Hi all,
So final screen design for a few days, I thought I'd tackle the office screen as that was a mess and really needed some love.
Office screen:
Buttons and navigation
I've moved all office-related buttons to the left to create a navigation, and all game option buttons to the top row, creating a master navigation for the game.
All buttons are exactly the same as the office screen, except I've had to remove a few that I feel were cluttering the screen up, and didn't need to be there. I've suggested nesting these buttons / screens in other areas of the game, kind of like sub-menus.
Buttons I've removed are as follows...
Announcers should be nested in TV and Events). Owner Goals, Child Companies, Battles, Alliances, Dirty Tricks, and Talent Trades should be nested in Company Info. Promises, Figurehead, Chemistry, Relationships, Training Facilities, and Contracts should all be nested in Backstage. Size and Coverage should be nested in Broadcasting(?). Ticket Prices, Merchandise, and Investments should be nested in Finance. Drug Testing should be nested in Medical.
Notices
All notices and important info are in a priority-graded system on the right, I've used bells and exclamation points to show severe, important and non-important notices.
Emails
As Email is one of the ways the game communicates with you, I feel its importance should be raised, almost like a centralised place to work (like in a real office). I've also combined decisions into emails, it always seemed odd to me that there's a separate place to do contracts and business outside of your email inbox.
That's pretty much it aside from the design changes. Hope you like it!