tamarslay3 Posted December 15, 2010 Share Posted December 15, 2010 I'm a little confused on exactly how they are scored by excitement or greatness of the fight or whatever. I just had a fight where Vitor Belfort had 2 knockdowns in the 1st and finished the guy in the 2nd. I thought it would get at least a good rating but it got a poor. I'm wondering why that is exactly. Link to comment Share on other sites More sharing options...
Guest codey Posted December 15, 2010 Share Posted December 15, 2010 I'd kinda like to know as well. I've had some very exciting fights that have turned out poor, very poor, or even abysmal ratings. Link to comment Share on other sites More sharing options...
Sertorius Posted December 17, 2010 Share Posted December 17, 2010 I think it's been said that it's primarily an average excitement level over the course of the fight. So, if there are a few big moments but a lot of stalling, the fight will get a poor rating. In the old games, a reversal of fortunes by a fighter who was well behind tended to boost it a lot, I'm not sure if that's still the case. This seems like a hard thing to model well in a game. That said, I tend to think in WMMA3 that big moments like knockdowns and back-and-forth fights may be undervalued. I see fights get low ratings that do have slow moments but that also feature both fighters getting knocked down and the fight being finished, which to me subjectively felt like memorable high-quality fights. Link to comment Share on other sites More sharing options...
jesterx7769 Posted December 17, 2010 Share Posted December 17, 2010 what is important is the percentage of exciting action in relation to dull action. From another thread regarding match ratings Link to comment Share on other sites More sharing options...
praguepride Posted December 17, 2010 Share Posted December 17, 2010 I think it's been said that it's primarily an average excitement level over the course of the fight. So, if there are a few big moments but a lot of stalling, the fight will get a poor rating. In the old games, a reversal of fortunes by a fighter who was well behind tended to boost it a lot, I'm not sure if that's still the case. This seems like a hard thing to model well in a game. That said, I tend to think in WMMA3 that big moments like knockdowns and back-and-forth fights may be undervalued. I see fights get low ratings that do have slow moments but that also feature both fighters getting knocked down and the fight being finished, which to me subjectively felt like memorable high-quality fights. Unless they did absolutely nothing for the rest of the fight... I've also seen matches where nothing "big" happens but it still pulls off a 'Good' or 'Great' rating. It's not JUST about the big moments Link to comment Share on other sites More sharing options...
falling_star Posted December 17, 2010 Share Posted December 17, 2010 Hyping the match is also going to affect your rating. If you have a fight with a knockdown or two, couple of exciting striking exchanges, or even a major table-turn before the finish that you have given Large hype as an exciting fight, its going to drag down what might have been a good rating to Average/Poor territory. Link to comment Share on other sites More sharing options...
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