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MrTroy03

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Everything posted by MrTroy03

  1. TheWho87 already replied, but in that contract screenshot she has no roles assigned on the right, you need to check the Wrestler box in the contract screen on the far right for roles, or just download his newer database.
  2. <p>Check Contracts, does she actually have some kind of employment agreement with PWA-AU? Everything else looks OK to me, the promotion is open, she is active in that area, she is a female.</p><p> </p><p> What does "Fix Belts" do in the promotion screenshot?</p>
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="1-2-3 kid" data-cite="1-2-3 kid" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="48842" data-ipsquote-contentclass="forums_Topic"><div>I’m 4 month into a good save and I’ve run into a problem. I’m play as WCW in 1998 and am pushing some of the younger talent and released other older talent, which has angered some of the older stars. Hogan and Piper have turned in their notice and have left the company, which strikes me as highly unrealistic as they would not have been able to just up and leave the company just for being unhappy. Is there a way to edit them back in or do I need to start all over and make sure everyone has a non compete? Any insight on why a mod maker wouldn’t have had these contracts as non compete in the mod? Seems like quite a big oversight...</div></blockquote><p> </p><p> You can just try to re-sign them after 6 months. Or just start over and edit the mod to give non-compete. But that doesn't stop them from sitting out their contract if you upset them!! They can still get upset and refuse to work, but you don't pay them if they do this.</p><p> </p><p> It may be better to remove the relationships that tie Hogan and Piper to people you released. I find that some mod makers have artificially inflated casual co-worker relationships for loyalty or friendship. In reality there were VERY few people Hogan would give a crap about as long as he was still getting his.</p>
  4. <p>I don't think so, you could leave it as nonexclusive and just "pretend" that its limited to two brands? Or are you worried about the major stars from the 3rd brand complaining about being left off?</p><p> </p><p> The other thing you can do is hold two events on the same night, one for each brand and name them with the name or first initial of the brand in the title and just pretend that its all the same night, where the main event of the first event is the mid-show main event.</p>
  5. <p>I am definitely going to buy TEW 20 but I am going to wait for real world mods to come out and get updated and converted with some polish. Whenever a new version comes out all the way back to 07 there is always a very rough database conversion that really isn't cleaned up and optimized.</p><p> </p><p> Plus I want to wait until the bulk of the major issues are patches out as well. I am so busy with work right now anyway there is no harm in me waiting a bit for the patch train to slow down as well as some real world data to get smoothed out as well.</p>
  6. I think "Exclusive" and "Iron Clad" are two different things. Exclusive controls if he can work for more than one company. Iron Clad is whether or not he can get out of your contract. It sounds like its working as intended to me. In the real WWE, pretty much everyone would be under a Written EXCLUSIVE and Iron Clad deal.
  7. The programmer Adam Ryland has been making wrestling sim games for decades. I can understand the hesitation to buy a game from some random guy on some random forum though, but when he transitioned from free games to paid, it significantly increased in quality and complexity. It has a long history. I know my user title says "Rookie" because I don't post much, but look at my registration date (Oct 2005). Depending on if if "hooks" you, you can spend hundreds of hours. I know and love wrestling but I am more of a "watcher" these days, meaning I load scenario databases and sim a year at a time and spend an hour or two digging into everything, looking at the stars, who got fired or signed with major promotions, major events etc. They use eLicense, a 3rd party to process the payment and give you the license. I have bought every version of TEW. I am an IT professional and I can attest that the games themselves are safe and 100% trustworthy. I have been following this guy and his wrestling games since probably 2001. Hes just a small independent programmer, but its completely legit. He joined Grey Dog several years back, I think it was a handful of small, solo programmers that make similar games that banded together for this very reason. You can read the Wikipedia page about the games here if you still don't trust: https://en.wikipedia.org/wiki/Extreme_Warfare I know I am some random guy on the internet, but you can 100% trust buying TEW directly. I think the attempt to get it on Steam was the effort to get the word out more, but honestly this is a niche community and the forum has ALWAYS been the heart and soul of these games, even back on the free versions where people make "real world" mod databases, picture packs, and even mods that start in different years (80s, 90s etc). Now... I do recommend the demo, there is a demo of the new 2020 version for beta testing out now, as well as the old 2016 version. If you are going to BUY, I would recommend that you get the new 2020 version. You can play I think 3 months of in game time for TEW for free, and then start over for another free trial of 3 months of in game time. Its up to you how to play, you can run the big promotion in the game, or do a small fed, or just sim and watch. I always wait for real world mods. They are left out for legal reasons, Adam can't sell a product that has trademarks from WWE in it, for example, but this community always comes through with amazing mods and databases.
