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FBCB Patch 2.3.0


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I have uploaded a new patch.

 

http://www.fbbgames.com/FBCB2010v230.exe

 

Extract the files to your install directory. When you start the game it should say version 2.3.0 in the bottom left corner after applying the update.

 

Version 2.3.0 (03/15/12)

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Changes:

 

Fixes:

*Fixed error 9 that could occur during training camps due to an unscheduled preseason tourney.

 

Version 2.2.35 (03/12/12)

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Changes:

*Adjusted tournament seeding to try and better match real life.

*When the game cannot locate the data folder in Windows XP or older, it will default to using the install folder.

*The hidden fouling attribute will improve during training

*Adjusted the polls to make quality of wins more important.

*Non-Qualfiers will be shown in red on the recruiting screen.

 

Fixes:

*teams with losing records should be more likely to be placed in the play-in games.

*Eliminated the possibility of a player who was required to redshirt having the redshirt removed due to team imports

 

Version 2.2.34 (03/10/12)

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Changes:

*The schedule screen will show team seeds after the game is played for conference and postseason tourneys. (Only applies to tourneys scheduled after the patch)

*Added each of the postseason tournaments to the game filter on the schedule screen.

*Added a player shooting report to the team recruiting screen.

*Clicking a team in a recruits top 5 will take you to that team's coaching staff screen.

*Double-clicking team names on the scheduling screen will show you their roster.

*The schedule filter will be saved when you exit the screen.

*Added the option to use folders.ini to specify a custom data folder. Just create the folders.ini file in the same directory as FBCB2010.exe and place the following inside the file with the target directory specified and then save it:

[settings]

DataFolder="C:\temp\example"

 

Fixes:

*Removed the word "stats" from the team headers on the box score

*Players from human teams should be highlighted in the stats leaders.

*Print screen of box score should display name and record for both teams.

*Hot Seat: Use remaining recruiting budget reminder will be enabled if you have at least $350 left to spend.

*Team name listings on the box score screens will replace "-" with a " " to allow multiline names to fit better.

*The recruit print screen shouldn't have a comma at the end of the top 5 schools list when there are less than 5 schools.

*Schedule screen filter should save if you go to another screen like polls or standings then exit back to it.

*Removed word Tourney from season results on team history to make sure there is no overlap to the next line.

*Players that are at risk to enter the draft should not be willing to redshirt.

*Early departure warning emails should better match the pro prospects report.

*Added code to make sure there are no schedule conflicts with preseason tourneys.

 

To Do:

*13-20 as a #15 seed?

*Must be pretty hard to make the PF rating grow again like all the others.

 

Version 2.2.33 (03/04/12)

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Changes:

*Added the new WCC conference tourney format

*Projected recruiting budget for the year is now updated each offseason round

*Added move up/down buttons to the substitutions screen

*Added conference to the RPI poll screen

*Added the option to set the max conference prestige for the mid major poll in league options.

*Added the option to set which month the High School All-Star game is played in.

*Added a HS AA Game report message that is sent to any school that has a scholarship offer to the recruit

*Added a transfer option that allows 5th year seniors to transfer without redshirting

*Added default leagues for 2013 and 2014

 

Fixes:

*Fixed a bug that prevented a head coach from getting new job offers if there are openings on his staff.

*Added code to make sure division seeding for conference tourneys is only used when there are actually two divisions.

*Player career records overview should work properly again

*Autosave should save at the end of each offseason period

*Fixed error 9 that could occur when no teams are eligible for promotion/demotion with conference movement on

*Seniors without the ability to redshirt should not transfer

*It should be possible to redshirt a player who is willing to redshirt and has not appeared in any games at any point in the season.

 

Version 2.2.32 (01/29/12)

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Changes:

*Added conference to the top 25 poll screen

*Redesigned top 25 poll calculations

 

Fixes:

*Coaching trees should be properly cleared when creating a new human coach.

*Fixed a possible error 9 when trying to edit an active team that has no conference.

*Fixed a display error on the scheduling screen where the weekday was wrong for seasons in the early 1900s.

 

Version 2.2.31 (01/21/12)

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Changes:

*CPU will now set redshirts for you when using CPU handles depth chart

*Players are only eligible for a medical redshirt if they didn't play after a teams 14th game and only if they appeared in no more than 9 games before the injury. The injury must last atleast until the end of the season which is defined as two weeks before Selection Sunday to account for teams that do not make the postseason.

*Added a mid major top 25 to the polls screen.

*Added the option for a 32 team championship tourney.

 

Fixes:

*Fixed an issue with the wrong recruit loading when you try to view the recruit screen when there are 2 players with the exact same name in the list.

*CPU teams will now use medical redshirts for injuries that occur during the season

*CPU teams will redshirt more players when unlimited redshirting is on.

*Fixed all redshirting players transferring when unlimited redshirting is used in combination with transfers

*Underclassmen with long term injuries should accept a redshirt.

