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Different types of venues


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I think it'd be interesting to have different types of venues, which in turn would have a multiplier that affects how much they cost to hire and how the audience would enjoy the show.

 

My thinking is there are multiple types of venues you could hire to cater to 1,000 people at many different price points. You could rent a high school gym for pretty cheap, you could rent a city park or a field for very cheap, but you could also rent a theater hall or night club for much, much more.

 

Its the same for when you get up to 10,000. You could get a lot of people potentially at a high school football field, a minor league baseball field, an NHL arena or an NBA arena. Once you get over 100,000 your only option is a big open field or city park, and that'll cost a lot less than the super stadiums that hold 100,000.

 

But there should be deciding factors as to why a company would choose one over the other. The cheaper options should take away from the audience's comfort levels and lower the overall show rating or crowd heat if there's not enough great stuff to even it out. The seating might be inadequate, or the food availability and quality might be poor. Those are the tradeoffs you'd have versus hiring a professional venue that has all the bells and whistles. Maybe you'd have people sneaking in for free at one of the cheaper venue types.

 

If the company has a hardcore product, the fans probably won't be bothered by the setting or lack of comfort and amenities. But if the biggest company was gearing up to do a woodstock-like event with over 100,000 people they would have to put on the best show they've ever done to offset potential downfalls like bad weather, or a swarm of wasps attacking guests...

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<p>The thing is that those things are included in your companies settings which determine the ratings of your competitors. The game will correctly assume you care about event experience if you invest in that program. Why would you ever stray from this formula? I can't imagine WWE holding their "Extreme Rules" and suddenly saying: "you know what, let's just have the crowd stand all night. They'll throw their chairs at the wrestlers anyway". I know it's a game and you should choose these things, but I'm afraid this will complicate things.</p><p> </p><p>

So imo the costs of the "comfort pack" is already paid in another menu. I'm also not sure if most players here will ever use this.</p><p> </p><p>

I like that swarm of wasps idea: imagine simming to the results of your 'Mania only to find out that wasps have ruined it. -10 rating! <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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  • 2 weeks later...

I think I've come up with a better solution that simply conveys what I'm trying to get across. Have just one slider(or some other value based field) for Prestige. A simple 0-100 range. A 50 could just be the default value that we all know. Anything higher or lower would be a multiplier that affects both the cost of the venue, cost per live show amount, sponsors(that would have to go back to being received per show and not throughout the month) and the momentum that can be gained from the show as a result.

 

The parking lot in front of Harry's discount muffler shop could easily score a 0 in prestige factor, but that means the cost of hiring it will be significantly lower than if you were trying to run the grand ballroom at the Hyatt in downtown Chicago.

A 10,000 seat arena in downtown Chicago is gonna have a little more prestige than running a 10,000 seater 40 miles out of town. And that prestige means it'll cost a bit more, but it'll also make it easier to gain momentum from running a great show. If you have a 100 rated show in a parking lot, no one is really gonna care, even if its the parking lot at a stadium. If you run a 100 rated show in a 100 Prestige venue, you're gonna notice some growth.

 

This will keep the underground indies, well, underground, but at least they'll be somewhat profitable until they want to crawl out of the basement. But its stuff like that that is why these tiny companies can be in business for decades, and it can be the reason why they close down too soon. Maybe a company is trying to grow too quickly running the premier venues and they lose all of their money. That's happened plenty of times too. Its really a game of 'is the money:momentum ratio' worth it.

 

Its not always about running a parking lot versus running a grand ballroom. A growing company might stick within the 40-60 zone, but for shows that have a higher importance level, they might bump up to an 80. Venues in Manhattan might get a strong 90+ in Prestige just to emulate the costs of running a show in NYC. But venues in Newark might not peak above 80. An NFL stadium should always have a 80+ Prestige regardless of location, but a college football stadium will probably never be above a 60.

The game's model of having a fixed capacity to cost ratio regardless of location could easily be overhauled with this solution. The cost of running in NYC to a 1,000 fans is going to be much much higher than running to a 1,000 fans in Cheyenne, Wyoming.

This could also be the solution to finally pulling off that backyard level show, where your expenses are next to nothing, but you're probably never gonna see any real growth, and the only money you'll make is from ticket sales and how much soda and hot dogs you can sell.

 

This could all be tied into the owner's business settings. If their finances are set to Flashy, they might tend to book the 80+ Prestige venues. If its set to 'Mean" they probably won't go above a 30 or 40 for venue prestige. There probably should be more levels to that Finance section to really replicate a strategy for all levels of business.

Perhaps even a Motive field where the owner has an intent on what they want for their company. Do they want to be the best at all costs? Are they irresponsible with large sums of money? Or are they comfortable with running a ramshackle operation and they'll never hire a venue with more than 20 prestige and never pay more than $500 for a worker?

And the same would apply to Owner Goals like it pretty much already does, but with just that added caveat. I think marrying those 2 concepts together would add a whole new dimension to the game without a ton of work on the programming end. Its just a multiplier added to some global variables. If modders don't want to do the extra work they could just leave it at 50 for the default value and it would be business as usual. I'm always happy tinkering around with that type of stuff.

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