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AldousKing

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Posts posted by AldousKing

  1. Has anyone imported workers into this mod and can share the data please? Im doing it right now myself but theres a ton of duplicates and I may have messed up lol.

     

     

    I found the best way to do it is to set this mod's date to December 1979, delete yet to debut workers, and then import yet to debut workers from the 1980 mod. You do have to watch out and make sure the databases don't have different debut dates for workers either side of the December 1979/January 1980 cut off, but it avoids the overwhelming majority of replicates.

  2. Quick first thoughts:

     

    The Good


    • People have been crapping on the UI - but I'm a big fan personally. Makes modding/playing so much more efficient.


    • Dig the attribute system, love when workers have more of a distinct personalities and development.


    • Lots of the smaller additions are appreciated. New locations, potential narratives, etc.

     

    The Bad:


    • The new product system. I do like that that the AI is more likely to evolve, but I don't like being forced to choose presets (even if there are over 60). Do the presets probably cover most of my usual product choices? Yeah, probably. But...I dunno, still want to be able to choose the individual elements myself.


    • Drop down menus where you an only see a few of the options are a pet peeve of mine. Obvious effort has be made to make to make aspects of the game not so time consuming, but this continues to be an issue. Maybe I'm misremembering, but I'm pretty sure WMMA 5 allowed you to see a ton of attributes at once, and "add" them to a worker. Was hoping for something similar here.

     

    Overall, I'm digging it. I'll probably hold off buying until the inevitable bugs are addressed and historical mods come out - but I'm more excited than I was before.

  3. Using the May 2001 mod. Created a company called Hollywood Championship Wrestling, run my Hulk Hogan. Sort of a spiritual successor to WCW. It's currently January of 2003 and the champions are:

     

    Fire Brand

    Ultimate Wrestling: Bill Goldberg (def. Ken Shamrock)

    Fire Tag Team: The Insiders (Kevin Nash and DDP)(def. Hulk Hogan and Roddy Piper)

    Hardcore: Raven (def. Mils Muertes)

    Women's: Daffney (def. Chyna)

     

    Fury Brand

    HCW: Sting (def. Jeff Jarrett)

    Fury Tag Team: Rob Van Dam and Rey Mysterio (inaugural champions)

    X Division: Carlito Cool (def. Rey Mysterio)

    Television: CM Punk (def. Suicide)

     

    Money in the Bank: Rob Van Dam

     

    I also have four development territories with their own champions. Can't remember them all off the top of my head...but these ones I know:

     

    Camp Kong Wrestling

    CKW: Abyss

     

    Mundo de la Lucha Libre

    Heavyweight: Konnan

     

    Proper British Wrestling

    PBW: Marc Mero

    PBW Tag Team: Finlay and Sheamus

  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Tardelli" data-cite="Tardelli" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>Which RW Mod has the most narratives?</div></blockquote><p> </p><p> Not sure, but you can mass import narratives from other mods. This won't work for all narratives, however, as some mods use different names for the same worker or company. For example, if you're using 1980s mod and you import narratives from a 2006 mod - narratives concerning WWE don't import, since it'll be called WWF in your database. But you can always change the name, then import, and then change it back. I have a mod with about 500+ narratives now by doing this and I didn't make a single one myself.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="SilentDeath" data-cite="SilentDeath" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>Anyone know how to get mods from the mod squad now???</div></blockquote><p> </p><p> I think here:</p><p> </p><p> <a href="https://homeofprowrestling.com/tew-1/tew%25202016/rwmods.html" rel="external nofollow">https://homeofprowrestling.com/tew-1/tew%25202016/rwmods.html</a></p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jhonatan02" data-cite="Jhonatan02" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42115" data-ipsquote-contentclass="forums_Topic"><div>Hello guys, i'm looking for a real World mod based on 2006. Do you know one?<p> PD: If it have The WWE ECW is better </p><p> Thanks</p></div></blockquote><p> </p><p> <a href="http://greydogsoftware.com/forum/showthread.php?t=542122" rel="external nofollow">http://greydogsoftware.com/forum/showthread.php?t=542122</a></p>
  5. I'm hoping to embark on a long, epic playthrough covering all of wrestling history. In order to accomplish this, my plan is to merge Bizzo2k's 1933 A New Trust mod with the future companies/workers from:

     

    Mammoth's Territory Days (1970-1979)

    Genadi's The Big Bang (1980-2013)

    Lukkearthur's The Miracle of Bourbon Street (2014 onwards)

     

    The hard part is trying to populate workers between 1933 and 1970. The 1933 mod does have future debuts, but not a enough for my liking. The already debuted" workers from the 1970 mod are going to have to be edited to reflect the their pre-debut state anyway, which also should pad out the long gap. This is quite a task though, and I don't have the skill or time to do it. I was curious if anyone else had undertaken it? Or if anyone would be willing to in exchange for something?

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