*Fixed incorrect date for conference tourney start in to do list due to display error

*When editing the current league, changing a team's division within the same conference should now save properly.

*Added code to allow records.dat to repair itself enough to prevent crashes when corrupt. Corrupt records will still be lost.

*Fixed error 6 when using 30 minute averages on the team stats screen at the end of the season.

*Fixed an endless scheduling loop for split conferences with at least one home and home versus the opposing division.

*Added an error message if you try to start a new game with a default league that has a conference with unbalanced divisions.

 

Version 2.2.30

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Changes:

*There will now still be transfers when using the option to be allowed to redshirt anyone with transfers turned on.

 

Version 2.2.29

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Changes:

*Added the option to set whether or not auto-recruiting fills the call list to the team setup screen. While this data was added to the team export file, this build should work fine when importing all builds since 2.2.19.

 

Fixes:

*Settings should properly be refreshed after importing a single team export from the team setup screen.

 

Version 2.2.28

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Changes:

*changed the available games display on the schedule screen to show how many games you have left to schedule out of the total: Games Remaining: 11/13 Max Home Games: 6/8

 

Fixes:

*Available home games still wasn't working right

 

Version 2.2.27

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Changes:

*Hitting enter after typing in the text box will act as the same as clicking continue or save on the team password and save screens.

 

Fixes:

*Added code to ensure the previous season's schedule requests are cleared at the start and end of the schedule period.

*Fixed issues with the reported number of available home games on the team schedule screen.

*Fixed a bug that caused some schedule proposals to not be processed.

 

Version 2.2.26

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Changes:

*Added the option to change team color using HTML color codes on the team editing screen

*Added text to the team color label in the team editing screens indicating that it is clickable.

*Updated the coach file format to be stored as a csv file.

*Added the option to export the coaches from an active league into a coach file from the edit current league screen. (temporary button to be updated when ready)

*Added the new MAC conference 12 team tourney format: 1/2 3xbye, 3/4 2xbye

 

Version 2.2.25

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Fixes:

*Fixed a bug that caused one team to rebound too well.

*Fixed a bug that gave lower than expected prestige to teams finishing in the top 2 in the conference while winning the conference tourney.

 

Changes:

*Added a minimum prestige for the season based on how far you got in the championship tournament to the early rounds of the tournament.

*Increased prestige for third and fourth postseason tourney results.

 

Version 2.2.24

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Fixes:

*Fixed a bug that could cause recruiting orders to not import under the new import system with an invalid cost error.

*Wins and Losses should correctly save when working on a coach file.

 

Version 2.2.23

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Fixes:

*Fixed error 9 that could occur during conference scheduling when the conference had no conference tourney.

 

Changes:

*Clicking the "Legal Positions" header on the depth chart screen will toggle all of the positions between eligible and ineligible for all players.

 

Version 2.2.22

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Fixes:

*Fixed error 52 when trying to go to the new game screen due to the presence of invalid files in the custom default leagues folder.

 

Version 2.2.21

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Fixes:

*Added code to make sure recruiting actions are not imported for players who have already committed.

*the game will no longer import instructions to evaluate players you have already evaluated.

 

 

Version 2.2.20

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Fixes:

*Fixed error 9 when for some reason a preseason tourney game is unable to be scheduled.

 

Version 2.2.19

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Changes:

*The team export format has changed. Importing old team exports will cause a warning and the export will not be used.

*Failed imports will show up in red on the import team files screen.

*added FTS to the roster offensive ratings screen

*added the option in team settings to decide whether or not autorecruiting will offer scholarships for you. The default is no.

*added the option in team settings to decide whether or not autorecruiting will revoke hopeless scholarship offers for you. The default is no.

*added default league files for 2011 and 2012 that can be selected on the new game screen.

 

Fixes:

*The salary filter on the assistant coach hiring screen should now be saved if you view a coach then return to the screen.

*added a error message when the save format is newer than the current installed build instead of crashing.

 

Version 2.2.18

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Changes:

*Adjusted the early departure distribution so more players projected in the first round will leave and decreased the chances of lower ranked players leaving.

*Increased the importance of current ability in the early departure decision.

 

Version 2.2.17

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Fixes:

*Fixed an invalid score and link for 1/8 2nd round game in the html tourney bracket.

*Rewrote the code that displays available bench players on the substitutions screen to make sure all available players show up and ineligible players do not.

 

Changes:

*Added code that will "finish" the recruiting round for you if you have available funds. If you've spent any of your budget at all during the month, the code will just finish spending your money and fill any empty spots in the call list. It will max out spending on any scholarships you have offered or the #1 prospect for each position of need. If you've made no actions, the code will also offer scholarships when appropriate and will revoke offers if you are behind the offers of 3 superior schools that are already in the top 5. With this code, only turn on cpu recruiting if you want the cpu to handle all recruiting. This should allow you to not be hurt if you have to miss a month of recruiting in online leagues.

