danjanow Posted November 18, 2022 Share Posted November 18, 2022 (edited) Hopefully you think some of these are cool: Both: A "miscellaneous" quest/scheme type that has no other effects (catchall) Improve Own Popularity: "They will know I am their better!" Reduce Enemy Popularity: "You will be humiliated!" Learn New Power Quests: Liberate a Kidnapped Hero/Civilian Create an Alliance Create a Team Prevent Escape (Villian locked to current location) Rescuscitate the Dead (Time Heist) Schemes: A "miscellaneous" quest/scheme type that has no other effects (catchall) Destroy/Takeover Site (You could also actually let sites be "destroyed" or perhaps have a rebuilding period?). Having Site "Owners" (as with Area/Time Etc) with advantages would be cool and make sense (Fortress of Solitude, the Batcave). Expose Secret Identity (You could add a secret identity text field for color, or just generically) Prove Better: Crime: High Level Robbery (Blackmail the UN for One Hundred...Billion... Dollars) Crime: Takeover Public Event (The Joker taking over a talk show or the Parade from the Original Batman) Break Up Allies: Break up a paid of heroic allies. Turn Allies Against Each Other: Same as above but results in them being enemies. Could end with them fighting each other. Destroy an Artifact Destroy a Hero's Power Edited November 18, 2022 by danjanow 1 Quote Link to comment Share on other sites More sharing options...
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