CodeBlue_88 Posted September 18, 2016 Share Posted September 18, 2016 Hey, I am currently in the midst of trying to edit a 2009 real world database to my liking. I didn't like the gimmicks that were in the original files so I imported a different data set. I did this with workers as well by combining about 8 different scenarios and putting all the workers in one pool. One of the things I didn't anticipate is how cumbersome it is to have to edit every worker who has a contract so I can update their gimmicks from nothing to what it should be. Does anyone who has put a lot of work/effort into making a mod or editing one have any advice/tips/tricks that might help the overall speed and efficiency of this whole process? Since the TEW13 forum has been pretty dead since everyone moved over to TEW2016, I figured I should ask here. Thanks in advance! Link to comment Share on other sites More sharing options...
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