panix04 Posted September 5, 2006 Share Posted September 5, 2006 *rubbing hands together* I love this, this will add a new dimension to the game. No more putting a worker in 10 matches in the dark segment to get his skills up quicker! That'll teach the exploiters a lesson! Will fatigue change if a worker works a house show? Link to comment Share on other sites More sharing options...
Adam Ryland Posted September 5, 2006 Share Posted September 5, 2006 It won't go up, but the house show will prevent it from going down either. Link to comment Share on other sites More sharing options...
The Ego Posted September 5, 2006 Share Posted September 5, 2006 Adam, will the fatigue system have any relation to injuries? Such as the Kurt Angle situation with his neck. I dont know if this makes sense, but i know what i mean! lol Link to comment Share on other sites More sharing options...
Maxi Posted September 5, 2006 Share Posted September 5, 2006 Im not a big fan of it to be honest with you. What if i had a long term World Champion ?. Would he be able to even work for more than 3 months without getting some sort of e-mail telling me he needs to take time off ?. What im saying is, i think my judgement on the whole thing depends on how steep the change is per day. I mean, if it is going to be anything near realistic, only matches that last over 40 minutes should have a big effect on a person. Link to comment Share on other sites More sharing options...
panix04 Posted September 5, 2006 Author Share Posted September 5, 2006 im not sure i really agree with you there maxi, i think all matches take there toll, and a 30 minute technical battle would probably be less taxing than a 10 minute spot fest. And if a worker is pulling on his tights every night i think injury is inevitable. Sure it could be annoying if your champ gets injured. But tbh i love key injuries they force you to be creative. Link to comment Share on other sites More sharing options...
Anubis Posted September 5, 2006 Share Posted September 5, 2006 All I know is it better not be anywhere near as severe as in Smackdown versus Raw 2006. If it is, I won't even touch this game, as that was the absolute worst (and more unrealistic) part of the game. Fatigue should happen slowly, not quickly. I think just about any decently skilled worker should at least be able to wrestle once a week without building up any real fatigue. Link to comment Share on other sites More sharing options...
jagilki Posted September 5, 2006 Share Posted September 5, 2006 [b]Big[/b] fan of this right here. Link to comment Share on other sites More sharing options...
panix04 Posted September 5, 2006 Author Share Posted September 5, 2006 i agree anubis, once a week should be ok, but if your working 4 or 5 shows a week the worker should have setbacks because of it. What is cool is that fatigue affects there in ring peformance slightly as well. Link to comment Share on other sites More sharing options...
rajde Posted September 5, 2006 Share Posted September 5, 2006 I think Maxi that you could have a long term champion you just can't have him do iron man matches every show. Instead, you might have to put squash matches, no-matches/angles, or tag matches. Also, on that note how does fatigue do in concern to tag matches? I mean if I put a guy in tag matches for several shows so he will rest a bit will he rest? Link to comment Share on other sites More sharing options...
panix04 Posted September 5, 2006 Author Share Posted September 5, 2006 good question rajde, what would be a useful addition is to have a road agent note in tag matches to rest one of the partners so his work rate is minimal. Link to comment Share on other sites More sharing options...
jagilki Posted September 5, 2006 Share Posted September 5, 2006 A few posts ago I said I was a big fan... still am, but I just thought of a two quick questions. 1) Will fatigue affect morale? 2) If a worker works for two other feds, and they use him extensivly, won't that suck for you? Link to comment Share on other sites More sharing options...
That Crazy Guy Posted September 5, 2006 Share Posted September 5, 2006 I'm a huge fan of the feature. Though, it'll stop me from putting Toshiaki Kawada and Mitsuharu Misawa in hour long battles every week.(in 1998 scenario) >_> Link to comment Share on other sites More sharing options...
panix04 Posted September 5, 2006 Author Share Posted September 5, 2006 [QUOTE=jagilki;143786]A few posts ago I said I was a big fan... still am, but I just thought of a two quick questions. 1) Will fatigue affect morale? 2) If a worker works for two other feds, and they use him extensivly, won't that suck for you?[/QUOTE] 2) yep! exclusive PPA contract's ftw! Link to comment Share on other sites More sharing options...
Maxi Posted September 5, 2006 Share Posted September 5, 2006 [QUOTE=Anubis;143780]All I know is it better not be anywhere near as severe as in Smackdown versus Raw 2006. If it is, I won't even touch this game, as that was the absolute worst (and more unrealistic) part of the game. Fatigue should happen slowly, not quickly. I think just about any decently skilled worker should at least be able to wrestle once a week without building up any real fatigue.[/QUOTE] That's EXACTLY what i mean. If this whole thing is handled wrong then simply put, it will ruin the fun of the game almost entirely. It shouldn't make barely any difference when you put someone in a 10 minute match becuase otherwise it will just become annoying. Link to comment Share on other sites More sharing options...
panix04 Posted September 5, 2006 Author Share Posted September 5, 2006 i agree the penaltys for shorter matches should be lower (although its already been stated that this is the case) but to suggest there would be no fatigue penalty for a 10 minute match is not really realisitc. I would imagine being thrown around a ring - even if it is for just 10 minutes takes its toll. Of course there are a few peeps on here who have wrestled so perhaps there input would be valuable. But i would agree with you to an extent maxi, i do think if the fatigue section is handled ala smackdown vs raw it will be a hinderence to the gameplay. Link to comment Share on other sites More sharing options...
