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Winnable mod Challenge


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I've got an idea for a "winnable" mod, i.e. you win the scenario when a goal is met. Basically, a small mod, with low level bad guys and civilians. If you can incarcerate the bad guys before they mutate into more powerful forms, you win. The challenge being they will eventually alt to more powerful unbeatable forms, and you have to wait for them to cool down into the beatable stage. I will be able to put it together quickly, but the playtesting will take a bit, I don't know much about the internal logic of alt frequency. Also the idea would be iron man mode, losses should deplete your percentage a lot. Don't know how to do that, but will tinker.

Also, ideas for a theme are welcome.

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