283b1c537e33c21567e978f11a7398eb.JPG" src="<___base_url___>/applications/core/interface/js/spacer.png" /></a></p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Raufbold_2" data-cite="Raufbold_2" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>Did you spend anything on broadcasters?</div></blockquote><p> </p><p> Yes, I created Enormous in all areas PPV and then Advert. based Broadcasters.</p>
  3. What do misc. sections contain in the Finance screen? Sometimes I have losses more than taxes cut. 19mln misc, what is it?
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="MrSelfDestruct" data-cite="MrSelfDestruct" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>am i somehow missing how to turn off those play by play warnings after every single match?<p> </p><p> in previous editions there was a play by play warning option.. am i missing something?</p></div></blockquote><p> </p><p> It is in the preferences section.</p>
  5. Do regens of default fighters appear only once in one game? I would like to play one game as long as I can 😀 and I'm afraid I would not have enough fighters there in the future. Sorry, if the question is dumb, I missed WMMA4, and there are so many new features in 5 after WMMA3.
  6. Thanks a lot Blackman, now I understand the way how it works. I thought the number is how many fighters would be created.
  7. <p>How does Eras and generated fighters work?</p><p> I mean in Eras we can set a minimum amount of fighters in each weightclass, for example 10 fighters per class minimum. When these fighters will appear? </p><p> </p><p> I've deleted all characters and wanted to start the game from 1993 with generated (random skills) fighters only. I had thought I would get some fighters every month, but I got only 10 fighters per weightclass in 1993. Next time I got new fighters only when the new era started. </p><p> </p><p> Do Eras give fighters once at the beginning?</p>
  8. Do organic bios slow the game? I have noticed something like "checking organic bios" on the loading new day screen. Will turning them off speed up the game in the future?
  9. Do you mean populate fighters in the editor? And they would have free picture, not default.
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>I'm not sure what you mean by "free names" as that's not a term used in WMMA. <p> </p><p> If you're talking about the Free Pictures section then you can add the pictures used by the default characters there, but you'd have to enter them manually unless you can find a database where somebody has done it for you.</p><p> </p><p> If you're talking about adding their first names / surnames to the possible list of character names then yes, you can, but again you'd need to add them in via the editor. A lot of them would already be present anyway given that they'd have been generated that way to begin with (especially Asian characters).</p></div></blockquote><p> </p><p> Thank you, it is what I wanted to know. Adam, is there possibility to set random skills for default fighters? I just want to start a game without knowing who will definetly dominate their weight class. </p><p> </p><p> Asking this question I am starting to understand that it is a little bit wrong (stupid) or something like that. As I understand, the best way it is just delete all default fighter and use only free pictures. But it's sad to lose so many nice renders.</p>
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="44604" data-ipsquote-contentclass="forums_Topic"><div>If I have a title holder and move him or her into a different weight class, will they automatically be stripped of their title by the game?</div></blockquote><p> </p><p> No, they won't. You can change their weight class before match making as many times as you wish.</p>
  12. Is there possibility to put default fighters as free names? Or where and how can I get free names (characters) for my database?
  13. If This thread should be in the mod section, admin, please put it there. I would start a new game from 1993 and play with fighters with random attributes suitable to the current era. And my questions are: How can I start a new game only with generated and random fighters? I mean I would like to see Fezzik's, Morisson's pictures but with random attributes and maybe names from the very begining. As I understand I have to put their pics in extra names folder, but how to do it and how can I put users created pics there and extend roster? And the last question. How many times will they regenerate? I would like them to regenerate as many times, as I play. By the way, Russian names are awful, I do not know anybody here in Russia with such names. Maybe I can help with real Russian names or it has been done for some reason? The game is awesome, and it is my favourite game ever.
  14. In WMMA3 we could see weight class column in fight history screen of a fighter. It was very useful. So could you add this feature, please. It's obviously the best mma game ever.
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