 

 

Version 2.2.16

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Fixes:

*Fixed another bug that caused non conference games to be scheduled at the wrong location.

 

Version 2.2.15

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Fixes:

*Added checks to make sure recruiting actions aren't being imported from a different recruiting pool when using team exports.

 

Changes:

*Added column to the player ratings text report indicating if the player is redshirting.

*Increased the importance of coach recruiting ratings.

*Increased the effect of recruit preferences on later recruiting actions.

*Decreased the cost of recruiting actions for players closest to your school.

 

 

Version 2.2.13

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Fixes:

*Fixed another issue that could cause accepted games to not be scheduled in online leagues

*Fixed an issue that could cause cpu teams to not accept games vs other cpu teams.

*Fixed a display issue with the number of home games remaining in schedule emails.

 

Version 2.2.12

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Fixes:

*Schedule proposal messages should now list the proper game location.

*For online leagues you will receive a rejection message if your schedule request is not valid at the time it is imported.

*Order of actions for team import fixed so accepted non conference games won't be deleted.

 

Version 2.2.11

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Fixes:

*The save button on the coach bonus points screen will no longer be disabled if one of the coach profile details is blank.

 

Version 2.2.10

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Fixes:

*adjusted championship tourney reseeding code to make sure no conference champs get switched into the play-in games while reseeding to avoid conference matchups.

*fixed bug in head coach performance ratings introduced in 2.2.3 that caused no head coaches to get job offers. It may take a few seasons for them to start again as past performance was not being saved.

 

Version 2.2.9

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Fixes:

*Preseason tourneys should be completed once again.

 

Version 2.2.8

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Fixes:

*Preseason Tourney hosts should now save and load properly when editing the default tourneys.

 

Version 2.2.7

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Fixes:

*Fixed error 9 that could occur at the first day a preseason tourney is played due to using the manual game scheduler after the preseason tourneys are scheduled.

 

Changes:

 

Version 2.2.6

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Fixes:

*Team recruiting area should require team password during the offseason period.

*Injuries should heal in between the end of the season and the start of the scheduling period.

*Defense matchups won't be adjusted by the computer until tipoff occurs

*Multiple game proposals should no longer be cancelled if you cancel just one.

*If two starters are eligible to play each other's positions, they will play the positions in which they are starting even if the game rates them better at the opposite positions.

 

Changes:

*Added the option to store custom default league files that can be selected at the start of a new game. The first time you run the game with the new build a folder called "defaultleagues" will be created inside the data folder for the game. To store a custom default league create a new folder inside the defaultleagues folder with the name of the custom league file. Place the custom teams.csv, tourneys.csv, and conf.csv files inside this folder. You can also include custom FBCB.ini and Height.ini files if you want to use special modifiers for the custom league. To locate the data folder for the game, goto tools > edit default league > open folder.

 

Version 2.2.5

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Fixes:

*All coaches should no longer say left midsesaon on their coach history for seasons completed with 2.2.4 or later.

 

Version 2.2.4

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Fixes:

*Fixed a freeze when the game was unable to find enough valid head coach candidates.

*Redesigned the schedule request code used by team import/exports. Some old requests may be deleted when loading a game. It will not be possible to answer email requests for these games either.

 

Changes:

*Human teams are now highlighted on the schedule proposal team list.

 

 

Version 2.2.3

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Fixes:

*clicking new game will now prompt you before exiting an active game.

*Coaches fired midseason should have the current season results saved to their coach history.

 

Changes:

*Added the option to manually seed preseason tourneys. This is available in the tools menu and can be done any time in between the coach hiring period and the tourney

scheduling period.

*Added the option to manually schedule singles games. This is available in the tools menu and can be done any time in between the coach hiring period and training camps.

 

Version 2.2.2

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Fixes:

*Fixed issue with teams not accepting road games during the scheduling period caused by a recent patch.

 

Version 2.2.1

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Fixes:

*Fixed a display error after editing the highschool of a computer coach

*Added more code to prevent conference games from being played too close to the start of the conference tourney

*Added check to make sure 8 team double bye tourney has 4 days in default league editor

*Added code to verify all conference tourneys have a valid schedule when starting a new game.

*Fixed bug that caused multiple timeouts to be called in a row

*Fixed bug that caused the opposing teams defense settings to be used during the first possession of the 2nd half.

*Team strategy will now update properly if an illegal screen is called leading to FTs for the defense.

*Switching to cpu recruiting after you have offered scholarships in a month should no longer result in the computer offering additional scholarships.

 

Changes:

*Added the option to prevent players from refusing redshirts

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I tried to unzip the patch but got a message that it failed to open file, access denied, file name FBC2010.exe, failed to open file. Any way to correct this?

 

For that, just create a new file where you will put all the unzipped patch files. Then, copy them and paste them on the directory where you have the game.

 

They will ask you if you want to copy and replace the files. Say yes and it should be working.

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