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Gtact420

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  1. I have added a few more Tips in the OP. You might find something helpful there.
  2. <p>How many matches are you having each event? Being a small company, you don't have to pay downsides, so have minimum people involved in each event. Try not to use more than 10 people in each event.</p><p> </p><p> Don't expect to grow quickly with MAW. They have neither the money nor the talent to have an explosive growth. MAW is more about trying to stay afloat while being a stepping stone for talents.</p>
  3. Bumping this question. Moreover, how are physical skills like power and athletism taken into account?
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Dochappy" data-cite="Dochappy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41521" data-ipsquote-contentclass="forums_Topic"><div><div style="text-align:left;"><p><em><span style="font-size:18px;">So it's 2018 and if it wasn't for the 25,000,000 we got from the will of a dead fan; we would be out of business. I'm increasing pop with each monthly show but losing money. </span></em></p><p><em><span style="font-size:18px;"> </span></em></p><p><em><span style="font-size:18px;"> Below is my roster and champions and what's been happening so far. The RCI is this month and I'm looking to make this start of the new year a good one(where we make profit) so any tips(hirings,firings, suggested championship changes and etc) are more than welcome.</span></em></p></div><p></p><p></p><p> </p><p> <strong><span style="text-decoration:underline;">Main Eventers</span></strong></p><p> <span style="color:#0000FF;">FACES</span>||<span style="color:#FF0000;">HEELS</span></p><p> </p><p> <span style="color:#0000FF;">Antix</span></p><p><span style="color:#0000FF;"> Fro Sure</span></p><p><span style="color:#0000FF;"> Xavier Reckless</span></p><p><span style="color:#0000FF;"> Bradley Blaze</span></p><p><span style="color:#0000FF;"> Cameron Jones</span></p><p><span style="color:#0000FF;"> Cheetah Boy</span></p><p> <span style="color:#FF0000;">George Wolfe</span></p><p><span style="color:#FF0000;"> Wooton Fitzpaine</span></p><p><span style="color:#FF0000;"> Mobstar</span></p><p><span style="color:#FF0000;"> Roderick Remus</span></p><p><span style="color:#FF0000;"> Thimbleby Langton</span></p><p><span style="color:#FF0000;"> Primus Allen</span></p><p><span style="color:#FF0000;"> Ernest Youngman</span></p><p> <strong><span style="text-decoration:underline;">Upper Midcarder</span></strong></p><p> <span style="color:#0000FF;">Logan Wolfsbaine</span></p><p><span style="color:#0000FF;"> Riley McManus</span></p><p><span style="color:#0000FF;"> Miller Fforde</span></p><p> <span style="color:#FF0000;">The Architect</span></p><p><span style="color:#FF0000;"> Syd Collier</span></p><p> <strong><span style="text-decoration:underline;">Midcarder</span></strong></p><p> <span style="color:#0000FF;">Seth Whitehead</span></p><p><span style="color:#0000FF;"> Nate Demarcus</span></p><p><span style="color:#0000FF;"> Josh Jacobs</span></p><p><span style="color:#0000FF;"> Cal Sanders</span></p><p> <strong><span style="text-decoration:underline;">Lower Midcarder</span></strong></p><p> <span style="color:#FF0000;">Ben Williams</span></p><p> <span style="text-decoration:underline;"><strong>Opener</strong></span></p><p> <span style="color:#FF0000;">Nathan Black</span></p><p> <strong><span style="text-decoration:underline;">Enhancement Talent</span></strong></p><p> <span style="color:#FF0000;">Ernest Parker</span> - first graduate from the dojo</p><p> <strong><span style="text-decoration:underline;">Managers</span></strong></p><p> <span style="color:#0000FF;">Dharma Gregg</span>- Manages Cal Sanders(Thinking of having her manage a couple of lower faces not sure who)</p><p> <span style="color:#FF0000;">Venus Angeletti</span>-Manages Ernest Youngman</p><p> <span style="color:#FF0000;">Lisa Bowen</span>-Manages Langton and Fitzpaine</p><p> <span style="color:#0000FF;">Osiris</span>- Manages Reckless Antix</p><p> </p><p> <strong><span style="text-decoration:underline;">Staff</span></strong></p><p> Marvin Earnest</p><p> Ernest Forthdyke-Hume - manages Ernest Parker in pre show matches will change once he makes it to the main show.