LoNdOn Posted December 15, 2019 Author Share Posted December 15, 2019 Render #523: Argentinean Featherweight, Gabie Da Costa Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 15, 2019 Author Share Posted December 15, 2019 Render #524: Japanese Featherweight, Rei Hideyoshi Quote Link to comment Share on other sites More sharing options...
Eastshire Posted December 18, 2019 Share Posted December 18, 2019 London, I'm getting a file corruption error when trying to unzip the .rar file. Any ideas on the problem? Extracting to "C:\Program Files (x86)\GDS\WMMA5\Databases\Globalverse\" Use Path: yes Overlay Files: no Error: Unable to create "C:\Program Files (x86)\GDS\WMMA5\Databases\Globalverse\Pictures\Bodies\1 Alexei Sobchak.gif" Irrecoverable Error: File creation error. Error code: 0 Error description: Edit: Never mind. I found a better archive opener. Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 21, 2019 Author Share Posted December 21, 2019 Render #525: English Flyweight, Azaan Cook Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 22, 2019 Author Share Posted December 22, 2019 Render #526: Canadian Flyweight, Marshal Cadet Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 22, 2019 Author Share Posted December 22, 2019 Render #527: Irish Flyweight, Dwayne Bollard Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 22, 2019 Author Share Posted December 22, 2019 Render #528: Russian Light Heavyweight, Valery Predikin Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 22, 2019 Author Share Posted December 22, 2019 Render #529: Japanese Super Heavyweight, Akinari Takeuchi Quote Link to comment Share on other sites More sharing options...
Munit Posted December 23, 2019 Share Posted December 23, 2019 Hey London any news on when we will get an update? Apologize if I missed it somewhere. Quote Link to comment Share on other sites More sharing options...
D16NJD16 Posted December 24, 2019 Share Posted December 24, 2019 just had a general question about potential, any reason its always set to 0, even in the default roster? Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 26, 2019 Author Share Posted December 26, 2019 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Munit" data-cite="Munit" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45003" data-ipsquote-contentclass="forums_Topic"><div>Hey London any news on when we will get an update? Apologize if I missed it somewhere.</div></blockquote><p> </p><p> After every 100 new renders I release an update.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="D16NJD16" data-cite="D16NJD16" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="45003" data-ipsquote-contentclass="forums_Topic"><div>just had a general question about potential, any reason its always set to 0, even in the default roster?</div></blockquote><p> </p><p> The potential is set to randomise for each new save game so it is unique.</p> Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 26, 2019 Author Share Posted December 26, 2019 <p><strong>Render #530</strong>: Japanese Heavyweight, <strong>Keita Sone</strong></p><p> </p><p> <img alt="RY5aVKP.gif" data-src="https://i.imgur.com/RY5aVKP.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="eWUpKU0.gif" data-src="https://i.imgur.com/eWUpKU0.gif" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p> Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 28, 2019 Author Share Posted December 28, 2019 Render #531: American Featherweight, Leon Hartsell Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 28, 2019 Author Share Posted December 28, 2019 Render #532: French Bantamweight, Prewitt Bachelet Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 28, 2019 Author Share Posted December 28, 2019 Render #533: Japanese Heavyweight, Yoshiaki Mashita Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 29, 2019 Author Share Posted December 29, 2019 Render #534: Australian Flyweight, Abram Lizarraga Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted December 31, 2019 Author Share Posted December 31, 2019 Render #535: Chinese Heavyweight, Fai Ng Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted January 1, 2020 Author Share Posted January 1, 2020 Render #536: Chinese Heavyweight, Tsun-chùng Poon Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted January 1, 2020 Author Share Posted January 1, 2020 Render #537: Chinese Lightweight, Park Jeng Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted January 2, 2020 Author Share Posted January 2, 2020 Render #538: Zimbabwean Lightweight, Reidel Bah Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted January 2, 2020 Author Share Posted January 2, 2020 Render #539: Brazilian Lightweight, Javier Muniz Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted January 2, 2020 Author Share Posted January 2, 2020 Render #540: Japanese Lightweight, Masashi Sawai Quote Link to comment Share on other sites More sharing options...
someguy82 Posted January 3, 2020 Share Posted January 3, 2020 I have a quick question when the mod is fully done will it include characters from the default save, like for example Mac Fuller. James Foster, Toby Dingleberry etc? Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted January 3, 2020 Author Share Posted January 3, 2020 I have a quick question when the mod is fully done will it include characters from the default save, like for example Mac Fuller. James Foster, Toby Dingleberry etc? Yes, all of the default characters remain in the game and are included in the download. Apart from tweaking some character names as and when I come across them and finishing renders, the base database is complete. The only thing that I could edit going forward would be developing the canon of the game world which is not currently in my plans. Quote Link to comment Share on other sites More sharing options...
LoNdOn Posted January 3, 2020 Author Share Posted January 3, 2020 Render #541: Japanese Lightweight, Shino Nakano Quote Link to comment Share on other sites More sharing options...
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