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A few questions about regeneration and modding


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Not sure if this is the right place to post this.

 

I'm creating a fictional database of characters using photos of real people.

 

Had a few questions about fighter regeneration.

 

Firstly, It obviously keeps physical attributes like height and weight and reach the same as the original character. What about marketability, mental attributes etc.

 

So which characteristics are randomly assigned is basically what I'm asking?

 

The other question: Is the age of the created fighter assigned at random? I have a few older looking characters that I would prefer to be regenerated as older characters. Is this possible?

 

Last question: Is it possible to modify/add moves and attacks to the fight simulation. I'd love to add a few but have no idea how to go about it.

 

Thanks a lot.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="mikedanton" data-cite="mikedanton" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="37635" data-ipsquote-contentclass="forums_Topic"><div><p> Firstly, It obviously keeps physical attributes like height and weight and reach the same as the original character. What about marketability, mental attributes etc. </p><p> </p><p> So which characteristics are randomly assigned is basically what I'm asking?</p></div></blockquote><p> </p><p> Marketability and mental attributes are randomly assigned to regens.</p><p> </p><p> As far as I know, these are the only things that will carry over:</p><p> Photo</p><p> Gender</p><p> Nationality</p><p> Ethnicity</p><p> Based In</p><p> Hometown</p><p> Height</p><p> Weight</p><p> Reach</p><p> </p><p> And of course their Regeneration setting carries over, so you won't find a regen with Regeneration turned off unless you set it yourself.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="mikedanton" data-cite="mikedanton" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="37635" data-ipsquote-contentclass="forums_Topic"><div><p> The other question: Is the age of the created fighter assigned at random? I have a few older looking characters that I would prefer to be regenerated as older characters. Is this possible?</p></div></blockquote><p> It's not possible, though it would be a good feature for WMMA4 if we could set a minimum and maximum age for each fighter's future regens. It's definitely weird seeing a teenager debut using Dan Severn's photo. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> Actually, I think I'll post that in the suggestions forum real quick, if it hasn't been posted already.</p><p> </p><p> What I do is just keep an eye on the regens that appear every month and edit anything that seems off. Age, particularly out of place names or nicknames, and the bug where brawlers end up with 100 ratings on their guard passing and creative submission skills.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="mikedanton" data-cite="mikedanton" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="37635" data-ipsquote-contentclass="forums_Topic"><div><p> Last question: Is it possible to modify/add moves and attacks to the fight simulation. I'd love to add a few but have no idea how to go about it.</p><p> </p></div></blockquote><p> Nope. Sorry.</p>
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