</p><p> Benjamin Herring - User Avatar and my ref</p><p> Sam Keith - Road Agent</p><p> </p><p> <strong><span style="text-decoration:underline;">Tag Teams</span></strong></p><p> Reckless Antix© - won the titles from the express after Collier attacked Cameron Jones for being the weak link of the team. Since then they've lost it to The Good ol' Boys and just recently won them back.</p><p> The Good ol' Boys - Heels they held the straps for most of 2017</p><p> </p><p> </p><p> <strong><span style="text-decoration:underline;">Titles</span></strong></p><p> <strong>Mid Atlantic American:</strong> George Wolfe</p><p> <strong>Mid Atlantic Championship:</strong> Fro Sure</p><p> <strong>Mid Atlantic Tag team:</strong> Reckless Antix</p><p> <strong>RCI:</strong> Andrew Harper(2017), Ernest Youngman(2016)</p><p> <strong>Sam Keith Classic:</strong> Bradley Blaze and Cameron Jones(2017), Reckless Antix(2016)</p><p> </p><p> </p><p><span style="font-size:18px;"><strong><span style="text-decoration:underline;"> The Situation</span></strong></span></p><p><span style="font-size:18px;"> Guage was quickly snatched up by a Japanese promotion so I gave the belt to Remus. Remus played the cowardly heel against several faces. Signed Fro Sure early in 2017 and started feuding the two. Brought in Youngman as partner for Remus.My plan is to turn Youngman face and either feaud with Allen or Remus for the title.</span></p><p><span style="font-size:18px;"> </span></p><p><span style="font-size:18px;"> I wanted to face out Remus and have Youngman go after Fro Sure but they have terrible chemistry, so Youngman is feuding with Seth Whitehead until I can bring him into the title fold. For several months Remus would bring in protectors in the form of big guys to weaken up Fro Sure leading up to title shots. On one event Youngman ran down trying to interfere with Fro Sure but accidentally got in the way and cost Remus the title. Remus brought in Allen in hopes the big man can soften up the champ.</span></p><p><span style="font-size:18px;"> </span></p><p><span style="font-size:18px;"> </span><span style="font-size:18px;"><span style="color:#2E8B57;">Not sure if I should put the strap back on Remus , or put it on Allen and then turn Youngman face and have the two feud over the title? Any ideas?</span></span></p><p><span style="font-size:18px;"> </span></p><p><span style="font-size:18px;"> </span><span style="font-size:18px;"><span style="color:#2E8B57;">I have been using Wolfe as an unstoppable heel that does anything for the title. He's complaining that he shouldn't be holding a midcard title and I'm not sure who should challenge for it next.</span></span></p><p><span style="font-size:18px;"> </span></p><p><span style="font-size:18px;"> </span><span style="font-size:18px;"><span style="color:#2E8B57;">My tag division is severely lacking. I'd love at least one more heel and face team but I can't seem to find any. I've been trying to build up Blaze/Jones or Blaze/DeMarcus as a face team but I'm lost on a heel team. Both tag teams have complained while holding the straps that the titles are for midcarders so I need a midcard team to get the titles.</span></span></p><p><span style="font-size:18px;"> </span></p><p><span style="font-size:18px;"> To be Honest I'm not sure what the heck I should do for the RCI this year. Any suggestions based on my roster?</span></p><p><span style="font-size:18px;"> </span></p><p> sorry for the long post. Any ideas,tips,and suggestions will be greatly appreciated</p></div></blockquote><p> </p><p> </p><p> Depending on how you have progressed in your game, I say give the RCI to someone with the ability to headline now or in the near future. And ofcourse beat the main eventers of your rival company to boost your popularity. With that amount of money, I don't think you can do much wrong. So push hard for growth.</p>
  5. I'm gaining popularity only in the region where the show is held in despite it being on tv. Is it a bug or am I missing something? My company is APW with pop of 40 in my home region and 3 in rest of Australia. The broadcaster is bloke channel with a very small coverage all over Australia.
