Sandman Posted December 7, 2004 Share Posted December 7, 2004 How do you guys rate the Fighting Spirit points? Do you look at the overness, and make it equal to the Fighting Spirit points? Thanks Sandman Link to comment Share on other sites More sharing options...
Payne Posted December 7, 2004 Share Posted December 7, 2004 I am in no way affiliated with RaveX, or any other Mod Group, other than a fan. But, I do my own Stat stuff, and the way I have figured it, I use the stats the worker has, (power, Tech, Speed) and divide it by the number of stats. Quick example, if someone has no booking or business skill, I only divide by 12. If they have one or the other, then 13. If both, then by 14. Get it? Link to comment Share on other sites More sharing options...
Damian Posted December 8, 2004 Share Posted December 8, 2004 I've been doing it by how the worker performs... jobbers for example won't have too much, where as the likes of HHH and Goldberg who seemingly get bursts of energy out of nowhere and win all the time, would have a fair bit. Link to comment Share on other sites More sharing options...
Sandman Posted December 8, 2004 Author Share Posted December 8, 2004 Thanks guys for helping, I did the following: I used the stats of overness the worker has and divide it by the number of worldparts he has overness in. (almost the same like Payne said, but i used the overness). Thanks Sandman Link to comment Share on other sites More sharing options...
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