i effin rule Posted March 24, 2014 Share Posted March 24, 2014 Was working on some new renders for the game and decided to take a break and do this instead. http://i.imgur.com/2BOL8lL.png Link to comment Share on other sites More sharing options...
Judoku1819 Posted March 24, 2014 Share Posted March 24, 2014 Thats sick! Imagine how awesome WMMA 4 would be if we could get come animations actually inside of that... It would move away from the texted-base simulation but awesome nonetheless. If basic animation (where the fighters are located, who is in control and how etc) was in the cage, I guess text could give more detail into what is going on. Link to comment Share on other sites More sharing options...
Blackman Posted March 24, 2014 Share Posted March 24, 2014 <p>I think it'd be a little too much work for what you actually get. If the end-result is some crappy animation with default renders, I'd rather not Adam puts his time into creating that.</p><p> </p><p> I'm sure most people do fine imagining to an extent where the fight is taking place. I'm no MMA expert so I have trouble with some situations, but most will manage.</p><p> </p><p> @I effin rule: Is that a new version of Lucky's cage or is it an entirely new prop?</p><p> </p><p> When I get bored I also make a couple of renders sometimes. The results are in the small diary thread I made lately. I'd love to see the authors of some of the official C-verse stars to make some renders of potential epic battles. I'm thinking Fezzik vs Foster, Morrison vs Ziskie, or Sukarno vs Li-Kong Ho.</p> Link to comment Share on other sites More sharing options...
Judoku1819 Posted March 24, 2014 Share Posted March 24, 2014 Blackman, I do agree that Adam's time would probably be better placed elsewhere. I am a very avid MMA fan so can imagine the situations just fine. I think WMMA 4 could use some more work but maybe further down the line (a couple editions later) when the game has been tweaked to perfection it would be a cool addition to see Link to comment Share on other sites More sharing options...
Donners Posted March 24, 2014 Share Posted March 24, 2014 Nice work. I actually thought for a while that some sort of illustration of the fighters' positions would be helpful, because I don't understand the descriptions in the text, but that's my ignorance and likely isn't shared by the majority of players. It'd be a nice touch, but is a very low priority. Link to comment Share on other sites More sharing options...
Blackman Posted March 25, 2014 Share Posted March 25, 2014 <p>I guess the game could benefit from a system like Wrestling Spirit 2, where you see a standardized picture of a bald guy executing the move. And don't get me wrong: I'd love this as well, but it's just a little too soon I'm afraid. How awesome would it be to have an integrated MMA game with video simulations. Not sure how you'll speed things up though. Sitting through a card could be ages. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> When I don't understand the positioning, I tend to google it and in *most* cases can imagine something. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Link to comment Share on other sites More sharing options...
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