barkflex Posted December 21, 2010 Share Posted December 21, 2010 Figured I'd start one... Anyway look at this fight. Under Pride rules, the winner would have been clear I think but the 10 point must which was utilized really left a messy situation. Great how far the fight engine has come from the days of WMMA1 when we'd never see a SD. The first two are especially interesting to judge as we have major time in top control vs some minor strikes and fifth one ist interesting because the reporters gave a 10-8 even without a knockdown. Anyway, see for yourself: - 'The Storm Trooper' Jamie Hewitt vs. Coltrane Aaronson - From AI event 'XCC: Hewitt vs. Aaronson' (from the save game 'WMMAC') - Created 21 Dezember 2010 >It's time for the main event of the evening! 'The Storm Trooper' Jamie Hewitt will battle Coltrane Aaronson in the XCC Lightweight division. >This match is for the XCC Lightweight title. >There's the opening bell! >Hewitt counters a leg kick by grabbing it and attempting a takedown, and gets it! Aaronson has to pull guard. >Hewitt begins trying to pass the guard. >He finds himself unable to pass guard on this attempt. >Aaronson tries to catch Hewitt with a punch, but it is not on target. >Hewitt tries to pass the guard. >Aaronson is ready for the attempt though, and keeps Hewitt firmly in guard. >Aaronson applies double underhooks and keeps Hewitt from launching any attacks. >We've now passed the halfway mark in this round. >Hewitt begins trying to pass the guard. >He can't quite manage to get past guard on this attempt. >Aaronson throws out some punches, but Hewitt leans back to avoid them. >The lengthy period of stalemate results in the referee standing them both back up. >Hewitt avoids a jab. >We're into the final minute of the round. >Advancing, Aaronson counters a left jab by using a jab. >Aaronson throws out a quick left jab. >Hewitt steps in to put some pressure on. >The time is up, and that's the end of round one. >That was a close round, but I'm giving it to Aaronson, 10-9. >We are back underway! >Aaronson avoids a jab and scores with a kick to the outside of the left leg. >Jamie Hewitt is going to end up limping if he takes too many more of those strikes. >There's a stalemate as both fighters throw strikes but neither hits. >In close proximity from the strikes they threw, they fall into a messy clinch. >Hewitt has gotten underhooks in and is looking to take Aaronson to the ground. >The underhooks are used to set up a trip, Aaronson is left on his back and has to pull guard. >In guard, Hewitt begins working to pass to side control. >Aaronson comfortably blocks the attempt and keeps Hewitt in guard. >Aaronson gets the double underhooks in and pulls Hewitt close, controlling him well. >We go past the halfway point of this round. >Hewitt starts trying to work to get past the guard. >He can't quite manage to get past guard on this attempt. >Aaronson gets the double underhooks in and pulls Hewitt close, controlling him well. >There's under a minute left in this round. >Hewitt looks to pass guard and get side control. >He can't quite manage to get past guard on this attempt. >Hewitt leans back to avoid a couple of wild swings from Aaronson. >The time is up, and that's the end of round two. >There was very little to separate them in that round, but I'll give that one 10-9 to Aaronson. >There's the bell for the start of the round! >Aaronson counters a left jab by hitting a stinging leg kick. >Jamie Hewitt looks to be limping slightly. >Aaronson is doing the smart thing by targeting the legs. >It will cause Hewitt to be slower when attempting takedowns, making them much easier to avoid. >Hewitt grabs a body kick and goes for the takedown, getting it! Aaronson pulls guard. >Aaronson is controlled against the ground, unable to shift Hewitt off of him. >Hewitt looks to pass guard and get side control. >Aaronson keeps his guard secure. >Aaronson tries to pull Hewitt in close and pepper him with short strikes, but can't. >Time slips away as Hewitt successfully keeps Aaronson stuck against the ground. >We pass the halfway mark of this round. >In guard, Hewitt begins working to pass to side control. >He can't get free of the guard. >Hewitt deflects a couple of punches that Aaronson threw from below. >The lack of progress forces the referee to stand the fighters back up. >There's under a minute left in this round. >Aaronson looks like he wants to stand in the pocket and strike with Hewitt. >Hewitt sees a chance for a takedown attempt, but Aaronson is able to defend it. >Hewitt slips out of the way of a jab. >The time runs out on round three. >That has to go down as a 10-9 round to Hewitt. >There's the bell for the start of the round! >From what we could hear of his corner, it sounds like Aaronson has been instructed to try and pick Hewitt off with counter striking in this round. >Aaronson avoids a quick jab and hits a crisp jab. >Aaronson avoids a quick jab and hits a superb combination of left hook to the body and a big right cross. >Both fighters throw strikes at the same time, both miss. >Aaronson looks to move in and stand in the pocket. >Hewitt now has Aaronson standing in the pocket. >Slipping past a left jab, Aaronson hits a stinging inside