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Workers asking for too much money


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Suddenly I find myself in the situation that my workers are asking for more money than the owner (Alicia Strong in this case) allows me to pay them. Had to let two main eventers go because of this. Is this in anyway related to how much money the promotion is making? Cause I am banking a 2 million dollar profit every month. Even if I doubled everyone's salary I'd still be in the profit. Now my biggest star's (Swoop McCarthy) contract came up and he asked for ~$90k a month with me only being allowed to pay him $60k.
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Have you tried just giving them a PPV bonus, percentage of merchandise, creative control, and/or travel expenses?

 

Personally, I would never offer those unless they force me to do so, but those are options.

 

Not sure why ampulator is opposed to this, but he's right: if you don't want to pay guys a bunch of money, take them off the house show schedule, give them good merchandise/ppv bonuses, and other compensation other than the flat rate salary.

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<p>Generally, giving a percentage of the merchandise can potentially lower your maximum profits. Paying them travel can be costly, especially if they have high respect. </p><p> </p><p>

So, for main eventers, those kinds of extras are definitely out of the question. I can probably make more money on merchandise, and chances are, I'm going to use the PPV, so I rather not give out PPV bonuses. And main eventers generally have pretty high respect, so I wouldn't want to give them travel either. </p><p> </p><p>

A flat-rate salary means I get a more consistent expenditure.</p>

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It also depends on the promotion you are using. With SWF, I have no issue giving out percentages and travel expenses to workers, because I am turning a profit regardless. Sure, I could make even more of it a profit, but to what end? Is having 60m in the bank any better than having 50m in the game?
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Bigpapa42" data-cite="Bigpapa42" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="23041" data-ipsquote-contentclass="forums_Topic"><div>It also depends on the promotion you are using. With SWF, I have no issue giving out percentages and travel expenses to workers, because I am turning a profit regardless. Sure, I could make even more of it a profit, but to what end? Is having 60m in the bank any better than having 50m in the game?</div></blockquote><p> </p><p> I was going to respond to ampulator but this pretty much covers it. To quote Chinatown: "How much better can you eat?"</p><p> </p><p> I'm making ridiculously high profits every month and my boss is mad if I give out 7 figure salaries? Tell that to Bret Hart: not only did the guy get the biggest contract in wrestling history (covering 20 years), he also got a ridiculous amount of money to go to Atlanta where he did almost nothing for a year.</p><p> </p><p> It's just flat out unrealistic to flatly deny all workers merchandise and ppv percentage rates, and the only reason to completely avoid doing it is so you can have slightly more massive profits? Remind me to never, ever work for you.</p>
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<p>Heh. It's just a game. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> But I do give generous flat-rate salaries (more than I should, sometimes). My workers gain a bit more financial stability and more a higher minimum salary per month, while I gain a high maximum profit. Everyone wins. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p>