  6. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Lukiep8" data-cite="Lukiep8" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41521" data-ipsquote-contentclass="forums_Topic"><div>I noticed that my dojo expenses went from just over 1000 to over 5000 through the course of the year.<p> </p><p> Still no graduates though. Might sell the thing.</p></div></blockquote><p> </p><p> Did you change the regeneration settings?</p>
  7. Just had a game with MAW. 6 months into the game, I got stuck in a position where I was definitely going to get fired. So I am putting up this thread to share my two cents on the company and receive some tips as well. So here goes nothing. Product Screenshot (135) The product in MAW is pretty straightforward. Your matches are rated more on performance than popularity. You don't need to run any story-lines. Although you need atleast 1 match every show that focuses on Storytelling. You do start with 3 story lines to guide you to for starting match-ups. One thing to note is that your Aerial Skill are less effective. This is important because you do have quite a few Cruiserweights in your Roster. ROSTER Screenshot (136) He is undoubtedly the best wrestler in you company. And thanks to his Japanese contracts, he develops pretty quickly. You might want to extend his contract ASAP as he gains popularity pretty quickly and you might be too small to sign him. He is also the only wrestler in the company with decent mic skills. Screenshot (140) Another amazing wrestler, he has the best performance skills in the company. He would have been even better if you were a more modern or daredevil product. You might want to increase his size and hope for a better star quality. He also tends to join a Japanese company. This helps to develop him quickly. Again, sign him to a longer contract quickly if you want to keep him longer. Screenshot (137) Another good cruiserweight. He has one of the 3 best performance skills in your company. (the 3rd being Keith Vegas) I think of him as more of a trainer since his rumble and technical skills aren't good. Screenshot (138) No idea why he is in the main event scene. He might look good at first. But once you start filtering, you will realize that he doesn't have decent brawling, technical or performance skills. Use him to propel a good prospect. (which you have in abundance). Screenshot (142) Another wrestler who looks better on paper than he actually is. He appears as a show stopper for your company. His strength is high flying, which isn't very highly looked upon in your company. But unlike George he often has good potential. So check on that before you get rid of him. Screenshot (141) Your best wrestler outside the main event. Has decent technical and performance skill. He starts off as the reigning tag team champion alongside another good wrestler. You might want to get them off the strap and give them the alliance title. Screenshot (139) A solid worker. More of a 'jack of all trades, master of none' kinda guy. He does have the potential to main-event in the near future if you decide to not get any signings. TIPS *Don't go gung ho on the production settings. Removing the penalty is often not worth the money. You are better off spending the cash on a better worker. Moreover, you will not be able to afford the production values of RIPW for long. *When handling contracts, make sure you do not cover the travel fees. 250 on 5 workers can get you a great main eventer. *Just because you will get your hands on a lot of youngsters, doesn't mean you have to develop all of them. You can't effectively develop all of them as all of them are not going to be your main-eventers. I tend to divide my roster into 4 almost equal categories:- Main Eventers:- These are your best wrestlers. They should be decent in the in ring in their style and also have decent performance skill. A few/most of them should also have good entertainment skills depending on on your match/angle ratio. They are kept over and lose to only each other. For younger wrestlers who are surely going to make it big give long contracts since they are only leaving when they are poached. For older ones, give them contracts of 1 to 1 and half years. Prospects:- These are your future main eventers. Ideally they are not awful in any of the key skills required by your company. Keeping them over isn't essential until they reach the desired skill level. Keep them on longer contracts. Trainers:- These are the wrestlers who are very good in one area, but not so good in others. Make sure you have different trainers excelling in different skills required by your company. They lose to the main-eventers and share wins with the prospects. You are not looking to have good matches with these guys. You are plopping them in to improve other wrestlers and make their matches watchable. Since what is considered good for the level of your company will change, give them contracts of 2-3 years. Feeders:- Most of us hate to use them, but it is a necessary evil. You have to have some of the kids be feeders. Wrestlers with good pop make good feeders. Otherwise, cheaper the better. They are only in your company to make others look good. However, at bigger companies make sure they can manage a half decent match rating. Otherwise there will be o gain in terms of momentum or popularity to the winning wrestler. I often give them 3-6 match/month contracts. * By default, you ban spinal-impact moves and high risk moves. I would keep it that way since most of the wrestlers are youngsters and have low safety value. However, for the main event and 1 or 2 more matches, you might want to over-rule this in order to get maximum rating. *You can reduce the match danger level to 0%. *You don't have to sign anyone in order to be profitable. But to improve your pop, you might have to sign a few wrestlers unless you want to spam guage vs remus matches or you find a good chemistry at the top. *when you want wrestlers from your alliance, try to trade workers instead of paying. Not only does this save you money, but also gives your worker valuable development. *story-lines are completely optional. If the heat doesn't add to your match rating, just disband the story. However, you can use Sam Keith to give a boost to your story. I have a main-event storyline where SAM Keith basically announces the Main Event match-up for 5-6 6 minutes *You can add PSW to your alliance in order to avoid penalties for regional battles. *If you are not into roleplaying, ditch the dojo. The expense of the Dojo rises to about 5k a month. If you do keep the Dojo, change the 'New Worker Frequency setting'. By default, no workers would be generated from your dojo. *In the later patches, it is easier to gain pop. Your performance also impacts more in the pop gain. So it is very much possible to gain 3-4 popularity a year without increasing the production values or number of shows. *You are highly likely to lose money in the second year despite improving as the economy drops and the Dojo expenses increase. So you will eventually have to go on a spending spree and improve your standings. (Especially if you do not invite PSW into your Alliance)Wait for TCW to fall and sign its lower midcarders on PPA. USPW and SWF will also release some deadweight. But its better not to sign workers with high pops, the increase in cost due to high pop is usually not worth the increase in wage for a company like MAW. Ideally, you want the best unknown workers for the bulk of your roster. *As a small company, you do not have to pay downsides. So I tend to use only 10-12 workers each show. Except for the Tournament shows, I don't have more than 4-5 matches. That's all I could think of atm. I will add to this list once I remember more or even add some of your tips to the list.
  8. Haven't tried APW in 2016. Do you still get the 'match risk is too low' ding as APW?
  9. Now only PGHW and BCG has touring schedule. I liked it when Modern Japan Movement were the minorities.
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