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AleXtreme

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About AleXtreme

  • Birthday 11/12/1992

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  1. Super dumb question but where can we actually find the handbook?
  2. This has probably been answered before but what skills/skill ranges determine if someone shows up in the search as an excellent or great in-ring worker? I know it's not just the top row skills.
  3. You can do that and they most likely won't complain. However, from what I've heard, they won't be getting the more rapid pace of skill increases that being in actual development gives you.
  4. As I understand it, you need at least one match per show regardless. You can however set your event and tv show match/angle ratios to be different and create a 30 minute weekly show otherwise, you just need to make sure there's one match on there.
  5. Would it be fair to say HBO would be considered a subscription service as opposed to a commercial one, in TEW terms?
  6. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="vbase" data-cite="vbase" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>Maybe he is a booker for another fed and your company is > cult in size?</div></blockquote><p> </p><p> Yup, that was it! I didn't even think about that, thanks!</p>
  7. Hey guys, what are some reasons a worker would reject negotiations with you? I've ruled out bad relationships with my user character and he's a reasonably liberal worker so that's not a factor, even though it's not a particularly risky promotion. The only things I could think of are he's from Japan and I'm a US promotion (though I'm international size and he can work in the US) and that he's a part of three promotions already, all PPA. I'm thinking that's probably it but I'd like to get some confirmation on that. Thanks in advance.
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Derek B" data-cite="Derek B" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36188" data-ipsquote-contentclass="forums_Topic"><div>It's the only one where I probably erred on the high side.. his pop would be in the low to mid 80s, his charisma in the low 80s (and that's still fairly generous from me <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />) and hit momentum would be close to 100. Averaging them out, I ended up putting him a little higher. Most people have momentum not too far from their popularity levels so it wouldn't have much effect, but in Daniel Bryan's case it bumped him up a fair bit. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> </p><p> I'm just glad it helped someone, it still feels like the least useful of the sections I've written. <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> No, it's extremely useful. I finally have some insight on how matches/angles/shows are actually graded so I can adjust stats in my database accordingly.</p>
  9. I like your breakdown of shows, it's very helpful. However, I can't help but wonder why you rated Bryan's entertainment value as 90.
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mich75" data-cite="Mich75" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36188" data-ipsquote-contentclass="forums_Topic"><div>I am using Fleisch's real world mod as a base, and having read all of Derek B's posts at the start of this thread, I now plan to adapt and expand this mod to my own preferences. I had been considering switching some of the promotions to a touring schedule (NJPW, AJPW etc), but was wondering if anyone that has more experience of the game has found that there is any disadvantage to this in the long term. I would basically like to set the mod up as close to real life as possible as a starting point, and then for it to develop as realistically as possible once I start playing, although I realise some things will inevitably happen that might not be very realistic!<p> </p><p> At the moment, when I'm simming the schedule to test it, I'm finding that WWE spends a lot of time staging shows overseas, so I'm guessing it's just a case of slightly dropping their popularity overseas? I'm also having problems trying to find the most realistic options for NXT (and OVW, which I will add once I've mastered how best to set NXT up!), as with just a weekly TV show, the AI will always create monthly PPVs (I will probably just get around this by setting up "NXT Live" as a monthly non-PPV small-sized event). On that subject, what is the difference between the size of events and the reputation of events? Should WrestleMania be the only "Legendary" event?</p></div></blockquote><p> </p><p> I'd say that wrestling's only legendary event is WM.</p><p> </p><p> As for stats, Genadi's very accurate in his statements, though DB's main point is that the game-universe of a RWM should be balanced and act like real life, and giving people a general feel for how you should look at stats and how they're applied to the game itself is invaluably important.</p>
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mich75" data-cite="Mich75" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="36188" data-ipsquote-contentclass="forums_Topic"><div>Hi,<p> </p><p> New to this game, and just looking for a little bit of guidance in terms of regular schedule vs. touring schedule in a real world mod...</p><p> </p><p> I get that WWE, TNA, RoH, NXT, AAA, CMLL etc should be on regular schedules, as they already have TV shows set up in real life (technically RoH and NXT do monthly tapings for weekly TV shows - however, I don't think this can be set up in the game, so the shows must be taped weekly). However, what would be the suggested set-up for independent and Japanese promotions? I know that the indies can vary wildly in terms of event frequency and type, so they're probably best dealt with on a case-by-case basis, but for Japanese promotions I think the big three tend to tour for most of the year, building up to big events most months, and the only TV coverage (other than PPV) is highlights packages; so, does this mean it's better to set up the Japanese promotions on touring schedules, and just pick two months of the year when they won't tour?</p><p> </p><p> I think with most of the indies I would tend to go for a regular schedule, and just give them a monthly event, which tends to be the case with most of the indy shows anyway, although when I've simmed through a few months you tend to find that many of them have picked up TV deals, which would seem unlikely (is this because their size is slightly too big?).</p></div></blockquote><p> </p><p> The real world mods that are updated for modern times are typically not very well balanced (particularly the one by Cpt. Charisma, though kudos to his hard work and the extensiveness of it). He gives many indie companies and wrestlers a lot more popularity than he should.</p><p> </p><p> If you set up a TV deal for a touring company, it automatically shows just the highlight packages, so there's no need to worry about that.</p>
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