Puyol Posted December 20, 2018 Share Posted December 20, 2018 I've been playing WMMA5 for a little while and have a background in UX design. One issue I have had while getting used to the game is understanding what is a button and what is plain text. Something like changing the cursor to the pointed finger or changing the text colour of the button when it is hovered over would help new users navigate the UI. Furthermore, there is no feedback to the user when a button is pressed so it is not immediately obvious that it has been clicked. This is a really good article explaining what I mean: https://uxplanet.org/button-ux-design-best-practices-types-and-states-647cf4ae0fc6 Thanks Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.