a0161613 Posted April 16, 2021 Share Posted April 16, 2021 Outside of Hot New Move and Catchphrase attributes (which seem very regular), workers never seem to gain new attributes. No-one organically becomes an Amazing Heel or Face, after proving to be great at it. No gains Groundswell Of Support, when they perform well from underneath. No-one benefits from Midas Touch when they smash their performances out of the park. These should be rare as well they are powerful, at least the latter two but this could even stretch to Plays Gimmicks Well type attributes. Attributes are a nice feature but really, I'd like to see some become organic in how they appear. Have them come up in creative ways, to more accurately reflect reality. Quote Link to comment Share on other sites More sharing options...
SirMichaelJordan Posted April 17, 2021 Share Posted April 17, 2021 Yea I wish attributes and rating gains were handled somewhat like mega man when he adopts his opponent’s traits. Workers could adopt traits from their mentors or someone who they have been working with a lot. Like sticking a young wrestler with a tag team specialist for a long time and eventually the young worker may adopt the tag team specialist trait. Or a hardcore vet may have lots of matches with a young guy, then after awhile the young guy starts gaining in his hardcore stats or maybe receive a trait. Football Manager handles traits somewhat like this but it’s through mentorship. Quote Link to comment Share on other sites More sharing options...
a0161613 Posted April 17, 2021 Author Share Posted April 17, 2021 Workers could adopt traits from their mentors or someone who they have been working with a lot. This is a great point and I love the examples! Quote Link to comment Share on other sites More sharing options...
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