<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="will_d19" data-cite="will_d19" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41193" data-ipsquote-contentclass="forums_Topic"><div>So my brother and I are currently playing a WWF vs. WCW save, which began in 1997 and is currently in late 1999. I'm WWF and he's WCW, our save has very much followed real life so far, with him getting Bret, I got Y2J and Show etc. <p> </p><p>
I just wanted some advice on some House Rules to implement for us that would work in both making the game more challenging and also realistic for the few problems we've encountered.</p><p> </p><p>
#1: We're both huge companies that have essentially unlimited cash supply, making significant profits every month. How can we implement more realistic contract negotiations so that any half-decent guys whose contracts expire aren't getting offered silly money. I understand that, at the time, contracts were insane anyway because of the war going on between the brands but it gets a bit boring when we both just offer the max to a guy and it's not really gonna affect our profits if it doesn't work out</p><p> </p><p>
<strong>#2: Young guys. So now in 1999, some of the future stars are starting to come into the game, Styles, Danielson, Joe etc. Nothing is currently stopping us from offering crazy money for these totally unproven rookies, any suggestions on how to make it more fair and / or realistic.</strong></p><p> </p><p>
#3: Fixing morale problems. It's far too easy to deal with guys who develop negative morale, someone gets annoyed about having to do a job, or because they haven't been on TV then they're given a bonus and are happy again, without it really affecting our finances.</p><p> </p><p>
Any other suggestions for making 2 player games more competitive would be much appreciated too, thanks in advance guys</p></div></blockquote><p> </p><p>
Perhaps you could do something like companion offers? So the big ones, AJ Styles, Samoa Joe, etc; perhaps pick a random performer under the age of 30 that is either weak or an unknown and you've got to sign them to the exact contract. Could force your hand and also keep you from swallowing ALL of them up, because your roster would skyrocket. Also maybe gives you chance to make something out of a guy who otherwise wouldn't have had a shot or didn't have one.</p>