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WWE ECW Reborn Mods?


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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dexi21" data-cite="dexi21" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43302" data-ipsquote-contentclass="forums_Topic"><div>To be honest with you i play like 3 months with WWE and for me is a great mod . Now in what i see is very hard go get like A grades in the beguin but that is expected to that period of time.</div></blockquote><p> </p><p> Sounds pretty accurate. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> Excited as I didn't know this existed and I honestly love the ECW Brand. <img alt=":cool:" data-src="//content.invisioncic.com/g322608/emoticons/cool.png.f00d2562b2c1d873a09323753efdb041.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<p>pic pack</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Andylion" data-cite="Andylion" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43302" data-ipsquote-contentclass="forums_Topic"><div>Does anyone know of a pic pack that matches up with this mod and is less...mix-matchy?</div></blockquote> <p> </p><p> </p><p> Link Not Working</p>
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<p>The former ewarehouse where the mods were held at have several mods from the 2006-2010 era where WWECW was launched. The workers seem based on one of the real world 2005 mods which is unbalanced. A lot of the mods were made either by TheWho or Fleisch and those are usually balanced pretty well. The rest of them have one of two problems - either the workers the individual modders like have 100 stats while the workers the individual doesn't like has 60. Or the modder didn't look at the 2013 mod guide that gives advice on stats and building workers. So you have workers like Dolph Ziggler with 90+ in all relevant stats. When in reality he should probably have 70 on most stats with 80 brawling, basics and 75 psychology. The other extreme end, and is the case with many of these older mods, is that many of the workers outside the mod-pet favorites are too low in too many areas, with popularity that doesn't match their skills so the fans are always disappointed. At minimum a "decent" worker should have 60 basics, psych and 80 safety and consistency. Then there is a general failure to line up a product of a company with the wrestlers skills and gimmicks in that company.</p><p> </p><p>

A lot of mod makers look at low stats like something to run away from. But when you look in the default database and look ONLY at big stars, main eventers and upper midcarders, it can be seen they all have something. If they have peak scores, they are over 35, and maybe have "body condition" injuries or personality issues. If they are young and have good personalities, they might The former ewarehouse where the mods were held at have several mods from the 2006-2010 era where WWECW was launched. The workers seem based on one of the real world 2005 mods which is unbalanced. A lot of the mods were made either by TheWho or Fleisch and those are usually balanced pretty well. The rest of them have one of two problems - either the workers the individual modders like have 100 stats while the workers the individual doesn't like has 60. Or the modder didn't look at the 2013 mod guide that gives advice on stats and building workers. </p><p> </p><p>

A lot of mod makers look at low stats like something to run away from. But when you look in the default database and look ONLY at big stars, main eventers and upper midcarders, it can be seen they all have something. If they have peak scores, they are over 35, and maybe have "body condition" injuries or personality issues. If they are young and have good personalities, they might need to develop their ring-work. So a lot of those mods, the mod maker ignored this and you just have a random mosh pit of "whoever the modder likes is stated above 90" which upsets the balance of the game.</p>

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