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Charvalos

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About Charvalos

  • Birthday 08/15/1992

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  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Thomnipotent" data-cite="Thomnipotent" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49492" data-ipsquote-contentclass="forums_Topic"><div>The thing that makes the negatives sting the most is the absolute stubbornness from up top. "It's a limitation of the language" and "we've tried everything" need to stop. Take the feedback. Find a way to implement it.</div></blockquote><p> </p><p> They can't implement so many things because of VB6.</p><p> </p><p> We're in 2020 and TEW :</p><p> </p><p> </p><ul><li> Still has a fixed resolution<br /></li><li> Still asking to run on admin mode<br /></li><li> Still not supporting basing QoL like being able to scroll with my mouse or even being able to drag and drop the segments on the booking screen<br /></li><li> Has a awful & terrible UI with so many bad design choices (font size, color, etc).<br /></li><li> Still using a old system for the license<br /></li><li> Doesn't have a automatic update system. We still have to download a new .exe & copy it to the game directory.<br /></li><li> Etc..<br /></li></ul><p></p><p> </p><p> And for that, you have to pay 35$.</p><p> </p><p> Tbh, I don't understand why Adam bothered to re-wrote TEW by using the same old engine. Being myself a developper, it just make no sense.</p>
  2. I won't pay 35$ for a game developed with a technology not supported by Microsoft since 2008 and with an UI stuck in the late 90s.
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Forgotmyusername" data-cite="Forgotmyusername" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47578" data-ipsquote-contentclass="forums_Topic"><div>Ultimately, this seems to be where most of the issues come from. I have been able to get some more playtime in the demo (or beta, as its now being called) these last few days. Looking at this thread, a significant chunk of problems I have or others have get labelled as "limitations". When I read this game was being rebuilt from scratch, I assumed we were getting in line with modern times- That TEW2020 was being built from scratch as we were going to use a program that was created in the 21st century. We were building it from scratch to get rid of 1991 programming so we could, at the very least, have the game be able to use full screen. <p> </p><p> Finding out this is still being built on the 1990s program, the same one that EWR was using, was mind blowing for me. It seems odd, counter intuitive even, to go through the trouble of rebuilding something while still using the same program that gives you all these limitations in the first place. Would've made more sense to save the rebuild for a newer program.</p><p> </p><p> For all the great things this game does (talk to worker, new attributes and Daniel bryan yes movement recreation being my favorites), it takes big steps back in the worst ways possible. TEW16 made such significant strides in quality of life and ease of accessibility. TEW20, there is no other way to say it, seems to be at war with its predecessors optimization. Some examples:</p><p> </p><p> - I would hope we all understand how awful the UI is. Downplaying it as a vocal minority makes me question that though. So I do feel the need to mention it here.</p><p> - Arrow keys/scroll bar. I hear its being updated. We will see. I hope so.</p><p> - Booking changes being so cumbersome. How did this happen? Why is it so hard to move things.</p><p> - Quick view worker on the booking screen is gone. Why?</p><p> - Navigating worker contracts. If a common question in a fanbase that has been playing these games for 5-20 years is "how do I fire someone?", something is verh wrong.</p><p> - Less severe, but not giving the option to have letter grades and then also making it so yellow of all colors is the top stat. Yellow?? Nowhere on the planet is yellow going to be a universal color for a higher end grade</p><p> </p><p> Less clicks and more optimization should always be a priority in these games. But for whatever reason, intended or not, we seem to be going in the opposite direction. For me, right now with the demo/beta, the pros do not outweigh the cons. </p><p> </p><p> I love EWR and TEW. I think adam is brilliant to make these games, not to mention during his free time. Thats also why part of me feels bad having criticism- knowing this isnt Adams day job. That he does this on the side. That, despite it being very weird for a developer to not move on past 1991 programming.. for all I know he isnt a developer as much as he is someone who enjoys ****ing around with VB. For all I know, his day job is completely unrelated to all of this. He could sell puppies, work for a firearm manufacturer, be a manager at a ma and pa, etc. However, at the end of the day there is still a price tag of 35$ on the game, which justifies voicing my opinion, even if it comes off a little harsh</p></div></blockquote><p> </p><p> I couldn't agree more. I don't understand the point to rebuilt a game from scratch if it comes to use the same tools which are very limited.</p>
  4. The fact that scroll bar / arrow key support doesn't seem to be a bug but just a decision by GDS really baffle me, if I understand what Adam said.
  5. For me, the game, at his current state, is just an early access version, not even a beta and it isn't ready to launch next week. Besides the UI, the game lacks of user-friendly features that shouldn't be missing for a 2020 game. Because I spent some much time playing TEW 2016, I'd rather have the game to be delayed for 3-4 months so that Adam and his team can polish the game.
  6. Like many others have said, the UI is really really awful and if it stay the same, I won't buy this version of TEW, sadly.
  7. I don't know but I think that affected the rating. It was only a 79.
  8. I never saw that before. Just because Steve Blackman provoked him before the show and Steve Austin was unhappy that I didn't fine or suspend him.
  9. <p>Hi everyone !</p><p> </p><p> I can see the popularity by regions but there is a way to find the average popularity of all our wrestlers of the whole world ?</p><p> </p><p> And can I change the momentum from "Neutral" to numbers like we can for the ratings ?</p>
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