Spoons Posted August 26 Share Posted August 26 So, in the editor, you can pre-make an alliance with members who'd almost certainly be kicked out or straight-up vetoed by the other members if it were to be made in-game. Like a tiny-sized member in an alliance with medium-sized promotions. I think there should be a higher chance, unless they're set as permanent, for those members to be removed from the alliance in-game, for the sake of consistency. Same thing with companies that have an owner who normally wouldn't be looking to join an alliance, or who has a negative relationship with at least one other company owner in the alliance. Quote Link to comment Share on other sites More sharing options...
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