leg kick. >Jamie Hewitt is finding it hard to put any weight on his injured leg. >Hewitt goes down hard, and it looks like he may have gotten caught low by accident! >He signals that he will be able to continue in a moment. >The referee gives him one minute to recover, with the fight clock stopped. >Aaronson is looking to get in close and strike from the pocket. >Hewitt now has Aaronson standing in the pocket. >We've now passed the halfway mark in this round. >Working from the pocket, Aaronson stings Hewitt with a kick to the thigh. >A left jab misses the mark and allows Aaronson to counter with a punch. >Both fighters come toe-to-toe and strike, but none of the strikes result in significant damage being done. >Aaronson uses head movement to dodge a jab, and counters with a stinging jab. >Working from inside the pocket, Aaronson goes high with a jab, then lands a thudding right hook to the body. >We're into the final minute of the round. >Aaronson gets a vicious leg kick on Hewitt from the pocket. >Aaronson catches Hewitt with a scything low kick to the front leg. >Aaronson catches Hewitt with a hard kick to the outside of the knee. >Time expires and we come to the end of round four. >I have to give that round to Aaronson, but only a 10-9. >And here we go, round five! >Aaronson catches Hewitt with a barrage of big punches. >Aaronson dodges a jab, and fires back with a right body kick. >Hewitt takes a hard inside leg kick. >Both fighters come toe-to-toe and strike, but none of the strikes result in significant damage being done. >In close proximity from the strikes they threw, they fall into a messy clinch. >Aaronson uses dirty boxing and gets in a few crisp punches on Hewitt as they grapple. >Hewitt is trying to muscle Aaronson up against the cage. >Aaronson ends up backed against the cage. >Aaronson is trapped against the cage and Hewitt punishes him with a solid elbow strike to the cheek. >Jamie Hewitt is looking really tired. >Hewitt smothers Aaronson against the cage, then hits him with an elbow strike to the side of the head. >Hewitt catches Aaronson with an elbow to the face from the clinch while he is pressed up against the cage. >We pass the halfway mark of this round. >Hewitt looks for an elbow strike, but Aaronson out-wrestles him and switches them around so that he is in the dominant position. >Coltrane Aaronson looks very tired out there. >Hewitt, stuck against the cage, gets blasted with a right hand, but manages to pull Aaronson in close to stop any more coming in. >Aaronson steps back to achieve some separation from Hewitt and gets ready to strike. >Aaronson gets a vicious leg kick on Hewitt from the pocket. >Working from the pocket, Aaronson stings Hewitt with a kick to the thigh. >Using head movement to slip past a left jab, Aaronson hits a sharp kick to the shin. >Hewitt takes a kick to the ribs from close range. >The end of the round is coming quick, there's under a minute left. >Working from the pocket, Aaronson catches Hewitt across the side with a hard kick. >From the pocket, Aaronson unloads with a sequence of left jabs. >Working from the pocket, Aaronson catches Hewitt across the side with a hard kick. >We reach the time limit and this fight is over. >That was a 10-8 to Aaronson on my card, Hewitt was well behind. >Here come the official scores. >Judge #1 has scored it 48-47 Hewitt. >Judge #2: 49-46 Aaronson. >Judge #3: 48-47 Hewitt. >So the winner, by split decision, is 'The Storm Trooper' Jamie Hewitt! >That's a truly awful decision in my book, Aaronson was clearly the winner! >Official Result: 'The Storm Trooper' Jamie Hewitt defeats Coltrane Aaronson (Split Decision in 5:00 of round 5). The match was rated as being Average. Link to comment Share on other sites More sharing options...
jesterx7769 Posted December 21, 2010 Share Posted December 21, 2010 One of the new features is judging robberies so I'm not seeing the problem here? The reporters are often wrong as well when it comes to those. Link to comment Share on other sites More sharing options...
barkflex Posted December 21, 2010 Author Share Posted December 21, 2010 This is not meant as complaining, I said I thought it was great how far the engine has come. Link to comment Share on other sites More sharing options...
jesterx7769 Posted December 21, 2010 Share Posted December 21, 2010 I've been trying to keep track and see if it favors better/more popular guys or if its just random cuz Nilsson should have lost in one of mine BAD but he still got the robbery. Link to comment Share on other sites More sharing options...
InsatiableInsanity Posted December 21, 2010 Share Posted December 21, 2010 I've been trying to keep track and see if it favors better/more popular guys or if its just random cuz Nilsson should have lost in one of mine BAD but he still got the robbery. I think if realism were to be increased, you should get more robberies NOT based on things like reputation or name value, but rather if first name value = "Leonard" and second name value = "Garcia", and both name values = "yes", then decision value = "yes" regardless of fight description. Link to comment Share on other sites More sharing options...
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