Also, I might be a bit hard to negotiate with during a hiring, but I'm fairly lenient on firing and discipline. <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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yeah the money aspect needs to be a bit more balanced in this game imho with a bit more of the bussiness side being involved and having a more direct impact. Now the only times money is tight is when you are just starting out and early cult the rest is pretty much a breese. A well that is for the suggestion part I suppose.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="lazorbeak" data-cite="lazorbeak" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="23041" data-ipsquote-contentclass="forums_Topic"><div>I was going to respond to ampulator but this pretty much covers it. To quote Chinatown: "How much better can you eat?"<p> </p><p> I'm making ridiculously high profits every month and my boss is mad if I give out 7 figure salaries? Tell that to Bret Hart: not only did the guy get the biggest contract in wrestling history (covering 20 years), he also got a ridiculous amount of money to go to Atlanta where he did almost nothing for a year.</p><p> </p><p> It's just flat out unrealistic to flatly deny all workers merchandise and ppv percentage rates, and the only reason to completely avoid doing it is so you can have slightly more massive profits? Remind me to never, ever work for you.</p></div></blockquote><p> </p><p> There is no such thing as 'too much'. You can never have too much money, security, respect, love (however you define it), or hair. Reason being, when you start losing any of these things faster than you gain them, no one wants to hear you sing your 'coulda shoulda woulda' song. Once you get "satisfied', you get fat, lazy, and complacent. That makes you ripe for the picking for some young buck with an empty belly and murder in his eyes to come knock you on your arse and take yours (figuratively speaking, but it applies in the literal sense as well). Why? Because he wants what you have <em><strong>more than you do</strong></em>. If my promotion has 50 million banked, I want 500 million. If we have 500 million, I want to crash the game at 5 billion. Some workers are worth every penny you pay them, because you make so much on their back or from the sweat of <em>their</em> brow. Most don't qualify for that kinda status. There might be two of those types in a Global promotion (TWO). Remember Rock & Austin?</p><p> </p><p> PPV bonuses I'd do (since I can just not use the worker on the show). Travel, perhaps (case by case basis). Merch? Hell to the n-o.</p><p> </p><p> There is no such thing as "too much".</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Remianen" data-cite="Remianen" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="23041" data-ipsquote-contentclass="forums_Topic"><div>There is no such thing as 'too much'. You can never have too much money, security, respect, love (however you define it), or hair. Reason being, when you start losing any of these things faster than you gain them, no one wants to hear you sing your 'coulda shoulda woulda' song. Once you get "satisfied', you get fat, lazy, and complacent. That makes you ripe for the picking for some young buck with an empty belly and murder in his eyes to come knock you on your arse and take yours (figuratively speaking, but it applies in the literal sense as well). Why? Because he wants what you have <em><strong>more than you do</strong></em>. If my promotion has 50 million banked, I want 500 million. If we have 500 million, I want to crash the game at 5 billion. Some workers are worth every penny you pay them, because you make so much on their back or from the sweat of <em>their</em> brow. Most don't qualify for that kinda status. There might be two of those types in a Global promotion (TWO). Remember Rock & Austin?<p> </p><p> PPV bonuses I'd do (since I can just not use the worker on the show). Travel, perhaps (case by case basis). Merch? Hell to the n-o.</p><p> </p><p> There is no such thing as "too much".</p></div></blockquote><p> </p><p> Remind me never to work for you either.</p><p> </p><p> Again, merchandise sales aren't some sort of pact with Satan; they've been part of the wrestling business ever since lawyers were invented in ought-four.</p><p> </p><p> Here's more Chinatown:</p><p> "Why are you doing it? How much better can you eat? What can you buy that you can't already afford?"</p><p> "The future, Mr. Gitts, the future."</p>
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Actually in some cases (mainly when you have a big roster or employ greedy people) it is better to give away the "percs" why is that? It is because when other workers demand more money based on what current employes around the same level are making they look at their flat rate e.g. pay per apearance or monthly income. So if you keep that as low as possible other workers will ask for less too.
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<p>That's fair Hyde Hill, but there's always risk and rewards to anything you do in TEW2008. I rather take a higher minimum loss than lose out on my maximum profit. </p><p> </p><p>

I generally notice that people who have "Manipulative" and "Mercenary" stats tend to ask for the same amount of money because they are "at the same level". I have had only three workers asked me this before - Wanda Fish, Dan Stone Jr., and Freddy Datsun. I think they are worth their asking price... and they actually asked for it when I was hiring early on. </p><p> </p><p>

Besides, I noticed that in my game, and in James Casey's diary, you can actually CUT some of their pay and perks at the second contract. When James Casey was resigning with Teddy Powell, I recall James Casey's original contract was $2000 per appearance, with $1000 downside. The second time his contract came up, it was $1500 per apperance, NO downside. That's a nice feat.</p>

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It depends on a lot of factors. On the promotion side, it depends on their size, popularity, importance, prestige, income, expenditures, and cash-on-hand. On the wrestler side, it's a lot more complex - it depends on their personality and popularity, I know for sure, but other factos come into play. I know the nicer they are, the more they are willing to get a less favorable contract. Egotistical people are hard to deal with, however. They are going to ask for Travel most of time.
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