Fleisch Posted September 5, 2006 Share Posted September 5, 2006 It will add a new dimension to the game, but I'm pretty sure it'll take away some of the fun from the game. I know it's realistic, but still if I have a worker who works for another 2 promotions bigger than say mine, both of whom are running 2 shows a week, I'm not going to be able to use a worker because he's either 1) working for another promotion that night or 2) he's too tired because he's just wrestled 4 matches in 5 days or whatever. I'm not looking forward to this feature at all. I'd take fun over realism anyday. Link to comment Share on other sites More sharing options...
TCP1 Posted September 5, 2006 Share Posted September 5, 2006 Not sure about this one. Whilst I agree it will make the game more challenging, which is good, and I always thought the previous injury system was flawed, I worry that it might be overdone and we'll end up with constant commments and injuries (Maybe that's realistic?). Will this be tied into characteristics of certain wrestlers. For instance Kurt Angle, despite obvious fatigue and injury continued to perform against the advisement of doctors etc! Link to comment Share on other sites More sharing options...
panix04 Posted September 5, 2006 Author Share Posted September 5, 2006 i think it easy to avoid, just go for free agents! I kinda feel in a minority here, cos i really love this feature. I realise it could be overdone and will need to be carefully tweaked. But its avtually one of my fave new features. Link to comment Share on other sites More sharing options...
jagilki Posted September 5, 2006 Share Posted September 5, 2006 [QUOTE=panix04;143792] i do think if the fatigue section is handled ala smackdown vs raw it will be a hinderence to the gameplay.[/QUOTE] True, I can't seem to find a "select" on my keyboard, how will anybody ever catch their breath? :D Link to comment Share on other sites More sharing options...
Adam Ryland Posted September 5, 2006 Share Posted September 5, 2006 Well, that was an unexpectedly negative reaction. :confused: I'm not quite sure why people's first reaction is that it'll be a badly done feature that'll ruin the game. I don't think I have a track record for doing that, and that's also why we have a testing team, to make sure that the feature works without hurting the game. I mean, comments like "I think just about any decently skilled worker should at least be able to wrestle once a week without building up any real fatigue." just leave me speechless - why on earth would I put in a feature that wouldn't allow anyone to wrestle more than once a week? Did a memo go out that I've suddenly become retarded and can't write games any more? Of course I'm not going to write a feature like that, it'd be stupid. Link to comment Share on other sites More sharing options...
jagilki Posted September 5, 2006 Share Posted September 5, 2006 [QUOTE=jagilki;143782][b]Big[/b] fan of this right here.[/QUOTE] ^ I'm behind this feature.... [by behind I mean supportive of, not the brains behind.] Link to comment Share on other sites More sharing options...
Adam Ryland Posted September 5, 2006 Share Posted September 5, 2006 I was referring to you in particular jagilki, yours just happened to be the last post before mine... Link to comment Share on other sites More sharing options...
TCP1 Posted September 5, 2006 Share Posted September 5, 2006 [QUOTE=Adam Ryland;143800]Well, that was an unexpectedly negative reaction. :confused: I'm not quite sure why people's first reaction is that it'll be a badly done feature that'll ruin the game. I don't think I have a track record for doing that, and that's also why we have a testing team, to make sure that the feature works without hurting the game. I mean, comments like "I think just about any decently skilled worker should at least be able to wrestle once a week without building up any real fatigue." just leave me speechless - why on earth would I put in a feature that wouldn't allow anyone to wrestle more than once a week? Did a memo go out that I've suddenly become retarded and can't write games any more? Of course I'm not going to write a feature like that, it'd be stupid.[/QUOTE] No need to worry I do have faith in your abilities. I can just recall one of the EWR games where Flair, Angle and HHH were always moaning about being exhausted and it annoyed me because I'm sure they wouldn't complain that much in real life! That being said you have my complete confidence, and just for your own peace of mind. Best. Feature. Ever! Link to comment Share on other sites More sharing options...
panix04 Posted September 5, 2006 Author Share Posted September 5, 2006 i hope you dont think that because i said the the SDvsRAW fatigue system was naff that i was insinuating the version in this game would be. I just think that having fatigue go up too quickly is a potential pitfall although its something that im sure will be set to an appropriate level once testing is underway! Link to comment Share on other sites More sharing options...
andytaker Posted September 5, 2006 Share Posted September 5, 2006 This feature will rock, I dont say much, but Adam, I will throw my support in here, have no doubts that whatever you add in to the game will be awesome Does this affect builiding at Stamina at all, or is this not related at all I use to have for EG, Danny Patterson in 4 5miuntes a night sometimes ( yess silly Iknow) but he couldnt last a 12 minutes match without having to be bedridden for a month Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.