  8. Depends on the mood. If I am booking Zach Ryder vs No Way Jose as an opener, I may just let the AI / aka Road Agent pick who wins. I don't care. I am concerned with mid and main event and lower guys I want to get over.
  9. It gets better. This is 2028, and Vince is 82 years old. So he was 82 when he decided to step down. His Owner contract was "for anything needed", so I pushed him as an Occasional Wrestler. Same thing for Shane McMahon who he chose as his replacement. I put them in a match at the February PPV (Mr. McMahon's last day) for "ownership of the company." Mr. McMahon, at 82, wrestled a 5 minute match against Shane McMahon and I choose to have Shane "dominate" and "bury" Mr. McMahon. He GOT INJURED IN THE MATCH! It was a bad injury as well. Can you imagine retiring at 82 and then have a year long injury to send you off into retirement? He did still leave the business as expected.
  10. This was after Vince McMahaon announced he would retire in one month, and was officially no longer the owner. Pretty great to think of Dean Ambrose giving Mr. McMahon a bunch of crap about not splitting the bill. Or that he would share a rental car in the first place!
  11. <p>Dusting off my account just to post my excitement for this. I am VERY glad to hear that this is an ambitious build, as software has changed a lot in the past 10 years and I am glad to have the opportunity to enjoy a more modern game.</p><p> </p><p> I would have been disappointed if the screen resolution stayed the same. Almost everyone has HD screen resolution now and the TEW2016 screen is looking very small these days.</p><p> </p><p> I have been playing since the Extreme Warfare 9000 days, through EWD, the classic EWR, and have paid full price for TEW 2004, TEW 2005, TEW 2007, TEW 2008, TEW 2010, TEW 2013 and TEW 2016 and am looking forward to TEW 2020. I was just thinking about a new game in this series the other day and wasn't sure if a new game in the series would be made ever again, and if I would cough up more money if it was the same exact engine with a new coat of paint again. Not that it isn't great, but its that classic Madden 2016 vs Madden 2017 argument.</p><p> </p><p> I am glad to see development continue on this series and for Adam to rebuild the games engine again. It is challenging but I think necessary to keep it modern, like the jump from EWD to EWR and the jump from EWR to TEW 2014.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="shawn michaels" data-cite="shawn michaels" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>What i hope for is that with this interesting change, that might make growing and battling the AI harder, hopefully, we get to a point where no company is restricted of offering written contracts, regardless of size. If i create a wrestling company in my backyard, I can sign my next door neighbour to a written contract, if i want to. Yes, an extremely analogy, but makes the point clear. Obviously despite benefiting of signing him on a written deal (if he wants to, of course. But nobodies would love the security of a written deal.) I will have to deal with the disadvantages as well. Particularly the financial ones, that can end my business fairly quickly if not well managed. <p> </p><p> If size is finally evolving, so should contracts.</p></div></blockquote><p> </p><p> I agree with this 100%. If a small company has a lot of money, a rich investor perhaps, this should be an option. Of course, for <strong>MOST</strong> small companies, this should be a bad decision punishable by going into debt, but if a worker does the math and realizes he can make the same or slightly less money without running himself ragged each month, he might take a written deal with a small company. Or maybe just the biggest star is written, to stop those "Cult" size companies from stealing your main draw at a premium.</p>
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