<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Shade Sigma" data-cite="Shade Sigma" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46647" data-ipsquote-contentclass="forums_Topic"><div>I know I'm not the only one that believes GDS is overdone for a solid basketball sim. It's been almost 7 years. And I have played DDSPB and they are just doing what NBA 2K series does; make the same game with minimal changes and a different interface. I had a terrible glitch within the game that killed all the process I've made. So I'm just done with it. I fired back up FBB.<p> </p><p>
If you guys make a legit deep basketball sim with accurate stats and more attributes, I'd buy it the first day. There are literally no really good text-based sims around. And I am looking for one.</p></div></blockquote><p> </p><p> </p><p>
I agree!</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="maxicheezestick" data-cite="maxicheezestick" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46179" data-ipsquote-contentclass="forums_Topic"><div>It was the 5’8 Australian featherweight but I changed it to the one that’s in the UFC.</div></blockquote><p> </p><p>
I've downloaded the latest version but still don't have the brazilian Johnny Walker. <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
Great mod!
I love historical mods.
I have a suggestion.
In WMMA4 we have the possibility to change the company momentum, so to simulate the UFC controversy i have changed the company momentum to -5 instead of destroy the America's economy.
What do you think WECNeverDie?
This mod will be updated?
I have the same problem, only with this mod, any clue on how to solve it?
When i enter in Edit Database > Database Info, shows the date of July 2015 and if i try to change this i got a error and the game closes.