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The Re-Render Project


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Looks like Miesha Tate, is that what you were going for? Cuz it's pretty spot-on (except for the gazongas)!

 

I already reduce the breasts each time by 100%, damnit. :p It's definitely not my intention and I'll try to fix it, but it's hard to make some of those clothes fit to 'normal' women. Wasn't going for the Tate-look, just the look of her original render and changed some things.

 

@ Scottie: I don't know. It's obviously a nice render and the attributes look exactly like him, except for the facial hair. He also got the seasoned warrior look going for him, so that's fine. Maybe the nose a little less broad? But it might indeed be the facial hair. The eyes are fine imo. If you adjust that a little I'd definitely take him as an alternate render, 'cuz I love the fighter. Played enough SIGMA to love the sh*t out of that guy.

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That Niko Soldo is pretty much spot on, if you ask me. Looks awesome in-game. I can't think of any way to improve it.

 

He's one of the fighters who most desperately needed a re-render, too. No offense to the creator of the original render of course, because it's obviously one of the earlier ones, and still better than I could do.

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Thanks for the advice, guys. I'll definitely take some of that on board, Blackman. The facial hair is a bit tough because I don't have access to the vertical stripe the original render had, and the soulpatch probably doesn't match the character. I'll try to find something that works a bit better.

 


Other than that, the reason the original Soldo was so cool is because of the icy expression he had, which I've struggled to capture on my version. It has gravitated between friendly looking like the one I posted, to a bit of a stock standard glare. I'll do some work on that.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="prw18" data-cite="prw18" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="30730" data-ipsquote-contentclass="forums_Topic"><div>I liked it with the beard but this is closer to the original. Either way I would love to get the face so I can put it in my game. Well done sir.</div></blockquote><p> </p><p> </p><p> I think I prefer the first one too, but yeah, the second version is closer to the original.</p><p> </p><p> I already added the first one to my game, so here's a GIF version (and a face cut) just to save Scottie some trouble: <a href="http://i.cubeupload.com/Drjgmr.gif" rel="external nofollow">[body]</a> <a href="http://i.cubeupload.com/2dc9MA.gif" rel="external nofollow">[Face]</a></p>
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This one seems pretty close to the original indeed. Interesting approach btw to get several renders on top of each other. Why was it necessary to do that? <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="30730" data-ipsquote-contentclass="forums_Topic"><div>This one seems pretty close to the original indeed. Interesting approach btw to get several renders on top of each other. Why was it necessary to do that? <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png"></div></blockquote><p> </p><p> Yep, I probably prefer the first one as well, but the option is there.</p><p> </p><p> I had to use two renders to be able to get the part of the facial hair I wanted, so I used these two and played around with the clone tool:</p><p> </p><p> <span>http://i995.photobucket.com/albums/af77/gammadiary/soldobodystubble.png</span><span>http://i995.photobucket.com/albums/af77/gammadiary/soldobodybeard.png</span></p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Scottie" data-cite="Scottie" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="30730" data-ipsquote-contentclass="forums_Topic"><div>I actually think the beard looks ****ing badass on him, but I guess it might not fit the character. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Agreed! I'll be using that one as an alternate and switching to it in-game from time to time. Reminds me of Snorri Gunnarsson, my favorite SIGMA fighter.</p>
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<p>@Iceisle - Thanks for uploading that face pic.</p><p> </p><p>

@Scottie - I really like the render with the moustache and goatee as well. I don't think it's such a bad thing to change things up a bit when doing a re-render, especially if it fits the character. As long as you get the body type and tattoos I think the rest is variable.</p>

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<p>Just realized I had a couple of new-ish TEW re-renders that also cover some WMMA guys...</p><p> </p><p>

</p><div style="text-align:center;"><p><strong>Philip Ziskie</strong></p><p>

<a href="http://s263.photobucket.com/user/jtlant/media/WMMA/PhilipZiskie.png.html" rel="external nofollow"><span>http://i263.photobucket.com/albums/ii145/jtlant/WMMA/PhilipZiskie.png</span></a></p><p> </p><p>

<strong>Rupert Dreck</strong></p><p>

<a href="http://s263.photobucket.com/user/jtlant/media/WMMA/RupertDreck.png.html" rel="external nofollow"><span>http://i263.photobucket.com/albums/ii145/jtlant/WMMA/RupertDreck.png</span></a></p><p> </p><p>

gifs...</p><p>

<a href="http://s263.photobucket.com/user/jtlant/media/WMMA/RupertDreck_altjt.gif.html" rel="external nofollow"><span>http://i263.photobucket.com/albums/ii145/jtlant/WMMA/RupertDreck_altjt.gif</span></a><a href="http://s263.photobucket.com/user/jtlant/media/WMMA/RupertDreck_headjt.gif.html" rel="external nofollow"><span>http://i263.photobucket.com/albums/ii145/jtlant/WMMA/RupertDreck_headjt.gif</span></a></p><p>

<a href="http://s263.photobucket.com/user/jtlant/media/WMMA/PhilipZiskie_altjt.gif.html" rel="external nofollow"><span>http://i263.photobucket.com/albums/ii145/jtlant/WMMA/PhilipZiskie_altjt.gif</span></a><a href="http://s263.photobucket.com/user/jtlant/media/WMMA/PhilipZiskie_headjt1.gif.html" rel="external nofollow"><span>http://i263.photobucket.com/albums/ii145/jtlant/WMMA/PhilipZiskie_headjt1.gif</span></a></p></div><p></p><p></p>

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