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TO be clear about this feature a bit (at least in my opinion). Here is the biggest advantage of simming multiple days in the game. PLAYERWISE: It allows player's starting with nothing, or next to nothing, to skip to their shows so they don't have to sit and push next day 30 or more times. Just put in when you want to stop, and it will do it itself, and you can leave the computer, watch tv, do something else while it's simming through those days that are not necessarily that important for your promotion. MODwise: It helps greatly with testing the database. You can sim multiple games with multiple people, just watching how the world evolve's AI wise. Mod's ussually have Tester's that will point out any "Unnusual" "Unrealistic" or "Unlikely" things that might occur. An example would be simming a modern world game, and having the WWE fold within' three months. This allows the Mod's to go back in and do their best to "Fix" what might be causing the early demise of the product (just using WWE as an example, could be anyone). It helps anyone that wants to move forward to their show without babysitting the computer bassically. You will still have to respond to things that don't let you go to the next day, so it will stop if anything comes up like that. It's not for simming YOUR game, but for simming through the AI portions... If that makes any sense.
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